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-   -   Improved U-Boat (IUB) Version 1.01 by oRGy OUT (https://www.subsim.com/radioroom/showthread.php?t=85930)

oRGy 10-27-05 10:53 AM

Well, if you use anything other than the standard IuB scene.dat without knowing exactly what you're doing you'll certainly get rendering glitches. Interesting fps info btw, but were you comparing exactly the same scenes? Near land or heavy traffic framerate will chug more.

Anyone else with black sky bugs, please check that you're not using any other mod over IuB. If you still have the bug please

1) Post your system specs (OS, video card, version of drivers)

2) How you installed IuB (over a clean copy, with jsgme or not)

3) Etc.

As also Terrapin from realsimulations reports that his copy is working with zero glitches. Further, I double checked the situation on my computer with multiple drivers and settings and sky was fine in all situations.

Panama_Red 10-27-05 11:36 AM

oRGy:
In reading some other threads in the forum today, I think the reason that my FPS are so different between the two scene.dat files is the viewing distance. Your scene.dat should allow you to see 16 km versus mine, which is the original SH3 scene.dat which only "sees" 8 km. Twice the distance, half the FPS !!!

The test that I aways use is the "Navigation tutorial" when you first start out looking at the land and watch the FPS as mods are added or deleated. This way I have a base that is always consistant and measureable.

oRGy 10-27-05 11:40 AM

Yes, the feature of IuB is that the viewing distance is now realistic (16km, though u-boat crews could see smoke plumes on a clear day out to 20!)

This is all thanks to Manuel Ortega and co's visibility mod.

An interesting thing to note though is that doubling the view distance in fact quadruples the amount of 3d to render for the computer. You'll understand if you think about it.

:sunny:

Marhkimov 10-27-05 12:09 PM

To anyone who downloaded and installed my sky mod on top of IUB,

I was mistaken, it is actually incompatible with IUB.


The fix is a relatively simple one, however. Visit this thread and follow the instructions under the Compatibility section.

http://www.subsim.com/phpBB/viewtopi...=44533&start=0

Basically you will have to extract my TGA files from the SkyColor DAT files and insert them into the same DAT files provided by IUB (it is simpler than it sounds ;)).

Marhkimov 10-27-05 12:15 PM

I was actually hoping that oRGy would include my 'sky & reflection mod' within IUB itself, but he probably thought that it would conflict with something. I guess he didn't realize that my fix was only the TGA files. All he had to do was place my TGA's inside of his DAT files, and voila!

I didn't alter or hex edit any of the DAT files; after all, I am just a simple textureman... ;)

FERdeBOER 10-27-05 12:28 PM

I'm going to jump throw the window 100 times (I live in a 1st floor). :damn: :damn:

3 times I've tried to download it, 3 times it stop before finishing. I'd try 3 navigators, I can't make the donwload manager works (tried also 2).

Somebody, please, can tell me what navigator and/or donwload manager has used? :-? :damn:

wetwarev7 10-27-05 12:53 PM

Quote:

Originally Posted by FERdeBOER
I'm going to jump throw the window 100 times (I live in a 1st floor). :damn: :damn:

3 times I've tried to download it, 3 times it stop before finishing. I'd try 3 navigators, I can't make the donwload manager works (tried also 2).

Somebody, please, can tell me what navigator and/or donwload manager has used? :-? :damn:

It took me 5 tries, but I finally got it just using IE. They way I finally got it was, I waited till everyone went home(I'm at work), and let it download overnight. Just keep trying :up:

FERdeBOER 10-27-05 01:17 PM

Thank you wetwarev :up:

I was starting to fell alone ;)

I will try again, and again and...

kiwi_2005 10-27-05 02:12 PM

I get no black sky, and the 16k view is way better, my crew spotted a C2Cargo 13400 away. They probably would of missed it otherwise, or unless i was submerged but even then it might of been to far away.

The dials look good, i like how pressing F4 now takes you to the conning tower hatch instead of outside.

Worth the DL

lumat83 10-27-05 02:22 PM

I'd some troubles to download the mod yesterday, but at the 4th try it was good.

I've dont seen any bug on my first mission of a new career. All is ok for me. Exept the new commands (left buttom) doesn't work
I've installed only IUB and options Harbor Heavy and Radiolog heavy. and all on a clean SH3 install

But I've don't seen any fighter near the english coats during 100 kms. (It's my first mission, perhaps I'll see it later :P )

Marhkimov 10-27-05 04:03 PM

I made a weather report fix for RUb, but I believe it is also necessary for IUB. Both mods share the same files.

Check out this thread:

http://www.subsim.com/phpBB/viewtopic.php?t=44705

JBClark 10-27-05 04:29 PM

Quote:

Originally Posted by oRGy
Anyone else with black sky bugs, please check that you're not using any other mod over IuB.

oRGy,

First things first. Good job sir. My thanks to you and everyone who contributed to this.

