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-   -   "VonDos & Co" shipyard! (big images!) (https://www.subsim.com/radioroom/showthread.php?t=136508)

dylansh3 10-21-17 09:14 AM

request ship
 
could you make a black funnel lusitania and hmhs britannic?

Anvar1061 10-21-17 09:33 AM

Quote:

Originally Posted by dylansh3 (Post 2519551)
and what mode do i find it with?

http://www.subsim.com/radioroom/imag...aleun_Wink.gif
Convoy Attack

dylansh3 10-21-17 10:53 AM

Quote:

Originally Posted by Anvar1061 (Post 2519559)

cool thanks so much!

dylansh3 10-21-17 10:54 AM

Quote:

Originally Posted by Anvar1061 (Post 2519559)

how did he do this?
https://www.youtube.com/watch?v=A-b1WGcB1Jc

dylansh3 10-21-17 10:56 AM

Quote:

Originally Posted by Anvar1061 (Post 2519529)
An easy way to do this is for submariners
data\NavalAcademy\Convoy Attack\English\Convoy Attack\Convoy Attack.mis
replacing
http://www.subsim.com/radioroom/imag...aleun_Wink.gif
[Group 1.Unit 1]
Name=BR Queen Mary
Class=PPQ
Type=103

and how to do with titanic,etc?

Anvar1061 10-21-17 11:08 AM

Quote:

Originally Posted by dylansh3 (Post 2519573)
how did he do this?

http://hochu.ua/thumbnails/articles/...e99984f705fc2e
Quote:

Originally Posted by dylansh3 (Post 2519574)
and how to do with titanic,etc?

http://s1.funon.cc/img/orig/201505/23/556042c091612.gif

dylansh3 10-21-17 11:28 AM

how about seriously?

Anvar1061 10-21-17 12:08 PM

Quote:

Originally Posted by dylansh3 (Post 2519588)
how about seriously?

I'm serious
[Group 1]
GroupName=Small Convoy
CommandUnitName=Olympic Class Liner
Category=0
RandStartRadius=0.000000
DeleteOnLastWaypoint=true
EvolveFromEntryDate=false

[Group 1.Unit 1]
Name=Olympic Class Liner
Class=TIT
Type=103

VonDos 10-21-17 01:26 PM

Quote:

Originally Posted by dylansh3 (Post 2519552)
could you make a black funnel lusitania and hmhs britannic?

Hi mate and welcome.
A good rms Lusitania and a good hmhs Britannic are, if i well remember, currently work in progress by IAMBECOMELIFE's WWI mod. They're WWI era liners. So is useless (i think) make them another time... Let's wait =)

Best regards,
Vd.

PS A news for everyone: I've uploaded a Fixed version for C CLass cruiser (there's a glitch in funnel's 3d design) and a Fixed\Improved Empress of Britain, with reworked underwater hull, rudder, props and remapped deck textures.. she's a very old lady i still affectionate =)

Best regards,
Vd

dylansh3 10-21-17 03:16 PM

Quote:

Originally Posted by VonDos (Post 2519609)
Hi mate and welcome.
A good rms Lusitania and a good hmhs Britannic are, if i well remember, currently work in progress by IAMBECOMELIFE's WWI mod. They're WWI era liners. So is useless (i think) make them another time... Let's wait =)

Best regards,
Vd.

PS A news for everyone: I've uploaded a Fixed version for C CLass cruiser (there's a glitch in funnel's 3d design) and a Fixed\Improved Empress of Britain, with reworked underwater hull, rudder, props and remapped deck textures.. she's a very old lady i still affectionate =)

Best regards,
Vd

thanks for responding! can you please explain in detail about how/where to spawn the ships? thx

VonDos 10-21-17 03:28 PM

Quote:

Originally Posted by dylansh3 (Post 2519623)
thanks for responding! can you please explain in detail about how/where to spawn the ships? thx

You're welcome.
Look at your sh3\data\campaigns\campaign folder
Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit).
Military unit require to be scripted apart with your mission editor in _SCR file.

Always backup\copy files before modify! :up:

Best regards
Vd

dylansh3 10-21-17 03:47 PM

Quote:

Originally Posted by VonDos (Post 2519625)
You're welcome.
Look at your sh3\data\campaigns\campaign folder
Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit).
Military unit require to be scripted apart with your mission editor in _SCR file.

Always backup\copy files before modify! :up:

Best regards
Vd

but where will i find them and which ones?

dylansh3 10-21-17 03:48 PM

Quote:

Originally Posted by VonDos (Post 2519625)
You're welcome.
Look at your sh3\data\campaigns\campaign folder
Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit).
Military unit require to be scripted apart with your mission editor in _SCR file.

Always backup\copy files before modify! :up:

Best regards
Vd

and which mode do i use in sh3? theres no campaign mode :(

dylansh3 10-21-17 03:50 PM

Quote:

Originally Posted by VonDos (Post 2519625)
You're welcome.
Look at your sh3\data\campaigns\campaign folder
Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit).
Military unit require to be scripted apart with your mission editor in _SCR file.

Always backup\copy files before modify! :up:

Best regards
Vd

also could you get me a link to WWI mod?

VonDos 10-22-17 04:56 AM

Quote:

Originally Posted by dylansh3 (Post 2519633)
but where will i find them and which ones?

This depend from campaign layer. For example all big ocean liners will appear in 1942\1943 mediterranean route from Gibilterra to Alexandria =)

Quote:

Originally Posted by dylansh3 (Post 2519634)
and which mode do i use in sh3? theres no campaign mode :(

Career includes campaign, you don't need other mode.

Quote:

Originally Posted by dylansh3 (Post 2519635)
also could you get me a link to WWI mod?

http://www.subsim.com/radioroom/showthread.php?t=156161
Really interesting wip from IAMBECOMELIFE. Follow it =)

Best regards,
Vd.


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