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A really excellent mod indeed.:yeah:
Just on a personal preference,i would liked to have seen the guy to the left of the UZO(as looking from bridge to bow of boat) moved back more towards the sailor behind him.I/my character like to stand front left hand side and it can be a little crowded(as it probably was in reality)and with him so close behind me,a lot of "clipping"? happens as i look around and it seems a tad claustrophobic....Just a thought. As mentioned above..would it be possible to get the crew on deck into some sort of protective clothing in bad weather. Thanks again for all the work you have put into this mod:salute: Hector |
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I can definitely put different uniforms on them for different conditions if I can identify that condition. Currently, I don't know a way to identify the weather conditions. Soon people will start making custom animations and adding waypoints and we're going to be able to do amazing things. |
Heretic,
No worries mate,you can only do what you can Much appreciated Hector |
Great work, very exciting
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Just one, UPCData\UPCCrewData\CrewMembers3D.upc file, it looks like it's got some definitions for normal, hot, cold, rainy weather and an additional 'dirty' state.. :hmmm: |
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Like someone mentioned earlier, the crewman to the left of the UZO is in my way. Is there an easy way to just delete him from the deck? I mean, I enjoy the extra set of eyes and all but he's all up in my personal space and I've had enough of him bird-dogging me. :)
Thanks! |
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Otherwise, you can just edit strategy QRF_PETTY01_Surfaced in file Crew_Idle_Actions_QR1.aix. It's pretty basic as far as scripting goes. And now that I look at it after learning more, it's pretty crudely done. Next version does things much better. The Crew AI Scripting link in my sig will give you all the information you need. |
ok thanks Heretic. I don't want to uninstall the mod because I like having the watch officer off the UZO as well as the uniforms and other benefits of the mod. I'll dig around the files as you instructed. Thanks again.
Is it possible to just comment out "strategy QRF_PETTY01_Surfaced"? |
Barryd
What i found best to do here is to actually stand in that sailors "exact" place which isnt difficult to do quickly,then i am not aware of him at all anymore.Its like literally stepping into his shoes. Hope all that makes sense Hector |
Any updates?
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1.1 should be out tonight or tomorrow. It'll be a refined version of the WIP I released earlier in the week. There'll be four versions - original heads or alternate heads, with added beards options for each. Then it's on to 1.2. I have lots of things I want to try.
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1.1 released. See first post for details. This version is considerably more complex then before with better transitions on the ladder. Pretty good, I think, but don't expect a professional job. It's still an improvisation.
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Excellent work Heretic. :yeah:
Improve this mod. :|\\ |
Hats up!
Suggestion: Same clothes and helmets for deck gun crew. Thanks in advance. :salute: |
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It's truly amazing what this community accomplished in two weeks. |
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I love you.... In a manly way :)
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Every release is like a christman present!
You're doing a great job, thanks a lot!! :salute::yeah: Wish you a nice weekend! Greetings JotDora |
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