I now have black sky whenever the sun should be visible. At night I see beautiful stars and a really nice moon. During the day, if the weather is overcast the sky looks right, i.e. good looking clouds. However when the sky should be clear, it is black. I can see the sun as a big pale yellow ball, fairly plain; and I can see the moon, beautifully rendered, but the sky is uniformly black everywhere else. As soon as the sun sets, the stars come back out and all is well.

Now, I did not experience this on my first patrol with IUB. Everything looked fine. The problem appeared after I updated my nvidia driver to 81.85. I then tried the beta 81.87 and the sky was still black. I am going to try now to revert to whatever I had before, seventy something, I hope I can find it.

I installed IUB by first going to SH3 Commander 2.2 and doing a rollback. Next, I used JSME to remove everything I had loaded. Then I deleted the data directory from my SHIII directory and copied a clean v1.4b version back into that directory. Finally, I used JSME to install IUB and nothing else.

My system is:
P4 2.4 GHz
Win XP fully patched
1 GB ram
nvidia GeForce FX 5700 LE 128MB

And I always run "end it all" before playing.

Again let me say how much I like this mod. I have always used RUB, and really appreciate the realism, but I also like the eye candy. Before IUB I would have RUB and 15 other mods loaded via JSME (another fine program) but often couldn't remember which version of which mod caused which effect. I was fighting CTDs constantly. Now I am envisioning a future where I use Commander and IUB and nothing else. My life is complicated enough, anything to simplify it is greatly appreciated.

I have some sense of the list of contributers but I'm sure I am not aware of them all. And I realize that there are a lot. To everyone who contributed to this project: The drinks are on me if we ever meet; in the meantime, thanks again and keep up the good work.

JBC

FERdeBOER 10-27-05 06:11 PM

Well finally, after 5 tries, I could download it. :zzz:

I like it very much and I haven't got the sky problem.

I notice the general slowdown, but is usual on my computer.

Great work, maybe you can make the file easier to donwload, split in parts, or make the use of a download manager easy, but foor the rest, all works well.

Maybe a compaint... that guy who shout when hitting a ship... gets me nervous, I think he will be my "last torpedo". :hmm:

My computer, if anyones need to know is
PIII 800
320 Mb RAM
Nvidia FX5500 128 Mb graphic card
WinXP fully actualized.
90 GB of Hard Disk.

Yes, I know is a wonder that SHIII runs... but It do even with a good amount of details... I don't need to set the settings to minimum.
Only that the charges are long, but then, the game goes well :rock:

cunnutazzo 10-28-05 07:46 AM

really an excellent work!
Just 1 problem: I don't like your sound effects, especially the explosions, how can I restore the original files?
Thanks.

oRGy 10-28-05 08:31 AM

Thanks for the info JBClark; it seems the new Nvidia drivers are the culprit. I rolled back to the 77.77 series myself. Apart from the usual missing sun glare, they're fine.

cunnatzzo: If you have a backup, just restore original .wav files of SH3 in the /data/Sound folder. It's a shame you don't like them though, I only include improvements - for example, the original pressure hull creak sounds are the same ones as used in the Dwarven mines in Morrowind!!

cunnutazzo 10-28-05 08:48 AM

orgy, I like your sound improvements but not their quality, just my opinion.
Thank you for your great work. :up:

Beerme 10-28-05 12:56 PM

First: Thanks to all mod makers for the time and effort. I would probably hav punted on this game long ago if not for your effort.
Thanks to oRGy for compiling those efforts into a kick-ass package.

Now my problem: Everything Looks great but when looking at the horizon my FPS drop to single digits. If I look below the horizon
the FPS jumps to 30+. I assume this has to do with the visibility changes. Is there any way to eliminate just the visibility change to test this?

My system: P4-2.8, 1 Gig Ram, 9800 Pro (128)

oRGy 10-31-05 10:26 AM

Is this out on the open sea or near coastline?

Anyway you could try the atmosphere mod (8km) version - it's on the SH3 Mod Workshop forum. It should be compatible... mostly.

wetwarev7 10-31-05 10:56 AM

Quote:

Originally Posted by oRGy
Is this out on the open sea or near coastline?

Anyway you could try the atmosphere mod (8km) version - it's on the SH3 Mod Workshop forum. It should be compatible... mostly.

I don't know about him, But I get this frame rate hit near land, or in open sea. With or without other ships in the area.

It's tolerable, but I was wondering if using the default scene.dat file would resolve this. I haven't tried it, because I'm torn between the frame rate issue, and the ability to see 18km(which is very nice)....

Beerme 10-31-05 11:45 AM

Thanks for the reply! I did some playing around during the weekend.

Here is the scenario: middle of North Sea. Slowdown only seemed to occur during rough seas and looking toward England. If I looked to port and that is the direction England was that is where the slowdown occured. If I sailed toward England and looked to the bow - FPS drop. If I looked any other directions FPS was acceptable.

I spent the weekend pulling IUB apart and trying different things to see if I could isolate the mod causing this. I didn't solve this problem but I found out replacing the Skycolors*.dat files solved the Black mid-day sky problem (this only occured after i started pulling IUB apart).

Any help you can give me on this would be appreciated.


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