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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Library of Completed Ship Models (https://www.subsim.com/radioroom/showthread.php?t=97328)

Happy Times 05-11-07 12:02 AM

Totally different game after this:o

bookworm_020 05-11-07 12:39 AM

My Torpedo's are going to be spolit for choice!;)

Woof1701 05-12-07 05:40 AM

Great News. Barely can stand the wait!!! Please don't let us suffer too long :up:

petbse 05-13-07 07:36 AM

info about .dat .zon files
 
Iamimbecile, I dont want to distract you from your work but I would like to make some ships and I am desperatly looking for some info. I know I could make some T2 with hole in the hull and import it and from there make some trial and error learning. But as I see you and other modders are really a way beyond experimenting and I would like to jump a few steps ahead with the information you have and not reinvent the wheel from square. :D Do you have some good links about the file structere? I searched the subsim forum and the information here is sometimes very outdated, scathered around and contradictive from thread to thread in some occasions. Did you ever thought about writing some newbie tutorial? I know you are a bussy man and please don't be offended by my questions. :roll::roll::roll:
i am trying the pack3d now and I will see where it takes me from there.

GlobalExplorer 05-13-07 09:02 AM

Iambecomelive, nice to see that you mod is nearing completion, and it looks top class, might even get me back into playing SHIII. Though I am still a bit cross with you that you have been teasing us for whats now almost two years ;)

Btw, I find it practical if every ship has their nationality written on them, it will help a lot with recognition ..

bigboywooly 05-13-07 09:07 AM

Quote:

Originally Posted by GlobalExplorer

Btw, I find it practical if every ship has their nationality written on them, it will help a lot with recognition ..

It does
The only problem is if ALL neutral ships had that you would need a clone of each ship for each country
Not very practicle
One area SH4 has it right in that one ship can use a different skin depending on the roster folder its in

bigboywooly 05-13-07 01:19 PM

Iambecome

Can you empty your PM inbox mate :up:
Thanks

Dilust 05-14-07 01:57 AM

Hi to all. I'm a newbie here and have some question about your add-on. I excuse me for my bad English (I came from Italy) and I'm ready to delete this post if this is the wrong place to submit my question.
My question is: How do exactly works the new ship models? I'll try to better explain me: if I installed a new ship, the HMS Suffolk, for example, am I ready to find this vassel in the dynamic campaign, or my only way to intercept this ship is editing a new singleplayer map? And reguards merchant add-ons can I find them in a convoy?
And finally where can I find a Belgian ship? In front of the Benelux coast, I suppose, right?
I hope you can make more clarity reguards this points. Thank you in advance and bye.

bigboywooly 05-14-07 03:45 AM

Hi and welcome aboard

No you wont find the Br heavy cruisers unless you add them to the campaign files

New merchants should be ok and you should see them

You will find Belgium ships in convoys also

Dilust 05-14-07 04:08 AM

Thank you for your prompt reply.
Now another little question: how can I add military vassels to the campaign. Which file should I edit and how? Thanks.

EDIT: If someone is interested I found this thread:
Question about adding ships
that replyes to my question. I will move there.
Thank you again bigboywooly.

iambecomelife 05-14-07 09:12 PM

Quote:

Originally Posted by bigboywooly
Iambecome

Can you empty your PM inbox mate :up:
Thanks

I deleted some messages - send your PM

bigboywooly 05-18-07 11:42 AM

New release by Rowi 58 in the Ge forum

Harbour tender

http://static.filefront.com/images/p...iewukctbye.jpg

http://files.filefront.com/SH3_Schut.../fileinfo.html

Jimbuna 05-18-07 12:11 PM

Is that a figure on deck just forward of the deckhouse ? :hmm:

mr chris 05-18-07 12:39 PM

Also one on the bow as well Jim:up:
Does Rowi ever stop he has been very productive of late. Cant wait to see all his realeases of late in game and scripted. :arrgh!:

@ Iambecomelife how is the merchant pack coming on? Still working on the skins?
Gods speed.:up:

Jimbuna 05-18-07 12:51 PM

Quote:

Originally Posted by mr chris
Also one on the bow as well Jim:up:
Does Rowi ever stop he has been very productive of late. Cant wait to see all his realeases of late in game and scripted. :arrgh!:

@ Iambecomelife how is the merchant pack coming on? Still working on the skins?
Gods speed.:up:

Yer right Chris :yep: Bloody eyesight :damn:


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