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-   -   Meanwhile in Romania ... (https://www.subsim.com/radioroom/showthread.php?t=201461)

Dowly 02-12-13 03:43 AM

Quote:

Originally Posted by elanaiba (Post 2003530)
Actually generating the environments (walls, rooms, floors, doors, etc) seems much more difficult from my point of view, but once we get some other features out of the way, we'll see what can be done. The issue for me is to not just throw stuff on the screen, but have it actually make sense.

What about adding few different furniture layouts for some of the larger rooms?
At the start of the level, the game would pick one from 3-5 layouts? :hmmm:

Pintea 02-12-13 04:02 AM

Quote:

Originally Posted by Dowly (Post 2008223)
What about adding few different furniture layouts for some of the larger rooms?
At the start of the level, the game would pick one from 3-5 layouts? :hmmm:

Hi (I'm the programmer :) ). I thought about generating random missions some time ago, and from an "architectural" standpoint is not really a problem. Like you said, we could have some prefabricated rooms/small layouts that we try to fit coherently into a given space and many other "tricks" done in such situations.

The difficult problem would be generating a coherent gameplay situation, a scenario that actually makes sense, with preferably non-linear flow, and probably Dan can point out more issues here.
But we like a challenging problem so we're probably going to look into it some time in the near future.

Dowly 02-14-13 01:14 PM

Finnish Dome.fi released a short article too:
http://dome.fi/pelit/ajankohtaista/s...e-taktikointia
(in Finnish obviously)

:salute:

elanaiba 02-14-13 02:18 PM

Wow, nice :) Thanks, Dowly, I presume you had some role in this?

Dowly 02-14-13 02:28 PM

You have no proof!!

*Runs away*

Arclight 02-15-13 08:14 AM

The Flare Path: Broach And Clear

Good stuff.

Madox58 03-20-13 02:23 PM

And the heat is on!
:rock:

Just spent most of the nite playing the Alpha and I'm hooked!

If this is the first Alpha?
All I'll say for now is "I'm a buyer!"
:D

elanaiba 03-21-13 02:04 PM

Door Kickers is live!
 
Our Crowdfunding is LIVE - Preorder and get the Alpha! http://www.inthekillhouse.com/

http://youtu.be/bM_Ev7Ks8_o

Also vote for us on Steam Greenlight: http://steamcommunity.com/sharedfile.../?id=133208652

Have a good one! It's hectic!

Dan

Dowly 03-21-13 02:30 PM

Awww yeah! :rock:

Ducimus 03-21-13 02:32 PM

Nice! If that comes out on steam, ill preoder that bad boy!

edit: Just added my vote on steam greenlight

Jimbuna 03-21-13 02:48 PM

Nice one Dan :cool:

CCIP 03-21-13 03:03 PM

Acquired! I'll have some fun with this as soon as I can, looks like a blast though :D

Best of luck to you! Hope the funding helps!

[edit]

Gave it a really quick try, and so far I'm really impressed with how intuitive this is! Hopefully it keeps up as one of those really easy to learn, really hard to master kinds of games.

Dowly 03-22-13 08:36 AM

The Flare Path: KillHouse Rules

:salute:

Madox58 03-22-13 09:50 PM

So where's a nice thing on the main SubSim page?
:hmmm:

I think the 'KillHouse Devs' earned one myself.
:yep:

Madox58 03-23-13 04:36 PM

Nice front page splash.
:yeah:

Jimbuna 03-23-13 04:39 PM

Quote:

Originally Posted by privateer (Post 2030465)
Nice front page splash.
:yeah:

LOL...you on commission now? :)



:O:

Madox58 03-23-13 05:09 PM

Quote:

Originally Posted by Jimbuna (Post 2030468)
LOL...you on commission now? :)



:O:

:haha:
:hmmm:
:D
Nah.

Just believeing in a few friends and trying to help 'push' things.
:up:

elanaiba 03-23-13 08:33 PM

Wow I just saw the front page ad for our Greenlight push ... nice!

Thanks very much Neal :)

Krauter 03-29-13 10:04 PM

Just bought the 30$ Package. Downloading now and looking forward to playing.

Edit: My only regret is that I cannot run this on my laptop which is all I have on weekdays :( Otherwise I would probably be playing this constantly

Cheers!

elanaiba 03-30-13 05:07 PM

Thanks, Krauter!

Are you sure it doesn't work?


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