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-   -   [REL] Real U-Boat Performance - Type VII (https://www.subsim.com/radioroom/showthread.php?t=209697)

Sjizzle 05-10-14 04:24 AM

Quote:

Originally Posted by Mikemike47 (Post 2201655)
Thnx m8:up:. Appreciated for UI TDW which I use. Perhaps I will use the sextant for the very FIRST time with your tutorial.

Your updated TDW patcher tutorial is most helpful, too, for the newbies since the patch versions have changed dramatically over time with new data.

u have saw this

http://www.subsim.com/radioroom/showthread.php?t=206103

Sjizzle 05-10-14 04:26 AM

Quote:

Originally Posted by vdr1981 (Post 2201517)
Still problems? Sjizzle, Sober? :hmm2:

this problem is there

"Dived to periscope depth at ahead one third . Went to all stop (works ok) then go back to ahead one third (only goes to ahead slow ) go to all stop (worls ok ) go to back dead slow (gauge stays on all stop but sub goes back dead slow . Click on ahead one third and gauge goes to ahead slow ."

and about the speed is ok work fine

Mikemike47 05-10-14 03:05 PM

Quote:

Originally Posted by Sjizzle (Post 2205533)

I sure did! Thank you m8.

vdr1981 05-10-14 04:50 PM

Quote:

Originally Posted by Sjizzle (Post 2205534)
this problem is there

"Dived to periscope depth at ahead one third . Went to all stop (works ok) then go back to ahead one third (only goes to ahead slow ) go to all stop (worls ok ) go to back dead slow (gauge stays on all stop but sub goes back dead slow . Click on ahead one third and gauge goes to ahead slow ."

Quote:

Originally Posted by vdr1981 (Post 2201155)
Yes, I think I know what was you saying...It's small glitch in TDW new rations for electric engines patche , but it's not a big deal really. Just use arrow keys UP/DOWN on your keyboard if you wish to select all stop from dead slow back/ahead...:yep:

Check out RPM gauges in the command room also...

Have you guys saw my post? Maybe that could help a bit? Yes there is a small glitch within TDW new rations for electric engines patch but it's nothing special...
By the way Sober, which TDW UI style do you use, SH3,4 or 5?:hmm2::hmm2:

THE_MASK 05-10-14 06:03 PM

Quote:

Originally Posted by vdr1981 (Post 2205819)
Have you guys saw my post? Maybe that could help a bit? Yes there is a small glitch within TDW new rations for electric engines patch but it's nothing special...
By the way Sober, which TDW UI style do you use, SH3,4 or 5?:hmm2::hmm2:

I use 5 .

vdr1981 05-11-14 09:36 AM

OK, tested again and here's what's going on...

Quote:

Originally Posted by sober (Post 2201123)
Dived to periscope depth at ahead one third . Went to all stop (works ok)...

Confirmed...

Quote:

Originally Posted by sober (Post 2201123)
...then go back to ahead one third (only goes to ahead slow )...

Negative, sub goes ahead 1/3 actually. Check RPM gauge in the command room...

Quote:

Originally Posted by sober (Post 2201123)
go to all stop (worls ok ) ...go to back dead slow (gauge stays on all stop but sub goes back dead slow .

Confirmed...Red triangular mark will stay on "all stop" but "dead back slow" button will be slightly illuminated.

Quote:

Originally Posted by sober (Post 2201123)
Click on ahead one third and gauge goes to ahead slow . British coastal waters VIIA . Mod not overwritten , unenable mod and all works ok .

Again, sub will go 1/3 ahead actually with something like 110-120 RPM...


In short, submarine will execute your commands, it's only that GUI output is a little messed up . According to TDW statement it must be like that...

Defiance 05-11-14 09:59 AM

Heya vdr,

Yeah i saw that from starting using this mod

I just double check on gui to see it lit up a bit

It makes sense to me, as now the realistic speeds/rotations to 4321012345 fall slightly off to the stock ones, so the gui uses the nearest number to the new speed i assume

Not a problem for me, i see it as a feature :D

vdr1981 07-24-14 10:11 AM

I understand that the mod isn't very popular but nevertheless, for a few realism freaks left outhere whom can not coop with sports submarines and default ubi nonsense I'm uploading new version of "Real U-boat Performance" with addition of few new features...


