Quote:
|
The more I've been reading about this, the more I doubt that this game will ever see the light of day. Release date being pushed back to 2015; ships likely to change. Sounds like the beginning of the end.
|
Er... what? There is no release date to be pushed back and the ships are barely out of the first implementation. Most everything else is still in the design phase. Don't know what you've been reading but I think you got something backwards here.
The planned schedule, from what I recall, is the hangar this month, dogfighting end of the year, then some kind of social module halfway through 2014 followed by persistent universe end of 2014. As far as I know there never were plans to have a finished product before 2015. They are barely a year into development. Most developers don't even show you a bloody screenshot until 2+ years in. |
Quote:
http://en.wikipedia.org/wiki/Star_Citizen Quote:
Quote:
So, it was pushed back. Maybe I'm not such an idiot after all. |
So from December 2014 to 2015? That is your reason to declare this dead on arrival 1 year into development? A change to an expected release date (over a year in the future) of a few months, and possible changes to preliminary ship stats?
I'm still baffled and confused by what this is based on, so I maintain my "Er... what?". * Quote:
That was stated back in May. I don't know when the other wiki was composed, but it may as well have been misinterpreted. |
Quote:
|
Good for you. :roll:
|
Tak, you have to keep in mind that the scope has increased as well since late last year. Back then the funding was app 3.000.000, now it's more than 15.000.000. You can't increase the scope that much without a change to timeline.
|
Chris Roberts talks about the modules:
http://youtu.be/eCmArFCKHUA |
Quote:
|
Quote:
Quote:
|
Nonono..... Its all good :-D
|
Wingman's Hangar episode 35, from Gamescom:
http://www.youtube.com/watch?v=_yT3nxP8OJY Hangar footage starting from 07:20-ish. :salute: EDIT: Q&A with Chris Roberts from Gamescom: www.youtube.com/watch?v=MtTv4smHWIw |
More info on the hangar module release:
https://robertsspaceindustries.com/c...-Hangar-Module |
16 Million reached! :rock:
https://robertsspaceindustries.com/c...226-16-Million And those who missed the hangar reveal, you can watch the recorded stream on their twitch channel: http://www.twitch.tv/roberts_space_ind_ch_1/c/2809927 Hangar presentation starts at the 21min mark. |
Quote:
|
And you can crawl into your ships!
Aurora, Aurora XT, Hornet and Freelancer here I come!! |
Only got the Aurora LX, but aiming for Freelancer as soon as I can. I just love doing cargo runs in space games. :)
|
Well if you ever need someone to help crew the thing... Or an escort, think the 300i would work for that. :hmmm:
|
Quote:
But I'm sure I could use a partner in my freelancer |
All times are GMT -5. The time now is 08:00 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.