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-   -   FSAA/Anti-aliasing/Major resolution problem (merged) (https://www.subsim.com/radioroom/showthread.php?t=106588)

ParaB 03-20-07 10:07 AM

Quote:

Originally Posted by StandingCow
I pretty much keep all forms of AA off in games that support HDR anyway.

So do I. But then I simply switch to a higher resolution (like 1280x960) to improve image quality.

For me this whole AA/resolution problem is by no means a reason not to buy SH 4. It's just that I absolutely can't understand why the devs on one side implement (IMHO unnecessary) eye candy like the post-processing "Hollywood effect" and at the same time neglect the most basic image-quality improving features like AA and the support for higher resolutions.

jeff lackey 03-20-07 10:08 AM

After changing the main.cfg file so that it is no longer "read only" I can change resolutions and have them stick, and there is 100% no doubt that at 1920x1200 the 3D models are identical to 1024x768. Pretty jagged, etc. In fact, it may look a little worse when upscaled to that resolution. I like the extra space on the maps, etc. I get from the higher resolution, so I've compromised at 1600x1200 4:3.

Yeah, the graphics are not nearly what you'd expect in a game in 2007. And it is a bit weak that they let you think you're changing the game's resolution. But it's far from unplayable. While I'm still in review mode, I'm enjoying the game - I'm a sub sim fanatic, and especially one with a dynamic campaign (sub sims with static, predictable missions? What's the point?) I'm much more focused on how well the sonar and radar works, how the enemy AI behaves/reacts, bugs, historical accuracy/"feel", etc.

FWIW

Snakeeyes 03-20-07 10:11 AM

[quote=stabiz]All those are correct. We still havent heard if its possible to override it somehow. [quote]

I want to yell something that starts with 'mother' but I will refrain in deference to Lord Neal who I respect and honor.

Adding eye-candy but now removing what I call "The Leggo Effect" just shows.... well... err.... let's just say ULTIMATE poor judgement on the part of our developers.

Oh... and you're right. UBI pretty much told us to ____ ourselves in terms of GRAW's AA Madness.

It was the video with the deck gun that had me swearing uncontrollably. Looked like something out of the Atari 7800. Whats the use of having cool special effects if there is not a single smooth part of a surface? What are they thinking?!!! They made it work in SHIII! SO WHAT IF THE RESOLUTION WAS LOCKED BACK THEN?! It appears locked out of the box now anyway.

OneTinSoldier 03-20-07 10:32 AM

Quote:

Originally Posted by stabiz
The resolution "bug" will be fixed, anything else is unbelievable.

If that's true then I may actually calm down and purchase the game.

Are you absolutely certain this going to be fixed? If so, I would like to ask how it is that you know.

And just to be clear and make sure you are talking about the same 'bug' that I think/hope you are, what I am referring to is higher resolutions aren't really higher resolutions but are instead just an 'upscale' of 1024x768. I'm not referring to a resolution choice not sticking because a .cfg file is read-only.

stabiz 03-20-07 10:39 AM

Quote:

Originally Posted by OneTinSoldier
Quote:

Originally Posted by stabiz
The resolution "bug" will be fixed, anything else is unbelievable.

If that's true then I may actually calm down and purchase the game.

Are you absolutely certain this going to be fixed? If so, I would like to ask how it is that you know.

And just to be clear and make sure you are talking about the same 'bug' that I think/hope you are, what I am referring to is higher resolutions aren't really higher resolutions but are instead just an 'upscale' of 1024x768. I'm not referring to a resolution choice not sticking because a .cfg file is read-only.

I am sure because anything else is to hard to fathom. They have stated time and time again that resolutions can be changed, and a 2007 title that doesnt support widescreen is for me the wierdest game suicide ever. I mean, that literally locks out tons of potential customers. Another thing is FSAA, if they want to attract the casual gamer, they should know FSAA is more important to the casual gamer than post processing. I didnt join in on the FSAA thread until now, since I always expected it could be forced, like in SH3. What a let down this is.

tommyk 03-20-07 10:43 AM

I very much hope upscaled 1024 will be fixed soon for all SH4 skippers but I doubt it so much that I stay with GWX (preorder cancel)

nhall70 03-20-07 10:43 AM

Quote:

Originally Posted by OneTinSoldier
Quote:

Originally Posted by stabiz
The resolution "bug" will be fixed, anything else is unbelievable.

