SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   First Career. First patrol. 0 Alive, 46 dead. (https://www.subsim.com/radioroom/showthread.php?t=92571)

Godalmighty83 05-07-06 12:01 PM

your not a true sh3 player until you have crashed in your own harbour.

Heibges 05-07-06 02:09 PM

Quote:

Originally Posted by Dekessey
Just got this great game. Couple of questions:

Quote:

I would change in SH3/Data/Cfg/SIM the coefficient for visual sensitivity from .01 to .02.

This seems to solve that problem of aircraft attacking you in perfect visibility with no warning.

....

The edit of the Visual Sensitivity in SH2/Data/CFG/Sim from .01 to .02 seems to be the only thing that solves the problem, and it solves it in all Time Compression Settings.
So increasing the value increases visibility of the boat? Or is it the opposite?
And what bug does it fixes? Do planes spot boat too easily?

Basically, sometimes you are not notified of enemies spotted even in conditions of perfect visibility, and at real time.
The little fix doesn't make you so you see everything. But, at any time compression,with qualified watch officer and warrant officer:

On a clear day, you should spot aircraft and be able to dive without taking damage.

On a hazy day, you will take a little damage, but probably be able to dive to a safe depth.

In heavy fog you are still dead meat, so best to stay submerged as much as possible in these conditions.

Keelbuster 05-07-06 02:31 PM

Quote:

Originally Posted by svenks
Quote:

I seriously recommend keeping your threat indicator OFF. It kills the realism and turns the game arcade. You end up spending all your time watching for the indicator to change rather than scoping the tactical situation. It also makes DC evasion way cooler when you can only guess how visible you are to the enemy.
Yes, I would like to keep it off too, if it wasn't for the airplanes combined with TC. And you just can't "scope" for aircraft - while I do go through the motions of scanning the sky before surfacing, I have yet to see an airplane, and I don't expect to. They are just too small! So I keep my threat indicator, and no - it doesn't seem arcade to me :)

BRGDS
Sven

Get the 16k vis mod. Then your watch will have no problems spotting aircraft at a good distance to dive, even at high TC. Anyways - you shouldn't really be going to TC higher than 256. If you are, then it's already totally arcade. Or rather than dive, if you are surprised (which really happened sometimes), just engage them and dive when it's safe - sometimes diving immediately isn't the best option. And about the threat indicator, what about when you are evading escorts? Do you just ignore the feedback from the threat indicator? It's arcade. What about when you are approaching a convoy - i bet you dive as soon as the threat indicator turns yellow. No uncertainty there. Arcade.

Kb

Heibges 05-07-06 04:53 PM

Quote:

Originally Posted by Keelbuster
Quote:

Originally Posted by svenks
Quote:

I seriously recommend keeping your threat indicator OFF. It kills the realism and turns the game arcade. You end up spending all your time watching for the indicator to change rather than scoping the tactical situation. It also makes DC evasion way cooler when you can only guess how visible you are to the enemy.
Yes, I would like to keep it off too, if it wasn't for the airplanes combined with TC. And you just can't "scope" for aircraft - while I do go through the motions of scanning the sky before surfacing, I have yet to see an airplane, and I don't expect to. They are just too small! So I keep my threat indicator, and no - it doesn't seem arcade to me :)

BRGDS
Sven

Get the 16k vis mod. Then your watch will have no problems spotting aircraft at a good distance to dive, even at high TC. Anyways - you shouldn't really be going to TC higher than 256. If you are, then it's already totally arcade. Or rather than dive, if you are surprised (which really happened sometimes), just engage them and dive when it's safe - sometimes diving immediately isn't the best option. And about the threat indicator, what about when you are evading escorts? Do you just ignore the feedback from the threat indicator? It's arcade. What about when you are approaching a convoy - i bet you dive as soon as the threat indicator turns yellow. No uncertainty there. Arcade.

Kb

The game considers that if you have one scope up then the AI is manning the other scope, although the scope doesn't actually go up.

You should get a warning from your crew of Aircraft Spotted, as long as you have one scope raised.


All times are GMT -5. The time now is 06:40 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.