Adjustments:

- Significantly reduced surface and underwater acceleration. Underwater acceleration: 1-6 knots, approx 45 sec. with 90-95% batteries capacity.
- Adjusted submarine max speed and range.
- Historically correct resulting speeds depending on the selected engine operating modes.
- Introduced drag for conning towers which will depend of conning twr type.
- Added one more operational mod for diesel engines which can be selected by commanding any speed higher than 18 knots. (Dreimal A.K. 3x A.K. utmost speed )
- Adjusted surface and underwater turning speeds and radius.
- Adjusted submarine's surface draught .
- Adjusted dive times/rates.
- New accurate Submarine.cfg entries for TDW's electric engines ratio patch.
- Battery recharging propulsion fix for type VIIb.
- Battery life time as per Volodya's settings
- Engine RPM gauges connected with corresponding engine and propeller shaft.
- Significantly increased external torpedoes transfer time and internal torpedoes reloading times. Ext. torpedoes: approx. 4h,
Internal torpedoes: about 25min.

- Optimized for use with TDW gen.patcher
- Modified crew special abilities costs in order to sustain realistic submarine performance. Some abilities like max dive depth will be free from the start, while others are impossible to unlock , like level 2 for overcharge diesel/electric engines ability ect...

v 1.5 Changelog:
- Adjusted up/down drag factor.

v 1.6 Changelog:
- Adjusted surface up/down drag factor.
- Adjusted underwater up/down drag factor and ballast tanks values (dive rate).
- Adjusted values for UI depth commands:
Crash dive depth: 100m
Dive: all the way down...

Defiance 07-24-14 11:42 AM

Heya,

Niceone vdr

Will grab it now

:)

Ablemaster 07-24-14 03:02 PM

Good stuff, mate well done. Got it now, excellent.

Pascal 07-24-14 05:34 PM

No need stars to be popular
 
Your mod is great and I am sure that it's popular. It is also an honor to be recognized without medals! I take an arbitrary example: my crew uniform mods, probably downloaded over 2500 times, but 0 star. It's the same thing in life, I know 5 stars palaces vulgar and ugly, and secret hotels absolutely superb. Good continuation !

vdr1981 07-26-14 09:07 AM

Tnx guys! :up:

Here's a bit more comparable testing...
Emergency dive from periscope depth to 300 feet is almost 100% correct with recent modifications...

http://youtu.be/3g3GZxtxI08

http://s28.postimg.org/pq15faxgt/sheet070.jpg

602Sqn_Puff 07-26-14 01:02 PM

Hi Vdr1981..can I ask, is the latest version of this in the patch 5 for your Wolves of Steel mod??

vdr1981 07-26-14 03:44 PM

Quote:

Originally Posted by 602Sqn_Puff (Post 2228248)
Hi Vdr1981..can I ask, is the latest version of this in the patch 5 for your Wolves of Steel mod??

No, because that would request restart of players current campaign. I'm trying only to add mods/changes in the patches which can be enabled anywhere in patrol/bunker...

Captain_AJ 07-26-14 04:58 PM

Quote:

Originally Posted by vdr1981 (Post 2228289)
No, because that would request restart of players current campaign. I'm trying only to add mods/changes in the patches which can be enabled anywhere in patrol/bunker...


Can this be added to your mod while at sea ?

602Sqn_Puff 07-26-14 05:11 PM

Thanks for the reply :)

vdr1981 07-26-14 08:38 PM

Quote:

Originally Posted by kimuraijn (Post 2228309)
Can this be added to your mod while at sea ?

No, I don't think so... I learned that editing sim files while in patrol can be very CTD risky...

schnorchel 08-15-14 01:48 AM

I find below in VIIC manual on http://www.uboatarchive.net/Manual.htm
Time to reciprocal heading
http://www.uboatarchive.net/BDUTableDividerH.jpg
Speed
setting
Time to Reciprocal heading
Trim Condition A
Trim Condition B
Submerged
http://www.uboatarchive.net/BDUTableDividerH.jpg
AK
1 min 10 sec
1 min 13 sec
min sec
GF
1 min 11 sec
1 min 15 sec
min sec
HF
1 min 17 sec
1 min 23 sec
min sec
LF
1 min 33 sec
1 min 36 sec
min sec
KF
2 min 23 sec
2 min 35 sec
min sec
http://www.uboatarchive.net/BDUTableDividerH.jpg http://www.subsim.com/radioroom/ http://www.subsim.com/radioroom/ http://www.subsim.com/radioroom/
My question here is "reciprocal heading" means 180 degrees turn? if yes, seems it is much faster than the what we have now on VIIC.

Choum 08-28-14 03:51 PM

Quote:

Originally Posted by vdr1981 (Post 2206053)

In short, submarine will execute your commands, it's only that GUI output is a little messed up . According to TDW statement it must be like that...

I'm not sure to fully understand,the only way to have a "working" chadburn is to disabled the electric engine ratio stuff in the TDW patcher ?

There's no other thing we can do to fix the ui ?

Balu0 08-28-14 06:40 PM

Can I install this on top of WoS ? Or will it break something ?


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