If that's true then I may actually calm down and purchase the game.

Are you absolutely certain this going to be fixed? If so, I would like to ask how it is that you know.

And just to be clear and make sure you are talking about the same 'bug' that I think/hope you are, what I am referring to is higher resolutions aren't really higher resolutions but are instead just an 'upscale' of 1024x768. I'm not referring to a resolution choice not sticking because a .cfg file is read-only.

None of us really know for sure. Ubisoft has yet to say anything at all about this. We're just speculating that Ubisoft is an experienced enough publisher that they wouldn't do something this deceptive. In other words, we're giving them the benefit of the doubt regarding the resolution "bug".

I honestly don't know what the hell is going on over at Ubisoft anymore. You would think at the very least that they would be sick of seeing this same HUGE outcry all over the Internet every single time they release a game.

Snakeeyes 03-20-07 10:45 AM

Quote:

Originally Posted by stabiz
Quote:

Originally Posted by OneTinSoldier
Quote:

Originally Posted by stabiz
The resolution "bug" will be fixed, anything else is unbelievable.

If that's true then I may actually calm down and purchase the game.

Are you absolutely certain this going to be fixed? If so, I would like to ask how it is that you know.

And just to be clear and make sure you are talking about the same 'bug' that I think/hope you are, what I am referring to is higher resolutions aren't really higher resolutions but are instead just an 'upscale' of 1024x768. I'm not referring to a resolution choice not sticking because a .cfg file is read-only.

I am sure because anything else is to hard to fathom. They have stated time and time again that resolutions can be changed, and a 2007 title that doesnt support widescreen is for me the wierdest game suicide ever. I mean, that literally locks out tons of potential customers. Another thing is FSAA, if they want to attract the casual gamer, they should know FSAA is more important to the casual gamer than post processing. I didnt join in on the FSAA thread until now, since I always expected it could be forced, like in SH3. What a let down this is.

If I know UBI soft, YES the resolution thing will be fixed. DO NOT HOLD YOUR BREATH for the AA! Ubisoft hates it and their latest engines appear to be cost-savers. The only way AA can be added is if this engine driving the game is NOT the same used in GRAW. From what I see in the demo videos IT IS IDENTICAL to GRAW. STILL... at least the game does not come from GRIN... those guys were simply the worst when it came to PC titles.

DaMaGe007 03-20-07 10:51 AM

I have doubts that the resolution upscaling will be fixed to tell you the truth.
The other screens are at higher resolutions and it gives the impression that the game is running in a higher rez, I dont think they ever had any intention of making the 3d run at a higher rez.
Sh3 was locked at a lower rez and its the same engine with a few enhancements.

Sh3 was never fixed...

piperprinx 03-20-07 11:06 AM

Quote:

Originally Posted by Dragonhammer
Hey my first post.
After seeing a couple of post of whining and moaning about AA i couldent resist any more and registered to make a reply and give you the low down about AA and the future of AA.

We all want are games to look as real as possible, to do this direct x 9 has some new features like HDR(high dynamic range lighting) this makes light look like real light because it has more tone colors and intensities,before there was HDR light only had 2 options it was on(bright white whit no variations) or off.
Also there is shader 3 its a couple of effects that for example make water look wet and steel glimmer in the sun.

These features come at a price and the price is that they DO NOT support AA.
We can see that in a number of games that are out now like Oblivion,battle for middle earth2,splinter cell 3,vanguard and so on.

With Oblivion and battle for middle earth you could force the game into AA but the game would crash and or you would have graphicall anomalys if you had HDR and advanced shaders activated.

