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-   -   [REL] CSP Magui Interface for SH5 (https://www.subsim.com/radioroom/showthread.php?t=181370)

tonyj 03-24-11 08:33 AM

I tried this mod out for the first time last night. have to say its a really lovely interface, I especially like the fact that its across the bottom of the screen and not spread around the edges like the default interface, cluttering up the view. The dark colours and understated icons really enhance it - a work of art.

Keep up the great work DrJones! :up:

DrJones 03-26-11 05:19 PM

Quote:

Originally Posted by tonyj (Post 1626750)
I tried this mod out for the first time last night. have to say its a really lovely interface, I especially like the fact that its across the bottom of the screen and not spread around the edges like the default interface, cluttering up the view. The dark colours and understated icons really enhance it - a work of art.

Keep up the great work DrJones! :up:

Thank you very much...work is still going on.

The last week i still had not much time to advance my work.

At least as Info to you the torpedo control works as known in sh3.

There will be added a Panel for the opening the torpedo tubesl also.

news will follow

Regards
DrJones:salute:

DrJones 04-02-11 04:37 AM

Hello everybody,

after a long time of designing testing and scripting i can show you know the work of the periscope as it is now.

The torpedo control is like in Sh3 now.
I've Added a Control to open the Tube as a slide in but it is still not finished yet.

http://www.mediafire.com/imgbnc.php/...fad15e4c6g.jpg

Sepp von Ch. 04-02-11 04:53 AM

Wow, Your UI look beautiful! I can not wait for the final version!

DrJones 04-02-11 04:57 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1634077)
Wow, Your UI look beautiful! I can not wait for the final version!


Yes Thank You...The same to me...i'am also looking forward to get finished with it so it is fully playable :D

TheBeast 04-02-11 05:22 AM

I am looking for to this UI as well.

Anticipation: -=[ Click Here ]=- :har:

.

Sepp von Ch. 04-02-11 05:46 AM

How will look the recognition manual? As a real old german Kriegsmarine book? It would be great!

TheBeast 04-02-11 06:12 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1634093)
How will look the recognition manual? As a real old german Kriegsmarine book? It would be great!

I am thinking the same thing as Josef von Posorschitz. IMO, dump the XO TDC box and add him below in the Button Bar for the Battle Stations and Silent Running commands.

Maybe use the Enhance Recognition Manual that has the TDC info built into it. Or just use the TDC Dials in the UI and use the other version of the Recognition Manual without the TDC info.

DrJones 04-02-11 08:35 AM

Quote:

Originally Posted by TheBeast (Post 1634099)
I am thinking the same thing as Josef von Posorschitz. IMO, dump the XO TDC box and add him below in the Button Bar for the Battle Stations and Silent Running commands.

Maybe use the Enhance Recognition Manual that has the TDC info built into it. Or just use the TDC Dials in the UI and use the other version of the Recognition Manual without the TDC info.

The Recognition Manual is also something what i am thinking about.

But first i want to finish the Periscope and Obscope.

If there is someone with a great idea for the recognition Manual, especially the design, please tell me..or better take part and try to get it work :salute:

Regards

DrJones

TheBeast 04-02-11 08:56 AM

Quote:

Originally Posted by DrJones (Post 1634191)
The Recognition Manual is also something what i am thinking about.

But first i want to finish the Periscope and Obscope.

If there is someone with a great idea for the recognition Manual, especially the design, please tell me..or better take part and try to get it work :salute:

Regards

DrJones

I think Reaper7 made a pretty nice Recognition Manual you may want to look at.

DrJones 04-02-11 09:04 AM

Quote:

Originally Posted by TheBeast (Post 1634203)
I think it was Reaper7 that made a pretty nice Recognition Manual you may want to look at.

oh yes it is really nice. i think i will use it. Reaper gave permission to use it. :cool:

Regards DrJones

Sepp von Ch. 04-02-11 09:28 AM

I agree! Reaper7´recon manual is great!

Here is a original identification book (one of many various) of the world´s ship used by Kriegsmarine:

http://s4.postimage.org/v5rwmvac/manual.jpg



This might be of interest for you DrJones:

http://www.subsim.com/radioroom/show...31&postcount=1

Sepp von Ch. 04-02-11 09:29 AM

Quote:

Originally Posted by DrJones (Post 1634209)
oh yes it is really nice. i think i will use it. Reaper gave permission to use it. :cool:

Regards DrJones

Fine!:up:

DrJones 04-02-11 09:30 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1634221)
I agree! Reaper7´recon manual is great!

Here is a original identification book (one of many various) of the world´s ship used by Kriegsmarine:

http://s4.postimage.org/v5rwmvac/manual.jpg



This might be of interest for you DrJones:

http://www.subsim.com/radioroom/show...31&postcount=1

Thank you....

I will look at it, when i am back home...

Regards

DrJones

TheBeast 04-02-11 11:09 AM

SteelViking made some Periscope Masks a while back for Reaper7 UI-Boat SteelViking Scopes. His Mask's have background textures that are like the Periscope body.
SteelViking enjoy's working with other's and I am certain he will give permission for use. They would need some minor tweaks in order to use.

tonyj 04-02-11 01:52 PM

I really like the new periscope view DrJones. Top work indeed!

Just a suggestion, the white borders around the various number based dials such as depth, time, etc, seem a little too white and don't quite fit with the rest of the interface which is mainly blue/greys. what do you think?

reaper7 04-02-11 06:20 PM

Quote:

Originally Posted by TheBeast (Post 1634278)
SteelViking made some Periscope Masks a while back for Reaper7 UI-Boat SteelViking Scopes. His Mask's have background textures that are like the Periscope body.
SteelViking enjoy's working with other's and I am certain he will give permission for use. They would need some minor tweaks in order to use.

There actually my Scope I made - There just based on Steelvikings Interior Mod colours so as to match the colours that his mod made to the scopes. :up:

So no problem with you using them if wanted. Just note that they are not properly calibrated to match the stock degrees graticules or FOV.
Unlike my new scopes in the V3.1 of my Ui-Boat Mod, you can use those also if you wish. :up:

http://i1004.photobucket.com/albums/...H5/Attack2.jpg
Scope shown in Stock SH5 - Note proper Graticule scaling and correct 38 degree FOV

Just be careful how you set up your scopes if they don't follow the correct degree spacing they will never work right with the RAOBF etc.
If you need help calibrating them I would be glad to help.

Your also welcome to use my RAOBF which matches the real one. I realy like how your Ui is shaping up, looks great.

DrJones 04-03-11 03:24 AM

Quote:

Originally Posted by tonyj (Post 1634393)
I really like the new periscope view DrJones. Top work indeed!

Just a suggestion, the white borders around the various number based dials such as depth, time, etc, seem a little too white and don't quite fit with the rest of the interface which is mainly blue/greys. what do you think?

Correct...this detail also offered to me....it's a bit to shiny..you are right...i will change them to are darke color

THE_MASK 04-03-11 04:31 AM

This is a really awesome mod , fantastic work .

Sepp von Ch. 04-03-11 01:44 PM

Would be please possible to add "open/close torpedo tubes"-control e. g. here?
http://s1.postimage.org/30rsxglj8/SH...6_18_55_36.jpg



Without opening it would be not possible to fire a torpedo;)


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