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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Old Style SH Controls (familiar 3 dials) for UI v1.3.1 (https://www.subsim.com/radioroom/showthread.php?t=163208)

Mystique 03-14-10 09:31 AM

Many thanks for 1.3.1 :rock:

PL_Cmd_Jacek 03-14-10 10:02 AM

Thank you, please do not forget to consider "No lock" option

John Channing 03-14-10 02:35 PM

Quote:

Originally Posted by TheDarkWraith (Post 1314154)
what was the final conclusion?

and did the dials and all stop showing up when you do sub upgrades or whatever the problem was with the dials still showing?


Sorry.. I should have gotten back to you earlier but I have been having such a blast I lost track.

Stadimeter works fine. It was a hardware problem (the wingnut behind the keyboard was at fault). In fact eveything works fine.

JCC

StorageSteve 03-14-10 06:26 PM

Can't even get 1.1 to work
 
Heres the chronology. Down load the latest JSGME, load it up, no problem. Get SHV, load it, patch it, play it. Having spent a ton of hours with SHIII & SH IV initially disappointed. Miss the dials. get the mod, download it extract the whole thing into the MODS folder. Get back into port, get out of game, Go To JSGME activate mod. Continue campaign and no dials. Using Vista, this is the tree, C/UBI/SH5/ForMODSFolder/OldStyle1.1/data menu/gui. Under the gui have 2 DDS files Dials.dds which is 1.366kb and Hud.dds which is 2,049kb. Am I supposed to copy other dial and hud files instead of these? Have read post #1 and about 20 pages of this post and still don;t know what I'm doing wrong. Have been away from these SIMs and JSGME for a while so probably missing a step in the whole process. Any help would be appreciated.

TheDarkWraith 03-14-10 06:51 PM

Quote:

Originally Posted by StorageSteve (Post 1315844)
Heres the chronology. Down load the latest JSGME, load it up, no problem. Get SHV, load it, patch it, play it. Having spent a ton of hours with SHIII & SH IV initially disappointed. Miss the dials. get the mod, download it extract the whole thing into the MODS folder. Get back into port, get out of game, Go To JSGME activate mod. Continue campaign and no dials. Using Vista, this is the tree, C/UBI/SH5/ForMODSFolder/OldStyle1.1/data menu/gui. Under the gui have 2 DDS files Dials.dds which is 1.366kb and Hud.dds which is 2,049kb. Am I supposed to copy other dial and hud files instead of these? Have read post #1 and about 20 pages of this post and still don;t know what I'm doing wrong. Have been away from these SIMs and JSGME for a while so probably missing a step in the whole process. Any help would be appreciated.

tree should look like this:

c\Ubisoft\Silent Hunter 5\MODS\OldStyle1.1\data\......

just looked again and are you using the latest version (1.3.1)? I ask because latest version did away with 'forMODSfolder' and just had a MODS folder that you copied directly to your \c\Ubi\SH5\ folder.

StorageSteve 03-15-10 05:27 AM

Oldstyle 1.1
 
Quote:

Originally Posted by TheDarkWraith (Post 1315876)
tree should look like this:

c\Ubisoft\Silent Hunter 5\MODS\OldStyle1.1\data\......

just looked again and are you using the latest version (1.3.1)? I ask because latest version did away with 'forMODSfolder' and just had a MODS folder that you copied directly to your \c\Ubi\SH5\ folder.

Haven't tried 1.3 yet. Was hoping to get 1.1 working. If I do go to 1.3 do i need to delete anything in the root file or just disable it in JSGME?

urfisch 03-15-10 05:48 AM

maybe you should use another image hoster...darky...

;)

"bandwith exceeded"...

Indietro 03-15-10 09:56 AM

Hi DarkWriath, I just wanted to make sure you are aware about a problem when using your TDC and Stadimeter. On every input of stadimeter AOB and Speed dials ar being reset to 0. Hopefully you will fix it :)

Silent Steel 03-15-10 10:17 AM

Quote:

Originally Posted by StorageSteve (Post 1316399)
Haven't tried 1.3 yet. Was hoping to get 1.1 working. If I do go to 1.3 do i need to delete anything in the root file or just disable it in JSGME?


Hi Steve





Hopefully you have activated your 1.1 with JSGME. If "yes" you don't have to delete anything. Just do this:
  1. Deactivate the 1.1
  2. Download the 1.3.1 (and put into C:\Ubisoft\Silent Hunter 5\MODS) Structure should be: C:\Ubisoft\Silent Hunter 5\MODS\OldStyleSHControls_1_3_1_byTheDarkWraith\da ta\....
  3. Activate the 1.3.1 with JSGME.
That's it. :up:

Rgds





.

TheDarkWraith 03-15-10 10:56 AM

Quote:

Originally Posted by Indietro (Post 1316750)
Hi DarkWriath, I just wanted to make sure you are aware about a problem when using your TDC and Stadimeter. On every input of stadimeter AOB and Speed dials ar being reset to 0. Hopefully you will fix it :)

it's been noted. Looking for solution currently.

Onkel Neal 03-15-10 01:41 PM

DarkWraith, try making an album here for your images. :salute:

TheDarkWraith 03-15-10 01:43 PM

Quote:

Originally Posted by Neal Stevens (Post 1317140)
DarkWraith, try making an album here for your images. :salute:

explain please. Not following you.

GDFTigerTank 03-15-10 01:48 PM

He's saying you should host your screenshots on subsim.com so that you won't get that pesky "bandwidth exceeded" notice.

DragonRR1 03-15-10 07:48 PM

Yet again great work Darkwraith. I currently prefer this to your beta UI simply because most visible functions work properly.

Have you seen the "hidden" features here:

http://www.subsim.com/radioroom/showthread.php?t=164798

Maybe worth you looking into doing a hybrid UI?

TheDarkWraith 03-15-10 07:52 PM

okay been working on swapping dial faces to get this correct. Does this look correct? AOB now has a fine dial (needs a new .dds for it though) and the bearing indicator lost it's fine dial. Tried adding the track angle dial but it's not functional (didn't register anything - tried firing torpedoes at all different angles to the ships hull to see if it would register and it didn't)

http://www.subsim.com/radioroom/pict...pictureid=1432


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