I played Oblivion for hours with AA+HDR, both with ATI and Nvidia cards, without a single crash. ANd with 8800GTX the graphic is *stunning*.

SH4 is simply crap on my 1920*1200 dell. A shame for a 2007 game.
I'm not a graphic fanboy but hey, SH4 is so UGLY that I really cannot think of play it....

I could stand AA, but 1024 is a shame....even N64 emulator looks better.... at least it has AA...

Snakeeyes 03-20-07 11:11 AM

Quote:

Originally Posted by piperprinx
Quote:

Originally Posted by Dragonhammer
Hey my first post.
After seeing a couple of post of whining and moaning about AA i couldent resist any more and registered to make a reply and give you the low down about AA and the future of AA.

We all want are games to look as real as possible, to do this direct x 9 has some new features like HDR(high dynamic range lighting) this makes light look like real light because it has more tone colors and intensities,before there was HDR light only had 2 options it was on(bright white whit no variations) or off.
Also there is shader 3 its a couple of effects that for example make water look wet and steel glimmer in the sun.

These features come at a price and the price is that they DO NOT support AA.
We can see that in a number of games that are out now like Oblivion,battle for middle earth2,splinter cell 3,vanguard and so on.

With Oblivion and battle for middle earth you could force the game into AA but the game would crash and or you would have graphicall anomalys if you had HDR and advanced shaders activated.

I played Oblivion for hours with AA+HDR, both with ATI and Nvidia cards, without a single crash. ANd with 8800GTX the graphic is *stunning*.

SH4 is simply crap on my 1920*1200 dell. A shame for a 2007 game.
I'm not a graphic fanboy but hey, SH4 is so UGLY that I really cannot think of play it....

If it's as bad as I think It's going back.

SteamWake 03-20-07 11:22 AM

It is curious that after 18 pages of debate no definative answer has been reached.

Also that many of the doom sayers are also the ones that play "hardcore" with no external views :hmm:

Yup I'd prefer to have fsaa available after all I spent alot of money on my video card to do such things.

Will it "break" my game experience? Not really.

Shaffer4 03-20-07 11:25 AM

Quite honestly, For me, the only reason that I adjust the Graphics level above 1024x768 is to make the text smaller. so, doesn't really look like an issue to me. Same for AA; didn't bother me in SH3, shouldn't bother me here.

Snakeeyes 03-20-07 11:30 AM

Everyone has different standards and tastes. If you like it then go crazy man! Play it out! I don't have any problem with ANYONE liking SHIV! I hope we ALL do.

It's just that weirdo graphics that appear to be as bad as these are going to be so distracting that I don't think I'll keep it. NOW... if the leggo effect is not as bad as it looks in video I'll give it a whirl. The sad thing is that I'm worried in the year 2007 by Thursday afternoon I'll be playing GWX again and there will be a box for Fed Ex pickup containing a $60.00 game on the stairs.

Graphics that CAN'T be smoothed in 2007?! We've been fracked.

Just sad what has appeared to have happened. I was really excited you know? :nope:

OneTinSoldier 03-20-07 11:31 AM

Quote:

Originally Posted by DaMaGe007
I have doubts that the resolution upscaling will be fixed to tell you the truth.
The other screens are at higher resolutions and it gives the impression that the game is running in a higher rez, I dont think they ever had any intention of making the 3d run at a higher rez.
Sh3 was locked at a lower rez and its the same engine with a few enhancements.

Sh3 was never fixed...

Yeah, I'm still not convinced. I thought maybe stabiz had some kind of inside info. But it seems he's just going with a feeling that Ubi will do what's right.

Sorry stabiz, but I feel otherwise. I think Ubi is seeing what they can get away with here to get our money rather than do what's right. The only way I believe that the 3D world rendered resolution will be fixed and give us what's advertised in the game's options... is when Ubi says they they are going to fix it. Somehow, I don't think it's a small deal to fix.


Can anyone elaborate on what it would take for them to make the 3D world rendered at the, ah-hem, actual resolutions that are selectable in the game's options?


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