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-   -   SH3 Warship Mods released (https://www.subsim.com/radioroom/showthread.php?t=148443)

Lipud U-107 03-19-13 12:24 PM

Beautiful ship and battle in which it is:salute:

Chinese U-47 I have a question?
Which is your favorite ship which like to swim in the campaign and singel misions or maybe they are more?:ping:

my favorite ship is
1:Bismarck (maby be cast got paper model of this battel ship:O:)
2:Tone 203 mm guns (good guns all in front, very fast cruser 37 kts)
3:Kongo (next battleship got in paper model not yet finished)
4:Typ 34 DD (all guns shot too down enemy airplane)
5:Commerce Raider (swim arond a world :O: all most but be in san francisco :cool:)
6:IJN Yamato (Beautiful and power of guns all see all sunk)
7:RM Roma (often playing a battle of 09/09/1943 when it sank germany by Fritz X, 40 Ju 87 and 20 Ju 88 1 hour decent battle unless he sooner we hit a pair of boom:salute:)
8:Scharnhorst (first movie in You tube :) )

Campaigns usually start from the weakest ship unless I really like this ship is often swiming the whole war:up:

chrysanthos 03-19-13 12:42 PM

anyway i hope there are a lot of surface action missions to fight other ships as well.....i am tired to search the whole map via time compression all the time to find just on ship to fire:/

Lipud U-107 03-19-13 01:49 PM

Quote:

Originally Posted by chrysanthos (Post 2027705)
anyway i hope there are a lot of surface action missions to fight other ships as well.....i am tired to search the whole map via time compression all the time to find just on ship to fire:/

true but is for fun or if you swiming too free town and back too brest hmm nast time got 23 BRT :ping:

good hunt all in all sea and ocean:salute:

Chinese U-47 03-19-13 02:09 PM

To U-107:
I like Bismarck,as it's the most beautiful ship to me.
But in campaign,what I alaways use,or we can say what I like to use is heavy cruisers and pocket battleship,they are not too weak,not too strong.They can defeat most of the enemy warships if you fight well(even battlship,if you assault them with torpedos in night),but also may be easily terminated by enemy warships if you're not careful enough(any cruiser or battleship may sink you).This is the fun of game:wirewalking.
That's why I don't like Yamato,it's too powerful,makes the game turned into a slaughter.

Lipud U-107 03-19-13 05:01 PM

Quote:

Originally Posted by Chinese U-47 (Post 2027758)
To U-107:
I like Bismarck,as it's the most beautiful ship to me.
But in campaign,what I alaways use,or we can say what I like to use is heavy cruisers and pocket battleship,they are not too weak,not too strong.They can defeat most of the enemy warships if you fight well(even battlship,if you assault them with torpedos in night),but also may be easily terminated by enemy warships if you're not careful enough(any cruiser or battleship may sink you).This is the fun of game:wirewalking.
That's why I don't like Yamato,it's too powerful,makes the game turned into a slaughter.


Hmm maby time time tuninig Alliend
too USS Montana
too HMS Lion
too Rusian Soviet Soyuz
too France Alsace

am think that bee good

machiavelli 03-20-13 01:05 PM

Hi U-47,

I have a question for you. Does the Uboat crew management screen change to a ship picture when using your mod?

Also, I've been trying to add new sub units to the game. I am successful but I run into a few bugs. The issue is when I replace a sub that has 2 AA guns with a sub that should have 3 AA guns at that time, then I get a report that one AA gun is destroyed. And the destroyed gun shows on the crew management screen as well.

Is this all solved in Basic.cfg?

How did you solve this issue? Because I know the number of Deck Guns and AA guns the ships that you add to the game are much greater than the uboats. How did you address this issue?

Lipud U-107 03-20-13 03:38 PM

Quote:

Originally Posted by machiavelli (Post 2028361)
Hi U-47,

I have a question for you. Does the Uboat crew management screen change to a ship picture when using your mod?

am think cant help only this but download link is not work : (

http://www.subsim.com/radioroom/show...ht=Warship+mod

Chinese U-47 03-21-13 04:59 AM

To machiavelli
No,I didn't change such pictures of the menu.I wish if I can change these pictures,but I'm not good at drawing or sth like that.Seems I have better thing to do,so I alaways try to avoid such art work as far as possible.
About your question of sub guns,could you please show me some pictures of your work.That would help me understanding what exactly you're talking about.

To U-107
I never know this guy or his work before,but it sounds interesting.
Because some reason,maybe my gov blocked the filefront,anyway,I cann't download that video or watch it.Could you please show me some pictures of it?

