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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Ragtag 10-01-10 01:20 AM

Quote:

Originally Posted by TheDarkWraith (Post 1506134)
the # symbol means a comment. The value for disabled is False, value for enabled is True. Anything after the # is ignored.

Thanks :)

THE_MASK 10-01-10 01:40 AM

Hi TDW . I downloaded 4.5.2 , 3 little annoyances . Can i have the TAI map hidden when game starts ? . Can i have the compass hide with the bottom bar if i have the compass enabled by clicking on the heading bar . Now if i put in 0x18 to show the sonar and radar icons the watch officer also appears ( i just want the radar and sonar guys) . cheers .
http://img46.imageshack.us/img46/3060/94039315.jpg

SashaKA001 10-01-10 07:09 AM

Quote:

Originally Posted by Antar (Post 1506757)
@SashaKA001
Try to select more than one tube to fire.


@The DarkWraith
SashaKA001 has right, if spread selector is turned on automatically when more than one torpedo is selected that is not necessary to kepp extra button to show spread selector.

Thank you skipper I already knew:salute::salute::salute:

Captain Can 10-01-10 03:17 PM

noob sighted
 
hello.
after my first patrol at eastern coasts of UK i have realised how i disliked the new stock UI.then i came here and got this mode.truely great.you guys rock. :rock:

i have a simple question.i am using SH3Type but all icons automaticly hide itself.until i move my mouse then they pop up again.is there anyway to show them all time like stock UI?

sorry for the noobish question.i've just discovered and played SH3+GWX for 2 months and bought SH5 a couple hours ago.:)

edit: i am struggling with shooting.i guess stock game's number system has gone for auto TDC in this mode?also when i say WO to find a solution its not working either.
am i missing something?

thanks.
c.

Oby 10-01-10 03:27 PM

Find the TheDarkWraithUserOptions.py file in ...\Silent Hunter 5\data\Scripts\Menu and change options whatever you want to...It's all well documented so you shouldn't have much problems...You can open it with any text editor(aka NotePad).

Anyway great mod TDW:salute:.

Arnevisk 10-01-10 03:29 PM

when I click on emergency dive, I am teleported to the radar office. :06:

I'm using sh5enhanced and your irai mod.

Very great job for the evolution from your mod, i didnt play sh5 for months and its a real pleasure. You make sh5 great, thanx

SashaKA001 10-01-10 07:01 PM

Sorry guys:woot::woot::woot:, I'm happy to usrachki:har::har::har:, but normally re installed all fashion and no longer crashes. A really cool mod:yeah:, once the developers have done so much beauty and the problems would not exist.:|\\

TheDarkWraith 10-01-10 07:17 PM

Quote:

Originally Posted by SashaKA001 (Post 1507235)
Sorry guys:woot::woot::woot:, I'm happy to usrachki:har::har::har:, but normally re installed all fashion and no longer crashes. A really cool mod:yeah:, once the developers have done so much beauty and the problems would not exist.:|\\

glad to hear you figured it out. I was looking through the files scratching my head trying to figure out what was going on and I couldn't find anything :DL

SashaKA001 10-01-10 07:23 PM

Quote:

Originally Posted by TheDarkWraith (Post 1507250)
glad to hear you figured it out. I was looking through the files scratching my head trying to figure out what was going on and I couldn't find anything :DL

And what happened, I did not understand, can maintain or even what a crap happened, but everything is fine.:yeah: Thanks again for your work.:salute::salute::salute:

TheDarkWraith 10-01-10 07:37 PM

Quote:

Originally Posted by sober (Post 1506765)
Hi TDW . I downloaded 4.5.2 , 3 little annoyances . Can i have the TAI map hidden when game starts ? . Can i have the compass hide with the bottom bar if i have the compass enabled by clicking on the heading bar . Now if i put in 0x18 to show the sonar and radar icons the watch officer also appears ( i just want the radar and sonar guys) . cheers .

TAI map is hideable at game start. there is a user option for it:

# is the mini-map enabled (visible)? If set to False then the mini-map will not be visible at game start
# change below to either True or False
TAIEnabledInGame = True

The compass I'm working on. I'm assuming that you want it to hide when you have EssentialControlsScroll enabled and the SH5 heading/rudder dial is visible?

The officer problem of which ones to show has been fixed :up:

McHub532 10-01-10 10:06 PM

Quote:

Originally Posted by Arnevisk (Post 1507118)
when I click on emergency dive, I am teleported to the radar office.

Yes, that's how the mod is set up to work. You can disable that with options to teleport to different areas or not to teleport at all if you want.

pascal4541 10-02-10 07:58 AM

Hello TheDarkWraith
Is it possible to use the file UserOptions PY 4.5.0 and paste it on version 4.5.2?
In any case thank you very much for your great work and the quality of your mods
:salute:

TheDarkWraith 10-02-10 11:14 AM

Quote:

Originally Posted by pascal4541 (Post 1507472)
Hello TheDarkWraith
Is it possible to use the file UserOptions PY 4.5.0 and paste it on version 4.5.2?
In any case thank you very much for your great work and the quality of your mods
:salute:

options file changed in v4.5.2 so sorry no. In post #1 I have a bright bold yellow comment that denotes whether you can just paste the options file from the former version into the new one or not right below the download link. If you can't do this it will say options file changed from vx.x.x

pascal4541 10-02-10 11:42 AM

Ok sorry...I'll just change between true and false for not masking the screen
Thanks :03:

mobucks 10-03-10 01:03 AM

is there a way to get friendly radio contacts to show up on the map like enemy contacts do?


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