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-   -   [REL]OpenHatch_V3_RH released (https://www.subsim.com/radioroom/showthread.php?t=104514)

Reece 03-17-07 07:32 PM

I will repeat my question:
Is it possable to have this mod in a standard VII without Observation scope?:yep:
PLEASE.:D

Alex 03-17-07 07:56 PM

@ Ven' : that's right, mate :dead:.... Nowadays I'm glad to see that most of the modders host their work on several host sites. ;)

Shepelly 03-17-07 10:54 PM

Great work guy's.:up:

My problem is I cant move to the radio or sonar position anymore, or the capt bunk.

Also I dont mind the Obs scope in its correct position, but I would like to have the floor (deck) housing back under it instead of down the back:shifty:

But hey we can't have everything. (I'm using the JSGME loaded version)

panthercules 03-17-07 11:49 PM

wow - can't wait to try this - just one question. It's probably been answered in here somewhere, but this thread has gotten so long I haven't been able to find it yet.

Anyway - is this something that can safely be activated while on patrol, or do you have to be back in port before you try it?

Ocean Blue 03-17-07 11:55 PM

Hi DivingDuck :D

Thanks 3D move Space for us. :up:

To use more 3D move space Can you add such operation ?

It is a left-click in a Red arrow of CAPTAIN'S BED moves From Command room To Radio room. (Pic1)

It is a right-click in a place except a lens part. moves From ATTACK PERISCOPE To ATTACK PERISCOPE-02. (Pic2)

Pic1

http://img175.imageshack.us/img175/1064/commandpk2.jpg

Pic2

http://img84.imageshack.us/img84/5551/attackpicty2.jpg

The mods which continues evolving !

Thanks Ocean Blue.

Ocean Blue 03-18-07 02:35 AM

Postscript :

I think a Such a feeling.

I move an U-boat without using short cut keys.

http://img237.imageshack.us/img237/5010/uboathh8.jpg


Thanks Ocean Blue

Castout 03-18-07 04:46 AM

DivingDuck Your job is superb. I've downloaded your mod via filefront( it took 3 tries:damn: and totalling to about 8 hours with 56k dial-up modem- the 3rd successful try took nearly 3 hours:doh:). So you know how much your mod means to me:rock:.

If i can make suggestion. In your next patch for this mod pleeze provide another smaller size files for 56kers. I mean we surely don't need to download the entire files again. So only the 'needed' newer files are to be downloaded.

Plzeeze take your time fixing the protuding stuffs. And i think the player position needs to be somewhat changed so the captain wouldn't bump into one of his helmsman when he turned his head around in the command room.


I can wait for type IX open hatch. Pleeze make type VII perfect first.


Thx a lot

Penelope_Grey 03-18-07 05:32 AM

Quote:

Originally Posted by panthercules
wow - can't wait to try this - just one question. It's probably been answered in here somewhere, but this thread has gotten so long I haven't been able to find it yet.

Anyway - is this something that can safely be activated while on patrol, or do you have to be back in port before you try it?

I activated mine while out on patrol, and it worked, but just to be safe have a backup.

Also the Observation Scope location..... Think of it like this.

http://img.photobucket.com/albums/v3...y/Obsscope.jpg

CptGrayWolf 03-18-07 08:34 AM

I wouldn't mind the 'realistic' periscope location so much if I din't see traces of its old location.
I'm rather a perfectionist, so seeing parts of the ob scope still left in its original spot is driving me nuts. My apologies to whomever worked on moving the scope but...well, to me it just feels a looks artificial. It doesn't belong there and it shows.

CaptainNemo12 03-18-07 10:47 AM

I saw one pic of the interior of the U-995, it seems that the observation periscope was raised to eye-level. Is there some sort of way of raising/lowering the persicope in the control room? I think that would solve the problem.

Hartmann 03-18-07 11:12 AM

i prefer an accurate periscope location.:hmm:

this mod is great for use the free roaming camera and walk around like a real skipper without using shortcuts keys.

Reece 03-18-07 09:33 PM

Come on DD, Please do a version with stock VII (no obs. Scope)!:D

Note
, I'm on my knees here DD!:yep:

panthercules 03-18-07 09:49 PM

OMG!! - this is sooooo coooool ! I guess I didn't understand what I was reading in some of these posts - I thought this was just going to be some sort of new graphic that would basically replace the graphic of the closed hatch with a static graphic of what the next compartment would look like if you could actually see into it - basically, just "painting" a round picture of the adjacent compartment on top of the closed hatch location (which I thought would have been cool enough to be well worth it, to give the illusion that you were seeing into the next compartment).

BUT NOOOOO - I was amazed to discover that you're actually looking into the next compartment for real! Astounding! I was really blown away when I first looked into the compartment and saw this:

http://i3.photobucket.com/albums/y96...nosoundman.jpg

and then I decided to test things by putting my soundman in his crew slot, and saw this:

http://i3.photobucket.com/albums/y96...thsoundman.jpg

and even more astonishing, the soundman and the hydrophone needle were MOVING! WOW - I am in awe - great work indeed :rock:

jimmie 03-18-07 10:10 PM

Quote:

Originally Posted by Reece
I will repeat my question:
Is it possable to have this mod in a standard VII without Observation scope?:yep:
PLEASE.:D

Personally I've no problem with correct scope :88) But for nicer frame of view, changing the default camera position might be an alternative idea to relocating the scope :D More left, a bit back step etc if it's possible..

At any rate, after 2 years of same familier sight, it is really an incredible job, can't applaud more :up::up::up::up::up:

DivingDuck 03-18-07 11:20 PM

Obs persicope back to stock - version
 
Moin,

so many have asked for. Here it is, obs periscope back to stock position. Ready for download at my FileFront Site. Use JSGME to enable, no further installation instructions included.

http://img244.imageshack.us/img244/6...tock001nd4.jpg http://img244.imageshack.us/img244/9...tock002fu9.jpg

For all of you who like the obs periscope in its correct position. Don´t panic. There will be an updated version with fixed fragments too. I´m just moving the periscope´s floor housing to a position underneath.


And I´ve fixed some fragments intersecting the bulkhead to the radio room.

http://img244.imageshack.us/img244/4...ntrr003ot1.jpg http://img404.imageshack.us/img404/7...ntrr001zq4.jpg



Regards,
DD


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