Great news! :up:
I'm still waiting patiently for the release! Regards, LGN1 |
The Meshes are direct exports from SH4 and roughly 4 or 5 times larger then the old Mod.
I have been adjusting some meshes for a special reason. Post pictures of your head from the front and side and you may end up as a Survivor. :D |
I'm going to hook you all up with a fun little tool for doing custom heads.
It's free and that is right in my price range. :D http://www.looxis.de/looxis-faceworx-tool It does run on my Win 7 64 system but I can't save then reload the .fwx project files. So it's a get it all done first time or start over deal. I'll try it on my old XP system and see if that helps. Other then that little glitch it's a fantastic tool for heads once you blend it with other tools and re-scale the exported obj file. :up: |
I'll be switching from 3Ds Max 2008 to a neat FREE program over the next few weeks.
Well. It's not really free but they have a nice Apprentice version you can get for free. :) Houdini I have to run the 12.0.1375 build but it speaks for itself if you check it out. https://www.youtube.com/watch?v=FkbNUhvqApA |
Thanks - very helpful. I may try this to create lower poly heads for my WWI mod (so far I have been using very high poly SH4 crew heads for minor non player sub characters, which I don't like to do).
|
Go to
http://atangeo.com/download Get the free Balancer nPro Lite. It's one of the best poly reduction tools I've used. :yep: |
Hi Jeff,
do you have any update on the mod? Maybe some screenshots of the different rafts? I'm really curious about what you have created and how it looks in-game. Regards, LGN1 |
Quote:
Thx. |
Hi Jeff,
please forgive my persistence :oops:, any update on your great work? Regards, LGN1 |
Hi,
:hmmm: is this mod still in development? Regards, LGN1 |
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http://i33.photobucket.com/albums/d5...1.jpg~original http://i33.photobucket.com/albums/d5...2.jpg~original http://i33.photobucket.com/albums/d5...2.jpg~original |
You don't need my permission Mate.
Anything I get done here is for the SubSim Community to do as they please with. I wish I had time to work on stuff but real life business is taking all my time. I don't work a 9 to 5 with weekends off. I work when needed. That means I've not had a day off since May 16th! And most of my days are 10 to 12 hours long. 10 hours away from home. :nope: I do get a few hours to work on animations here and there but not as much as I'd really like. Mostly I want to finish ripping animations from SH4. If I can take them? I can put new ones back. SH3 animations are simple and I've posted tons of info on that subject. Enuff that anyone wanting to can do them. |
Thanks for the update!
Are there any news about the rafts (what we have discussed on page 2 of this thread)? I think such rafts are really missing from SH3 and even without any animations would be a great addition. Unfortunately, I lack the 3-d modelling skills to create them myself :oops: Regards, LGN1 |
I'll try to get some rafts done and post them up.
Other Modders can do as they wish from there. Not going to promise any dates. |
Thanks again for the update, Jeff! :up:
Regards, LGN1 |
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to work |
Hi,
I have still not forgotten this mod :D Is there any progress planned? Best, LGN1 |
Hi Jeff,
I have still not forgotten this mod (after X years) http://www.subsim.com/radioroom//images/smilies/4.gif Now that there is more modelling activity going on is there any progress planned? Best, LGN1 |
Yes is the short answer.
I do have all the files with me now and software is being loaded up. Many months of motel room will allow me the time to complete a bunch of projects. |
Great news, Jeff :Kaleun_Applaud:
I'm looking forward to seeing the rafts, pellets,... in SH3! Best, LGN1 |
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