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I like your tweaks a lot, i have not been comfortable with many of the other mods as the ocean and sky have become very vivid and unrealistic looking often, yours is very nice, and natural thanks for the effort and for sharing it with us. As an old sailorman myself, i like to see the sea as she is or was in my memory.
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A quick fix to use most of this mod with TMO or RFB would be to remove the scene.dat file from the mod. I think then, you are only changing colors, textures and cloud patterns. It leaves fog and spotting distances untouched. Someone correct me on that if I'm mistaken.
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Back in the saddle!
Very sweet Mod! It fixed that bright blue in TMO and that was a real drag. Thank you for this great work!
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Final results of my work on the TMO version of the mod.
http://desmond.imageshack.us/Himg515...ng&res=landing Improved stock environment should be 100% compatible with TMO and RFB now as I have decided to use the scene.dat files in these respective mods, while modifying the ocean and sky colors. The AI should react as you'd expect in stock TMO. The stock version of this mod for (SH4 1.5) will include a complete overhaul of the environment from textures, shaders, sounds, etc. The TMO version also includes custom sounds. |
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Many thanks for this nice job! Fitzcarraldo :salute: |
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I'm happy you are pleased with the results! |
I downloaded the latest version & I was very happy with the more muted ocean colors, along with the wave patterns. The water's light absorption is far superior to stock SH4 reflectiveness, which reminded me of the
T-1000's liquid metal from "Terminator 2". :rotfl2:In my opinion the mod's suitable for the Atlantic as well as the Pacific & I would love to use it in "Wolves of the Kaiser" with permission, when you're done tweaking. |
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Just outta curiosity, and maybe you know what controls the sunlight refelction on the water, but I would like to tweak it so it looks more like when I take my boat out fishing. On clear or very little cloud days, the sunlight reflection is such, that if you don't wear sunglasses, within an hour, you will have a pounding headache. Which is why I have about 6 pairs of polarized sunglasses in the dash panel compartment. From very dark almost black, to amber type shooting glasses. Anyways, what I was wondering about, is reproducing thiese kinds of reflections of the sun off the water: http://i284.photobucket.com/albums/l...d_B/k05702.jpg http://i284.photobucket.com/albums/l...d_B/k00555.jpg Especially this one! That sunlight is blinding! I see it like that all too often! http://i284.photobucket.com/albums/l...d_B/k00435.jpg http://i284.photobucket.com/albums/l...d_B/k00413.jpg http://i284.photobucket.com/albums/l...d_B/k00109.jpg Again, I don't know if this can be mimicked or not, but the sunlight reflection has always seemed weak compared to being out on the water myself. I'ld like to do it myself, even if for just personal use, but I don't what controls that part of it. And thankyou for taking the supermods into consideration! That's cool man!:up: |
Is there any chance of a version specially designed for the North Atlantic? Although, as I mentioned earlier, the current version is a good enough stand-in for most seas. Just had to ask!
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nice work! Okay to use with TMO AND RSRD?
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Thanks Caustic! I was just curious is all.
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Can't wait for the release!!! Looks awesome.
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Best regards. Fitzcarraldo :salute: |
Version 3 Released
Version 3 is released! OP has been updated with information and screenshots, here is the changelog. Please note that you must now download the alternate version of Improved Stock Environment if you want to use it with TMO and RFB. Download links are provided in the OP, enjoy!
Improved Stock Environment(ISE) v3 by Caustic and Traveller (Clouds v1.1) ----------------------------------------- -New textures for in-game effects(Fog,Smoke,fire,Explosions,Debris, and Seafoam) -Enhanced sky and cloud textures -New water textures -Added realistic moon texture with new shader -Improved ship wakes with high resolution textures -Reduced the amount of underwater impurities for cleaner visibility -Increased the amount of debris from destroy ships -Added realistic environmental and sub sounds -Greatly reduced the stock lightshafts for a more realistic appearence -The sky is now visible from underwater -Replaced stock terrain textures -Modified env color file to provide more realistic night environments -Reduced the size of underwater seaplants |
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Best regards! Fitzcarraldo :salute: |
:yeah: TMO has never looked so good! Was playing SH5 but have returned to the red meat of TMO thanks to Caustic! :arrgh!: Cheers Mate:up:
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