Lipud U-107 03-21-13 09:42 AM

stormys_warship_mod_essentials

http://c.wrzuta.pl/wi6632/8b12419400...mod_essentials

Chinese U-47 03-21-13 10:01 AM

Quote:

Originally Posted by Lipud U-107 (Post 2029035)

Dear God,this is fantastic!Very nice!

Lipud U-107 03-21-13 12:09 PM

Quote:

Originally Posted by Chinese U-47 (Post 2029048)
Dear God,this is fantastic!Very nice!

Stormfly

here is a 23 minutes ingame footage (work in progress), using one of our mp missions for norway...

...leaving norwegian fjord at Fedje, enganging allied landing, support and battle groups.

http://www.filefront.com/17253369/St...ssentials.wmv/

(Link work video)

...for some reason a special mixed flooding sound wont play while recording a video :hmmm:


current readme:

- Added compatibility with Living Silent Hunter campaign and multiplay mode.
- Added working battleship damage, shopping and campaign screens.
- Reworked armor, equipment and hit points to more realistic values, you will sink mostly with your ship, much reduced instand death.
- Reworked flooding and damage behavior, reduced crew repair efficiency for best balance and gameplay immersion.
- Added new warship effect entrys regarding fire, smoke, oil and exploisions, if system or compartment is repaired, fire and smoke should stop.
- Added special surface sound package including many new much more fitting sounds. (some alert sirens are not historical correct)
- Added ship interrior from Mikhayl`s superb S-Boot Mod.
- Integraded left UI OLC gauges from Mikhayl`s S-Boot Mod.
- Added last MEP 20k admosphere mod created by Makman94.
- Adjusted AI cannon range and max error angle. (set for 20k admosphere atm)
- Removed dive and surface commands from commands.cfg`s
- Added new command for "case fire" for main guns ( Control + Spacebar )
- Added new command for "case fire" for AA guns ( Shift + Spacebar )
- Removed searchlights from BB, CA, CL, CV and merchants.
- Effect particles special mix between Urfisch ModStrikl beta and Living silent Hunter (including ship horns, sirens, red distress flare).
- Searchlights disabled for merchants, BB,CA,CL,CV , No starshells for merchants.
- Added special MP Missions for Living silent Hunter SCP Special Edition.
- Added modifikations to be playable in Living Silent Hunter campaign mode. (Flotillas, spawnpoints in harbors, renown for a Pocket BB at start).
- Added special Submarine mod folders for multiplay (each player have to stay in the same Ge(number) class.

http://www.subsim.com/radioroom/show...hip+mod&page=3

Am send mesage too Stormy am hope is got this file or video

Lipud U-107 03-22-13 10:12 AM

Am creative sond too Grerman part ship am hope you like U 47 https://hotfile.com/dl/199393842/e9d...o_SH3.rar.html

is from film from 1953 "Sink The Bismarck"

all files sound is in ogg format

P.S. am try upload too stock Sh3 too test but all time got problem and game crash me : (

itadriver 03-23-13 07:03 AM

Hi to all and sorry for my english. I would like to know if there is the possibility to improve the chance to find much more battleship like BB, CL and CA during carreer. So less merchant ships and more warships. Is there a file to modify?
Thanks for yours answers.
I use gwx3.0 + wsm.
U47 you are great!!!!!!!!!!
Another question: where can i find japanese mod and wolf pack mod? and which is the correct installstion order on a clear sh3 1.4?

Lipud U-107 03-24-13 07:46 AM

Quote:

Originally Posted by itadriver (Post 2030230)
Another question: where can i find japanese mod and wolf pack mod? and which is the correct installstion order on a clear sh3 1.4?


And then i will need to install these-

http://u.115.com/file/f3ec022222 wo b1
http://u.115.com/file/f3f4b3666c b2 patch
http://u.115.com/file/f35ddf21d3 b3 patch
http://u.115.com/file/f35d9da749 b4 patch
http://u.115.com/file/f3fff5d62a b5 patch
http://u.115.com/file/f33a6857d0 b6 patch
http://u.115.com/file/f3f0e198dd b7 patch

and then this-

http://u.115.com/file/f3a290417f WSM3.05 German warships

If i chose to i can also install these-

WO C7
http://u.115.com/file/f314ea8e6e
http://u.115.com/file/f3c896fd1e
http://u.115.com/file/f390504d41
http://u.115.com/file/f3ce80e714
http://u.115.com/file/f33dc383f3
http://u.115.com/file/f3dabdaeeb
http://u.115.com/file/f383721fec

But link is not work : (

itadriver 03-24-13 05:15 PM

I had already seen those links but...

"""But link is not work : (""" :D

:hmmm: ando so?

well, today I found WO3.3 C1 but now I need WO3.3 C2/7

can you help me?


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