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Beery,
I've played through a number of campaigns in 1.5 years and I've lost count of how many DC attacks there have been. I've read a fair number of decent books and some "hollywood" garbage too. I have an MA in history and am probably qualified enough to know the difference most of the time. I'll conceed that it was not a rare thing to escape an attack quickly and without damage. But attacks that did last hours and create damage were not uncommon either. In the game they hardly ever happen. It is significant that we never have to worry about battery charge or co2 and air supply. So I've experinecd probaby hundreds of DC attacks and NEVER worried about my air supply?! Even playing into mid-1944 this is one of the least challenging sim's I've experience. To challenge yourself you need to focus on racking up huge tonnage scores and/or taking silly risks. Somthing is not right and I'm simply suggesting that a more detailed and complex damage model would create more realistic encounters. Trout |
No offense to anybody, but IMO if SH3 - even played at just 50% reality - is "easy" for a player after late 1943, that experience is the exception rather than the rule. For me the AI destroyers are tough enough - although I would agree that there's a need for better strategic AI (just as with weather).
In fact, my problem is that with SH3 by the end of '44 or '45 I can almost count on getting killed - from my point of view the AI is actually too hard; the lethality of ASW goes up too much, while the general skill of the AI does not. Same with planes. In SH3, if you see 1 and shoot it down (late war), the AI will respond by sending 2 or 3. Shoot those down, it sends 5 or 6. The more you shoot down, the more it throws at you, until you there are too many and you have to dive. Lethal, yes. Realistic, no. So for me the problem with SH3 is, IMO, that the ability to survive falls into a linear progression from "so easy it's ridiculous" in the early war to "virtually impossible" by the end. That's just my two cents - but I rarely play the game on 100% real so my perspective may be skewed as a result. |
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I agree the late war AI is rediculous (hence why I use your RUB mod!)
Ironically, for the first time ever I got bombed by aircraft last night in 1940 and had SERIOUS damage (hull down to 50%). 2 swordfish dove in on me and I watched the bombs land all around me with fascination! "are those accurate bombs I see?!!!" Trout |
Pah... :down:
Forget that Realism Stuff! I Want a Subsim thats Kinda...U-571! FUN! TOTAL ARCADE! REDICULOUS EFFECTIFE DESTROYERS! And Lotsa German Jelling... :|\ |
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