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LAB_LargeAirBaseRU [AirGroup 1] StartDate=19380101 EndDate=19420715 Squadron1Class=FBJak1 Squadron1No=36 Squadron2Class=FBMiG3 Squadron2No=36 Squadron3Class=LBDB3 Squadron3No=24 [AirGroup 2] StartDate=19420716 EndDate=19451231 Squadron1Class=FBJak1 Squadron1No=36 Squadron2Class=FBMiG3 Squadron2No=36 Squadron3Class=AFB_La5 Squadron3No=36 Squadron4Class=LBDB3 Squadron4No=24 LAB_NormalAirBaseRU [AirGroup 1] StartDate=19380101 EndDate=19420715 Squadron1Class=FBJak1 Squadron1No=24 Squadron2Class=FBMiG3 Squadron2No=24 Squadron3Class=LBDB3 Squadron3No=18 [AirGroup 2] StartDate=19420716 EndDate=19451231 Squadron1Class=FBJak1 Squadron1No=18 Squadron2Class=FBMiG3 Squadron2No=18 Squadron3Class=AFB_La5 Squadron3No=18 Squadron4Class=LBDB3 Squadron4No=18 LAB_SmallAirBaseRU [AirGroup 1] StartDate=19380101 EndDate=19420715 Squadron1Class=FBJak1 Squadron1No=18 Squadron2Class=FBMiG3 Squadron2No=18 Squadron3Class=LBDB3 Squadron3No=12 [AirGroup 2] StartDate=19420716 EndDate=19451231 Squadron1Class=FBJak1 Squadron1No=18 Squadron2Class=FBMiG3 Squadron2No=18 Squadron3Class=AFB_La5 Squadron3No=12 Squadron4Class=LBDB3 Squadron4No=12 LNB_NavalBaseRU [AirGroup 1] StartDate=19380101 EndDate=19451231 Squadron1Class=FSKOR1 Squadron1No=18 Squadron2Class=FSMBR2 Squadron2No=18 |
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Please:http://yadi.sk/d/UgfuRUP3FDfDJ |
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Looks good Serge:yep: I will use these in the next patch:up: @all This update that Serge has provided will change all the missions where you are requested to sink a ship in your patrol area to just patrol for 72 hours. This will be a direct switch so other missions (other type i.e. drop of supplies) will still be there as normal:woot: |
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Just one common .tsr C:\Ubisoft\Silent Hunter 5\data\Campaigns\CampaignProjects\Common\patrol.ts r Code:
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Do you need to make for other campaigns? |
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The mapmarkers (patrol_zone1) etc will be the position for the objective - the objective is not hidden. The objective type (o) will use the correct patrol marker So it should work ok:yep: Other campaigns - yes please I am not sure how you are making these changes, but the patrol/sink name are all the same. So where there is already a patrol/sink mission set as a patrol - rewriting it will cause no issue if you are using an editor to do this. |
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The Yak-1 entered service on late 1940 - early 41 MiG-3: entered service on April 1941 La-7: entered service on mid-September 1944 DB-3: in service since 1936 KOR-1: introduced on 1938, retired 1942 MBR-2: in service since 1935 More to come :up: Quote:
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British rockets almost ready. They will come in two versions, with AP and with SAP-HE warhead:
http://img11.imageshack.us/img11/6128/xsdr.jpg At this point I just need to model the rucks and suspension lugs. :sunny: |
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hello this is my mod list and I've CTD, what's wrong?thanks for your help:up:No problem with open horizon2.2 but not good with open horizon 2.3
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch silentmichal's interior mod 1.2.3 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 2. Main Mod Low Resolution Patch Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober FX_Update_0_0_22_ByTheDarkWraith MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_FRA German U-Boat Crew Language Pack Stormys DBSM SH5 v1.3 Basemod DBSM_Music_1_0_4 NewUIs_TDC_7_5_0_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith Sub_Exhaust_1_0_5_byTheDarkWraith Das Boot Gramophone music by Navuhodonosor Grossdeutscher Rundfunk OPEN HORIZONS II_full v2.3 SH5Lifeboat_Wooden ver. 0.2 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith MadMaxs_SH5_Subdiesel (mono) v2 R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 R.S.D. v5.5 - German Patch TDW_GenericPatcher_v_1_0_149_0 |
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Should we fail collecting such a detailed information, the plan B would be choosing some arbitrary airfields based on their vicinity to u-boat patrol areas, and giving them a random assortment of planes, based on aircraft availability data. :up: |
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