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-   -   [REL] Playable S-Boot ( Final ) (https://www.subsim.com/radioroom/showthread.php?t=130088)

A6Intruder 02-16-08 03:48 AM

Nice start. I like it. I hope all new skins are also useable as multiskins for the AI-S-Boats. Please go ahead.

@Mikhayl
I found some issues you maybe should fix:
1) Fuel. If you play with limeted fuel you could not cross the Black-sea on lowest speed without running out of fuel.
2)Flakamunition. If you play this great mod on base of GWX2 everyone will get trouble with planes. In a sub you could dive in a S-Boat you have to fight. It is hard at all but without enough amunition hopeless. I fought against 2 Whitley-Bombers and could hardly escape and take one down. I could not imagine what will happen if they return with mosquitos!!!:-? They nearly wrecked me only with guns.
3)Repairtimes. Must be definatly shorter!!
4)Speed. I think it has to be increased. It must be possible to escape from a destroyer. See pictures above.
5)Sight. Maybe it is possible to allow a larger distance. In a sub you could find merchants by sound below the sea. in a S-Boat you have to find it by sight. In my third journey i did not find any merchant by now. (2X Black Sea,1X Brest)
6)Damage of AA-wepons. I hardly feel this schould be increased! You will never sink a destroyer with a 20mm or 37mm Flak, but it must pe possible to spend some damage to a drestroyer. I would not like to be on bridge of a destroyer when he get some 37mm rounds in there.

Your Mod ist fantastic and very fast growing. Please go ahead with it. Many thanks to you and all the guys with you!:rock: :rock: :rock: :rock: :rock: :rock: :rock: :rock:

Kind regards

Letum 02-16-08 05:35 AM

Quote:

Originally Posted by A6Intruder
1) Fuel. If you play with limeted fuel you could not cross the Black-sea on lowest speed without running out of fuel.


The lowest speed is not the most efficant speed, try running at 20knts and your range will be about 1800NM.

Kaleu. Jochen Mohr 02-16-08 05:54 AM

somthing i also dislike on OLC's GUI, your thingy around you with the distance is gone, i already rammed several ships becouse i thought i was "far enuf"
also the icons of those ships are not there. if it would be fixed i would be more then happy to use it.... although its dificould im starting to get used to it (just not with those damn ships)


edit: just sank myselve due that, rammed a ship AGAIN! and got crushed like a soda can under a truck

Letum 02-16-08 06:13 AM

Quote:

Originally Posted by Mikhayl
Now about the lookouts there's a most annoying bug : they totally freak out, especially at night (so it seems). I have a russian DD on my tail at some 5000m, clearly visible, and the WO keeps yelling "schiff gesichtet" every 30 seconds or so, just like if the man forgot he ALREADY spotted it :roll: I don't know what is causing that, I tryed to move them around on the boat but it didn't help so far.

Also I thought I got rid of the blank message from the CE poping up every 5 seconds when the flak is damaged but now it seems to pop up randomly when the boat takes damage, I couldn't identify the source yet :damn:

If someone has a clue about that I take it, these glitches are turning me mad

The first problem is in GWX and I think it is connected with the 16k atmostphere.

I would guess the second problem is caused by the officer trying to report about things that are not there, such as dive planes. This bug also happens occasionaly in GWX.

Boris 02-16-08 06:26 AM

Quote:

Originally Posted by Mikhayl
Quote:

Originally Posted by Kaleu. Jochen Mohr
somthing i also dislike on OLC's GUI, your thingy around you with the distance is gone, i already rammed several ships becouse i thought i was "far enuf"
also the icons of those ships are not there. if it would be fixed i would be more then happy to use it.... although its dificould im starting to get used to it (just not with those damn ships)

You mean this http://img292.imageshack.us/img292/9...titled8fw8.jpg ?
If so, the tga is still in the folder, you can easily put it back :
-open maps.cfg in "sh3/data/menu/cfg"
-scroll down to [map0], and find the "symbolzoom" line. Replace the "1" value by "20"
-you can do the same for [map1] right below to have the same on the attack map :up:

