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Ok, I think I understand where the potential problem may be now, I only installed the Patch files..........so it seems I was probably missing the other core files from the main RF download, downloading that now and re-installing etc.
Will report back, thanks. S! |
No problem, glad you sorted it out. :)
For Hitman, this is with the latest beta: Single mission, sing the Kongo Visible on binoculars http://img262.imageshack.us/img262/8840/kongo1.th.jpg Distance on map, weather and time http://img525.imageshack.us/img525/794/kongo2.th.jpg Contact sighted, at some 5.8 NM http://img185.imageshack.us/img185/8899/kongo3.th.jpg View through binoculars http://img249.imageshack.us/img249/5674/kongo4.th.jpg |
All working A1 ok now thanks.
My breath is taken away, only run for a few mins but visually I am already mega impressed since my last visit to SH4 and RF1.5 My mistake was not installing the RF2.0 base pack and only installing the RF2.0 patch, now I have it ALL installed all works as planned :) Cant wait to retrain my brain in the ways of manual TDC :D S! |
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Everytime I man battlestations or dive (happens when issuing other commands as well), I hear "yes sir" a minimum of 4 times in a row. Sometimes it *tries* to repeat a million times but gets cut off in the middle of the second or third yes sir. Any ideas? Maybe I should just reinstall everything again... but I don't see why I wouldn't come up with the same result. Also, is it normal that I should barely hear the engines while on deck or inside the boat? It's been a lot time since I've played SHIV and I remember it used to be quite loud. |
Sorry to hear your ongoing problems Camaero :cry:
The fresh install of the mod and patches worked for me but I still havent got the engine sounds either. Only way I can get them is contantly playing with the 3D sound settings and even then they aren't that loud. Mind you have just gone through the stations on my boat back to bridge and engine sounds are back - weird! See Thors post 7 down for his thoughts on the sounds - Thanks Thor. Silly question, please dont shout:), but you have installed with JSGME I take it? I'm running Windows 7 this is a new pc and made a seperate games folder wher I have put SH4. Dont know if that is any help. Good luck hope you get it sorted we need some more skippers out here I'm getting my butt kicked at the moment! |
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Well I reinstalled everything again and... what can I say? The engines are back and the retarded repeating sailor is off my boat! Stupid computers.:yeah: |
Glad everythings sorted now Camaero, happy sailing :salute:
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A scrollable map with shipping lanes in it would be nice.
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@Thor
thanks for the report, the good visibility nights with clouded skies are a nightmare, the most difficult thing to fix. The ships are rendered visible for the player against the grey sky, yet for the crew dark clouds mean they don't see so well. I'm trying to find a good compromise in the visibility distance, it's the best that can be done. :hmmm: |
No problem mate. I am glad to be of help. For a ling time now I wanted someone to fix / fine tune this in RFB. Even this beta is vast improvement over the previous visual sightings. My crew used to be blind, and now it ain't any more. :)
If you need any thing specific scenario like the above tested, just say so. |
Thanks again, I'll keep you updated on any new betas.
So far the only thing I can say to a 100% is that there is no perfect solution at all :haha:, but since we usually spend our time in the map screen at higher time compression -even if hunting- (64x or more) what I'm trying to do is ensure that in any case when the crew reports a ship, we are also able to see it. Of course, if someone spends his time at the deck in 1x time compression, he will be able to spot ships before his crew does, but for the average player -who jumnps to brdige view AFTER the crew report- this should be good enough. |
Something interesting came up tonight while attacking a small task force. After my attack two destroyers came around and started pinging me. The pinging became VERY loud and it sounded like they had me nailed... but no charges were ever dropped. I waited a long time and nothing was happening. I ended up popping into external view and the destroyers were rocking side to side very quickly and looked like they were having all sorts of trouble steering and/or moving forward or backwards.
No charges were ever dropped. Eventually they left and went on their way. Just thought I would report this and see if it has happened to anyone else. This is the first time it's happened to me so perhaps it was just one of those random screw ups or something. Only mods I'm using is RFB and RSRD with all patches. Having lots of fun after my sound issues were fixed though. :rock: |
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As for them not being able to track or DC you. God knows. They might have been rookies. |
Have had this happen before - I guessed maybe they couldnt pin point me and didn't waste charges? They did give up quite quickly as I recall.
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