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dlsa 02-05-24 06:22 PM

I installed the game on a win 7 64 bit box.
The Processor is a Intel Core 2 Quad Core Q6700 at 2.66 GHz with 8 GB of memory.

I am running SH v1.5 modded.
The directory where I installed the game was on drive F:\games\SH4.
I then copied this directory to the F:\games folder, and added JSGME.
I then installed the Berbsters mod collection on to this copy of the game.

JSGME config :
Generic Mod Enabler - v2.6.0.157
[F:\games\SH4TheBerbsters\MODS]

1 Game Fixes Only Mod v1.1
10 Eye Patch for Stock
11 Pacific Sound Mod
9 Webster's New sonar view for v1.5
8 Webster's Upgraded Deck Gun v2
8 Webster's Upgraded Deck Gun v1
7 Extra Allied naval bases for Stock SH4 + UBM v3.0
6 Bigger Better Protractors
5 Webster's No Crew Fatigue
4 GFO Patch for Real Env
3 Real Environment mod install
2 MaxOptics IV for GFO 1.1
17 Remove grain effect
16 Webster's Eliminate Floating Plankton
15 Magnified Hud Dials for v1.5_Large
14 3000 Yard Bearing Tool (1920x)
13 sobers compass mod_version color
12 Stop The Shouting

I installed the game from the DVDs. Both base game and Uboat missions

Thanks

KaleunMarco 02-15-24 05:57 PM

Quote:

Originally Posted by dlsa (Post 2901644)
I installed the game on a win 7 64 bit box.
The Processor is a Intel Core 2 Quad Core Q6700 at 2.66 GHz with 8 GB of memory.

I am running SH v1.5 modded.
The directory where I installed the game was on drive F:\games\SH4.
I then copied this directory to the F:\games folder, and added JSGME.
I then installed the Berbsters mod collection on to this copy of the game.

JSGME config :
Generic Mod Enabler - v2.6.0.157
[F:\games\SH4TheBerbsters\MODS]

I installed the game from the DVDs. Both base game and Uboat missions

Thanks

ok, that's quite a list. some of the mods i have not heard of and have not used. here is what i can say.

***
i strongly suggest that you use Large Address Aware (LAA). Even though you system has 8gb memory SH4 in its natural state uses 1-2 gb. LAA will allow it to use up to 4 gb. you will find it in the MODS forum. ignore the 32-bit thing. i have using it in two 64-bit OS with SH4.

1 Game Fixes Only Mod v1.1 - load first

these conflict with each other, especially the first two. Not sure about the remainders. i'd drop the second one and test the working order of the remainder.
15 Magnified Hud Dials for v1.5_Large-Menu(Gui, Skins, menu.ini)
13 sobers compass mod_version color-changes the compass on the HUD. may conflict
6 Bigger Better Protractors-changes HUD tools on Nav map
2 MaxOptics IV for GFO 1.1 (CFG, Library, Menu (menu.ini), Movies, Texture)

The first one is was developed in 2009 so it may not work with 1.5. the last two seems to be overlapping although they change different files. i suggest dropping the first and test with the remaining.
3 Real Environment mod install-some had CTD others ok.
4 GFO Patch for Real Env
17 Remove grain effect-changes Noise.dds 2009
16 Webster's Eliminate Floating Plankton - changes impurity-load last directions

these two are mutually exclusive. load one only
8 Webster's Upgraded Deck Gun v2-
8 Webster's Upgraded Deck Gun v1

These two are changing the same files, for the most part. choose one.
12 Stop The Shouting
11 Pacific Sound Mod

This will change GFO's campaign file. It should not casue a problem but it may.
7 Extra Allied naval bases for Stock SH4 + UBM v3.0-changes US Naval Bases campaign file

10 Eye Patch for Stock - should not conflict
5 Webster's No Crew Fatigue - should not conflict

9 Webster's New sonar view for v1.5-changes the Interior files for 3 boats-load last directions

14 3000 Yard Bearing Tool (1920x)-load last directions

****

whew. had to do a bit of research because some of these mods are not familiar to me.
i am sure that others will comment on my comments.

Good Luck!
:Kaleun_Salute:

propbeanie 02-16-24 08:55 AM

In reality dlsa, the idea behind THEBERBSTER's mix of Webster's GFO mod was to help in having a compatible mix. It is best to use only the mods THEBERBSTER included. The Real Environment is nice, but you install the GFO patch for it after the environment mod. You would install MaxOptics after that. MaxOptics changes the view perspectives from the bridge, TBT & periscopes. As KM mentions, only use ONE deck gun mod. You do not need the Eye Patch mod for v1.5 of the game. Stop the Shouting is also not necessary, but is nice when your boat takes damage. It copies the "normal" voices into the "shouting" voices folders.

When you activate some of the other mods after your initial first few, you do have to look for the ones that alter the menu_1024_768.ini file, which is what controls what you "see" with all of the 2D environments in the boat. So once you load Webster's New Sonar View, you will most likely encounter warnings of that file being overwritten by some of the mods that follow. When that happens, you basically over-write the preceding mod, and lose its benefit - hence the idea of only using the mods that THEBERBSTER included, other than the sound and environment mods. You can use other mods, you just have to be careful of what they overwrite, as KM said. You will want to determine what is more important to keep. Slightly re-ordered:
1 Game Fixes Only Mod v1.1
3 Real Environment mod install
4 GFO Patch for Real Env
2 MaxOptics IV for GFO 1.1
8 Webster's Upgraded Deck Gun v2
11 Pacific Sound Mod
9 Webster's New sonar view for v1.5
... blah blah blah ...


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