Can we have it back in the next release version? :yep:

Kaleu. Jochen Mohr 02-16-08 06:33 AM

Quote:

Originally Posted by Mikhayl
Quote:

Originally Posted by Kaleu. Jochen Mohr
somthing i also dislike on OLC's GUI, your thingy around you with the distance is gone, i already rammed several ships becouse i thought i was "far enuf"
also the icons of those ships are not there. if it would be fixed i would be more then happy to use it.... although its dificould im starting to get used to it (just not with those damn ships)

You mean this http://img292.imageshack.us/img292/9...titled8fw8.jpg ?
If so, the tga is still in the folder, you can easily put it back :
-open maps.cfg in "sh3/data/menu/cfg"
-scroll down to [map0], and find the "symbolzoom" line. Replace the "1" value by "20"
-you can do the same for [map1] right below to have the same on the attack map :up:

thanks, and what about the ship icons ? :hmm:

edit: nvm, just started up the game again and now they also show up

Boris 02-16-08 06:37 AM

Quote:

Originally Posted by Mikhayl
Well yeah why not, it's easy enough to change :D

Out of curiousity : what's the use of this thingy ?

Why, it gives you bearing and distance from your position on the map of course!

hammer-princess 02-16-08 12:11 PM

S-Boot ftw. It's gotta be an awesome boat. Travelling at 45kts on the open sea, that's what I signed up for. Bring it on.:rock:

STEED 02-16-08 01:07 PM

Three skins I knocked up today.

This one is a bit rough close up but if you don't look close up, you can see for yourselves.

http://i66.photobucket.com/albums/h2...6-44-44-17.jpg

http://i66.photobucket.com/albums/h2...6-44-48-64.jpg

http://i66.photobucket.com/albums/h2...6-44-57-73.jpg


This one is a bit funky or may be not.
http://i66.photobucket.com/albums/h2...7-01-52-81.jpg

http://i66.photobucket.com/albums/h2...7-02-05-17.jpg

http://i66.photobucket.com/albums/h2...7-02-15-59.jpg


Well I had to have a Black S-Boot to join my Black U-Boat Feet.
http://i66.photobucket.com/albums/h2...7-51-20-57.jpg

http://i66.photobucket.com/albums/h2...7-51-28-95.jpg

http://i66.photobucket.com/albums/h2...7-51-36-29.jpg

CapZap1970 02-16-08 01:14 PM

@yamato and STEED:
Those are really cools skins, mates!!! :rock:
congrats!!
CapZap

Syxx_Killer 02-16-08 03:33 PM

I love those skinds, especially that black one! It makes me feel like a pirate! :arrgh!: That black one would look sweet with much darker decks and guns and stuff. They don't have to be as black as the hull, but a very dark shade of gray or something. It's just a thought I had. :D

AVGWarhawk 02-16-08 03:50 PM

Quote:

Thanks Warhawk :up:
...for the sticky....


Your welcome man. This is possibly the coolest mod I have seen. Who would have thought you could have visualized a playable boat and make it happen. Amazing really, simply amazing.:yep:


BTW, there are PT boats in the Pacific. Care to check them out after you are done with this?

Boris 02-16-08 03:52 PM

Cool skins :D, but I'm going to keep it to historical accuracy, so the next (and probably last) one I'll be doing is the tiger stripe scheme. Cam on the S-100s is already a bit of a stretch as there is no photographic evidence of it, but if other types of the same flottilas were cammed-up too, then its at least plausible.

STEED 02-16-08 04:16 PM

Yep, not going overboard but something a little different.

@Boris & Mikhayl

Where's the deck and guns located on the templates?

STEED 02-16-08 04:45 PM

Better not mess with the guns if thats dat.

OK, is this the deck?

Both arrows or just the one?

Borrowed the picture from a post here.

http://i66.photobucket.com/albums/h254/RS42/Plate1.jpg


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