SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Dangerous Waters (https://www.subsim.com/radioroom/forumdisplay.php?f=181)
-   -   I like the new patch (https://www.subsim.com/radioroom/showthread.php?t=85918)

Molon Labe 10-31-05 10:26 AM

Quote:

Originally Posted by lrankine
You always miss 100% of the shots you never take. :up:

EDIT: Ok, no, Fish started the discussion on the SW forums. But I jumped on it damn quickly!

I don't mind trying, I'm just not optimistic.

Bellman 10-31-05 11:55 AM

ML
Quote:

I don't mind trying, I'm just not optimistic
Knowing SWs- you are a 'realist' ;)
Good luck with your advocacy Fish et al never moved them beyond 1.8 in SC. :down:

goldorak 10-31-05 12:00 PM

What are the virtual fleets out there that use the LW mod ?
Sw doesn't, Naval Command HQ doesn't at least that is what is written on their main page, what about the other fleets ?

Molon Labe 10-31-05 01:10 PM

Quote:

Originally Posted by Bellman
ML
Quote:

I don't mind trying, I'm just not optimistic
Knowing SWs- you are a 'realist' ;)
Good luck with your advocacy Fish et al never moved them beyond 1.8 in SC. :down:

And they really lost out on it. SCX IIc was top-notch, I'm not sure how I ever managed to play SC without it!

Amizaur 10-31-05 01:34 PM

Me too. I have played SC 1.8 for... one day :D , next day I found and upgraded it to SCX2c :P

LuftWolf 10-31-05 01:52 PM

Virtual Military Command members are allowed to use LWAMI until the hyperrealistic USMORS mod for DW becomes available. :rock:

goldorak 10-31-05 01:55 PM

Quote:

Originally Posted by LuftWolf
Virtual Military Command members are allowed to use LWAMI until the hyperrealistic USMORS mod for DW becomes available. :rock:


Is the USMORS mod going to be freely available or only for members of the Virtual Military Command ?

LuftWolf 10-31-05 01:57 PM

I'm not sure. :hmm:

Someone with more experience in VMC should answer that question.

Boomer Ang 11-01-05 04:22 AM

Before speaking of course I tried ( several months ago ... ) to tweak drag and mass values, via Ludger last editor, obtaining only the effects you mentioned, therefore I reached the sentence that physics rules have been curved by SCS to Alpha Centauri constellation system.
This despiting excellent tries made by you, I always think games should be DeVelOpeD and TesTeD from modders and fans, not from people who Ignore even the basics physics rules. :roll:

Same speech with FFGs , I remember before playing DW FFGs , I was always used to take 2 strong pills in order to be able to deal whith the physics effects of DW FFG and subs... :dead: :o :D later on,in order to forget about what I have seen, I was forced to drink an huge glass of old Whiskey. Three days later I restarted everything from scratch and then and so on for weeks..then I was forced to give up playing DW... :arrgh!:


Anyway I am very glad to see that after Thom and Bros someone else still tries to revert games as they should be :yep:

Cheers

Boomer

Driftwood 11-01-05 06:39 AM

Quote:

Originally Posted by LuftWolf
I'm not sure. :hmm:

Someone with more experience in VMC should answer that question.

I took a look at the VMC website the other day and from what I saw there didn't appear to be much activity there. The members list seemed kind of short too.

LuftWolf 11-01-05 08:35 AM

It's not the size that matters...

And the website does need to be updated.

It is deceptive on the forum, as there are many more individual boards than are actually used at this point.

Like I said, someone with more experience than I should answer this, but since it is a group dedicated to hyperrealism, and their has been an absense of a realism mod up until recently, (the USMORS people are very thorough in their work), I could imagine that some group members are taking a break.

That's my guess.

In any case, I'd rather be in a fleet that focuses on accuracy and make way way in that, than play a thousand "SS-N-27's From Heaven" deathmatches... but that's just me. ;)

Driftwood 11-01-05 08:44 AM

I just want to be clear that I was making an observation and not a judgement regarding VMC. From what I read on their page(s) it certainly sounds like an interesting group. :up:

LuftWolf 11-01-05 09:03 AM

I didn't think anything negative... no worries. :|\

sonar732 11-01-05 10:44 AM

Something else to consider with the multiple boards on the VMC website is the expandability of future operations. It's too bad that my family commitments keep me from participating... :roll: :lol:

Boomer Ang 11-02-05 07:28 AM

Sonar732, I hope the next sub game produced by the pc game world, not necessarily SCS, will call you as external consultant,beeing you an ex real sonar men maybe you could avoid disasters made on DW,beeing them physics rules or impossibility to use command helo to dip their unkwown device called...." sonar " , quite usefull in a submarine simulatxxxx , game.

Boomer

goldorak 11-02-05 07:34 AM

Quote:

Originally Posted by Boomer Ang
Sonar732, I hope the next sub game produced by the pc game world, not necessarily SCS, will call you as external consultant,beeing you an ex real sonar men maybe you could avoid disasters made on DW,beeing them physics rules or impossibility to use command helo to dip their unkwown device called...." sonar " , quite usefull in a submarine simulatxxxx , game.

Boomer


Just sell your copy so you will never have to bear again with the "oh my god look at scs is such disgraceful software company for having produced such a pos"
Don't like DW, sell it and get over it instead of continually nitpicking ultra-minor errors that don't compromise gameplay.

XabbaRus 11-02-05 08:04 AM

Yea I second that....

drEaPer 11-02-05 08:22 AM

while we'RE at it: does the ai helo use the dipping sonar and reports findings whem you set the control from ship to helo + accoustics ?

goldorak 11-02-05 08:24 AM

Quote:

Originally Posted by drEaPer
while we'RE at it: does the ai helo use the dipping sonar and reports findings whem you set the control from ship to helo + accoustics ?

No, the ai helo doesn't use the dipping sonar, you can just as well instruct it to drop a buoy.

LuftWolf 11-02-05 04:51 PM

If you use Bill's corrected Helo Dipping doctrine and have the helo on Helo control, I believe it will.


All times are GMT -5. The time now is 10:04 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.