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Hello there :DL, do you think the lack of magnum opus or the lack of the User interface modifications can be the reason your wet hull Mod is not working ?
http://i194.photobucket.com/albums/z...nabledmods.png |
probably not...
Soon as I get back to the computer, I'll send you a little modified test version. Gotta have to find something where you just can't miss the effect. So we'll know for sure :hmmm: |
single mission PQ-17 (7c type sub) is working 100%, sub have allready the right heading, you just need to look on the port side (left:O:) of the sub, 90 deg.
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ahh great!!
Thanks stormfly :up: |
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Thank you very much for your help :DL, I think the metal surface of the U-Boat with a wet or gloss/shiny effect give a much more " alive " inmersion feeling , do you think is possible for you in the future to release a optional version of this wet hull Mod with the whole exterior surface of the U-boat showing a permanent gloss/shiny effect ?, I just used the word permanent because I understand that can be difficult to connect this wet effect sincronised with the weather and other atmospheric conditions, thank you again :yeah: |
Great work Kaptain zur sea...
:o http://img546.imageshack.us/img546/9849/weth.jpg We finally got wet sub hull... This mod must be included in every future mega mod. ( ...or at least integrated in MagnumOpus and Stoian's Pich&Roll) If there are any other versions of wet hull... keep us informed. :up: |
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Done the optional entire sub wetness. Go and check first post. The revised shader I've done seems to be stable whereas it used to cause lots of flickering and transparency troubles on the conning tower on initial testing. I've left the deck gun for now, as it makes it appearing a bit too "plastic looking" in my opinion. http://i673.photobucket.com/albums/v...ng/hullco2.jpg Now you'll notice (for either option), that there's a tremendous quality difference between the effect on stock vanilla textures and the effect on nozaurio's 7c skin (as seen on pics). So I'll either have to try and convince Nozaurio to extend is superb work (especially on bump maps, which are of key importance for this mod whereas this particularly dedicated and detailed work of him was previously unnoticed with stock lightning w/o wetness) to other types of 7 uboat. Or do that myself... Because it really improves things a lot! |
Looking great!
But JSGME is showing a conflict with the "U-Boat Historical Specifications Mod for TDW Mods 1.7". Are the two compatible? If they are, in which order should they be activated? |
...do i need a new "special version" for my sim file or can i go ahead as before ?
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Can i use your mod without having TDW UI and Magnus Opus?
I only have IRAI 030. EDIT: AAAARRRGGG, just seen your first post.. Echt zu schade!!Na ja.. |
Best wishes for your work and research...
:o http://img849.imageshack.us/img849/3102/wet1.jpg It's getting really wet here...:up: |
Hi KZS !
I want to have the new version from post #1 too (with Conning tower and deck) , can you please update my "Special" Version too (.sim Files) ? :D Many thx in advance, Magic:salute: |
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Have a look at the end of first post have fun ;) |
That is one cool mod :cool:
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thanks sober! :03:
couple of pics I took while playing: http://www.subsim.com/radioroom/pict...pictureid=4605 http://www.subsim.com/radioroom/pict...pictureid=4606 http://www.subsim.com/radioroom/pict...pictureid=4604 http://www.subsim.com/radioroom/pict...pictureid=4607 |
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Best regards, Magic:salute: |
Congrats on getting the conning tower working! Downloaded and installed and it looks awesome - great work and thanks KSZ :D :salute:
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