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-   -   SH5 TDC Tutorial Threads (https://www.subsim.com/radioroom/showthread.php?t=164131)

downunder 12-04-10 08:15 PM

So there is no Auto firing control like sh3 with the green arrow, is that correct? only manual targeting. Mmmmm that why i spent half a day chasing a convoy only to have every torp miss.

homsikpanda 01-03-11 12:43 PM

stupid question but what IS the TDC? i turn it on/off (rather tell my watch to turn it on/off ) but does nothing? =/

TheDarkWraith 01-03-11 12:53 PM

Quote:

Originally Posted by homsikpanda (Post 1565736)
stupid question but what IS the TDC? i turn it on/off (rather tell my watch to turn it on/off ) but does nothing? =/

Torpedo Data Computer. If you're using a UIs mod you'll have TDC dials that you can set the data into.

homsikpanda 01-04-11 01:51 PM

OOOHHHH!!!!!!! @.@ ok.... i unno, i like eyeballing it, =D
connect the dots is fun :D

Dissaray 01-16-11 08:58 PM

Not sure if this is the right place for this but it seems close enuf.

Could anyone post a tutorial on how to intercept a target? Like in the radio contact report where they tell you where the target is, what direction it is headed and at what speed. I used to know a method for doing that but can't quite seem to remember all of it; it involved cercles and angle lines and was real quick and accurate.

slikster 01-20-11 02:00 AM

Quote:

Originally Posted by Dissaray (Post 1575766)
Not sure if this is the right place for this but it seems close enuf.

Could anyone post a tutorial on how to intercept a target? Like in the radio contact report where they tell you where the target is, what direction it is headed and at what speed. I used to know a method for doing that but can't quite seem to remember all of it; it involved cercles and angle lines and was real quick and accurate.

Here you go -> http://www.subsim.com/radioroom/showthread.php?t=118988

IonicRipper 01-28-11 10:23 AM

What is the best way to figure target speed without map updates? (And without mods)

Im having a hard time with this...

TheDarkWraith 01-28-11 11:01 AM

Quote:

Originally Posted by IonicRipper (Post 1584870)
What is the best way to figure target speed without map updates? (And without mods)

Im having a hard time with this...

do a forum search for this. It's been discussed heavily in SH3/4

stoianm 01-28-11 11:06 AM

Quote:

Originally Posted by IonicRipper (Post 1584870)
What is the best way to figure target speed without map updates? (And without mods)

Im having a hard time with this...

This is a fast method - it is working well for me:

1) lock the target
2) indentify target
3) see the lenght of the target (for ex. lenght 150)
4)put you vertical axe of scop in front of the target and start the cronometer (timing)
5)when target has just passed your vertical line of scope stop the watch (let say 20 sec)
6) do the math: speed (in knots) = lenght/time*1.94

speed = 150/20*1.94 = 14.55 knots
:yeah:

stoianm 01-28-11 11:10 AM

Quote:

Originally Posted by IonicRipper (Post 1584870)
What is the best way to figure target speed without map updates? (And without mods)

Im having a hard time with this...

Where you are living in Montreal? I am on the Beaubien coin with Assomtion street in the Rossemont arondisment!:salute:

IonicRipper 01-28-11 11:28 AM

Thanks for the fast reply, stoianm

Quote:

Originally Posted by stoianm (Post 1584905)
Where you are living in Montreal? I am on the Beaubien coin with Assomtion street in the Rossemont arondisment!:salute:

PMed

stoianm 01-28-11 11:51 AM

Quote:

Originally Posted by IonicRipper (Post 1584870)
What is the best way to figure target speed without map updates? (And without mods)

Im having a hard time with this...

But why you do not instal mods? Playing sh5 without mods it is like driving a corvette ,, a la campagne,,.

Give a try of Magnum Opus mod - you will have not regrets:rock:

IonicRipper 01-28-11 01:09 PM

I just like to keep my games as stock as possible

For now im running TDW's IRAI and U-boat Historic Specifications by ddrgn which, in my opinion, fixes almost all the game's problems

Most big mods i try always have so much stuff i get confused and lost, i got use to vanilla SH5

stoianm 01-28-11 01:18 PM

Quote:

Originally Posted by IonicRipper (Post 1585019)
I just like to keep my games as stock as possible

For now im running TDW's IRAI and U-boat Historic Specifications by ddrgn which, in my opinion, fixes almost all the game's problems

But you do not know that because the stock game is scrap most of the people is still playing sh3 or sh4? It cost nothing to try - it is your choice. From my side if i must to play without mod - better i quit plaing:D

There are so many other importants fixes (like TDW FIX, BRF fix etc).

Happy hunting!

Dignan 03-25-11 08:18 AM

Manual Targeting (limited map contacts on)
 
Got a question about the order of data entry in the TDC.

I'm used to SH4 which means I am used to the position keeper. Enter Uboat...no position keeper obviously. So what is the correct order of entering data into the TDC? I ask because every time I put my scope down ( to avoid detection) and raise it again to take a new bearing/range measurement, my AOB resets itself.

I've been doing this

1. Get target's speed through visual observations (using the 3min 15sec rule...mark target's position, wait 3 minutes and 15 seconds, mark target's position again, the distance traveled in meters corresponds to speed.)

2. Take bearing/range readings using stadimeter - enter them

3. Enter AOB (measure using navmap protractor tool).

4. Take one last range reading before firing (Note: I usually have to reset the AOB at this point because the last range/bearing reading seems to reset my AOB dial.

Am I doing something wrong?

Also, is the 3 minute, 15 second rule for taking speed measurements correct? In SH4 it was an even 3 minutes but when using meters as opposed to yards I believe it is 3:15.

rolandslaw 07-06-13 03:39 PM

Stoianm Problems with following hydro lesson
 
Sir:

Great video. several questions;

In your TEC hydro tutorial it has large protractor and ruler. I am using NewUIs 7.4.2 and these two items are far too small. How can I select and use the larger?

I just dl'ed "Alternative Cursors and KM Mp Tools V2." It appears to have been released yesterday? It provides medium and large protractors and rulers.... need to make certain I understand how to install. The small stock prot and ruler are just to dif to use on a 30" monitor at 2560 x 1600 :<!

I have NewUIs 7.4.2, Newuis 7.4.2 navigation, mighty crew and key commands 1.03 installed in that order.

I have the sonr officer set TDC to "... off" ...meaning on.
ADDED: U can not hear the target in the sonar hydro ?? ALSO: Sonar will not give me an estimated range even after I set up the brg.

Any assistance would be appreciated.

Roland

moha14881 05-26-14 05:41 AM

Thank you
 
I do appreciate the idea of guys wanting to help. But their result is a confusing list.http://www.subsim.com/radioroom/imag...s/icon_eek.gif
The stock stadimeter always measures after an unchangeable mast height whatever your identificaton may be. Yesterday I played the tutorial with map updates on and identified correctly a small merchant. The ghost image has to hover some distance above the mast to get correct range estimate.http://www.subsim.com/radioroom/imag...lies/dizzy.gif

anluprilu 04-09-19 11:07 PM

All the links are deadth
 





I would like to print a TDC manual learning to know step by step how to do it but all the images...all the links in this setion are death, I supose that they were took long time ago and actually the links don't work....:cry:


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