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-   -   [REL/WIP] TMO19 interior 3d overhaul (https://www.subsim.com/radioroom/showthread.php?t=158706)

vickers03 12-08-09 05:58 PM

Quote:

It's possible ;)

A proof of concept I made a long time ago:
http://sh4.skwas.net/media/xmastree.wmv

The lights change depending on depth...
ah yes i remember..
but what would be the state commands for this?
maybe you still have the interior file from back then?

TopcatWA 12-08-09 06:54 PM

Great work. The realism is getting better as the game progresses.

cgjimeneza 12-08-09 08:34 PM

once more
 
you guys did it again!!!

Now I have to bend over and pick my jaw from the floor

I just had it reinstalled when I got caught by a minefield in TMO 1.9

now to see those instrument panels really alive...

who needs SH V

excelente!!!! :salute:

kudos to Vickers and Ducimus

castorp345 12-08-09 10:44 PM

outstanding.
many thanks!

skwasjer 12-09-09 12:02 AM

Quote:

Originally Posted by vickers03 (Post 1216025)
ah yes i remember..
but what would be the state commands for this?
maybe you still have the interior file from back then?

I will try to look up the dat in the next days... :)

sergei 12-09-09 03:32 AM

Beautiful work Vickers.
Looking forward to earning a Gato so I can enjoy these fine interiors!

arnahud2 12-12-09 05:39 AM

@ Vickers 03

As i said before in this thread, you made a really beautiful work for Gato class.:up:

So, can we expect such a "cosmetic" job for the S class ?



Ar Nahud II Le Redoutable

vickers03 12-12-09 06:39 AM

Quote:

So, can we expect such a "cosmetic" job for the S class ?
hell yea but i can't find any reference material for the
sclass xmas:DL

arnahud2 12-12-09 08:13 AM

Quote:

Originally Posted by vickers03 (Post 1218081)
hell yea but i can't find any reference material for the
sclass xmas:DL

Understand.

Will try to find that kind of material to help you, e.g. on Hnsa.org, but as i'm a little poor frenchy subsimmer, it would need some customs searchs :D on various WWII american submarines websites. I love that anyway.

Ar Nahud II

Hitman 12-13-09 11:17 AM

Not the best picture, but you can see it here, above-left of the left and farthermost diving plane wheel:

http://www.navsource.org/archives/08/0811917.jpg

BTW, what about my question, later also asked by LukeFF? Any chances this is compatible with RFB or there will be a compatible version??

vickers03 12-13-09 11:38 AM

Quote:

Any chances this is compatible with RFB
already working on it:yep:

Armistead 12-13-09 01:10 PM

will this work with tmo 1.7

Rockin Robbins 12-13-09 02:15 PM

Quote:

Originally Posted by cgjimeneza (Post 1216106)
you guys did it again!!!

Now I have to bend over and pick my jaw from the floor

I just had it reinstalled when I got caught by a minefield in TMO 1.9

now to see those instrument panels really alive...

who needs SH V

excelente!!!! :salute:

kudos to Vickers and Ducimus

What he said!:salute:

Hitman 12-13-09 03:03 PM

Quote:

already working on it:yep:
:yeah:

Kaleun 12-13-09 04:10 PM

Hi,

Cracking work!, been running it on TMO1.9. I'm in the process of installing Lurker's Subron50 which uses the Gato exclusively, any chance this will work with it? (i think he's using an RFB based Gato)

Regards

Kaleun

vickers03 12-13-09 04:16 PM

Quote:

I'm in the process of installing Lurker's Subron50 which uses the Gato exclusively, any chance this will work with it?
can't say much about it, just try it:hmmm:

Kaleun 12-13-09 04:18 PM

Will do! i report back any major difficulties.

WarlordATF 12-13-09 05:14 PM

I'm using it with the stock game and have not run into any issues yet. I'm really looking forward to the other boats, this is incredible work! :yeah:

So like Vickers said, try it.

Kaleun 12-18-09 05:48 PM

Just a headsup - This doesn't work with Subron50, you get no textures on the dials. Shame that because the Gato interior is looking a little bland!!!

vickers03 12-18-09 06:12 PM

Quote:

Just a headsup - This doesn't work with Subron50, you get no textures on the dials. Shame that because the Gato interior is looking a little bland!!!
copy the following files from TMO

into ..Data\Textures\TNormal\tex
and ..Data\Textures\TLowRes\tex

Gato_Gauges_01.dds
Gato_Gauges_02.dds
Gato_Gauges_ct.dds

also applies to use with stock.


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