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-   -   What would you prefer to have in an hypothetical expansion? (https://www.subsim.com/radioroom/showthread.php?t=156571)

Turbografx 09-28-09 09:01 PM

I think a British perspective subsim would be awesome. They have a good number of well defined classes (L, O, Parthian, S, T, U, A) and did some interesting work, especially in the Mediterranean. British subs are also damned neat looking. U-boats just look bland by comparison. For example, many British subs had the deck gun mounted on or in the conning tower.
http://www.merchantnavyofficers.com/...es/perseus.jpg


Epinephelus 09-29-09 07:56 AM

Single campaign is only for few weeks, but multiplayer is for a lot of time. We need human controled DD's for SH5, even if they were only like sh4 dd's, but I believe that with a Destroyer Command 2 would turn the golden times ... do you remember the wpl 5-6 years ago with sh2/dc???

Human destroyers at all costs!!! SH5/DC2

PL_Andrev 09-29-09 09:21 AM

Quote:

Originally Posted by alfonsuas (Post 1179612)
Human destroyers at all costs!!! SH5/DC2

And control german, british, american, japan, italian, chinese, russian, or other sub as we like!

And play german, british, american, japan, italian, chinese, russian, or other DD or other battleships against evil submarines as we like!

:damn:

I hope that new add-on to the SH5 will be not american subs on the Pacific...
:damn:

mookiemookie 09-29-09 09:22 AM

Quote:

Originally Posted by Epinephelus (Post 1180680)
Single campaign is only for few weeks, but multiplayer is for a lot of time.

:rotfl2:I've played SH3 multiplayer ONCE in 4 years. Played more single player careers than I care to count.

martes86 09-29-09 09:24 AM

Then you don't know the fun you're missing.:yep:

Vonfonts 09-29-09 02:59 PM

Destroyer Command 2 for SH5!!!

Jona1959 10-01-09 07:16 AM

I Think the idea of a DC2 will be so succesfull that now we are not really able to see the full picture. The fact is that at this moment that game-designers are so interested in games in wich people play in connection with others through internet, (racing cars games in all plataforms Xbox PSP, etc) a DC2 able to play multiplayer with the Uboat look so interesting I would bet my money on it.

Jona1959

PL_Andrev 10-02-09 02:51 AM

Well,

If...
a) Eidos add German warships and mission editor in next Battlestation...
or
b) Akella add adversarial multiplayer mode, control every ship and mission editor in PT Boats...

then we can say "bye, we have new friends" to our 'mirage of DC2'...
:salute:

Sonarman 10-02-09 04:02 AM

Quote:

Originally Posted by Antar (Post 1182374)
Well,

If...
a) Eidos add German warships and mission editor in next Battlestation...
or
b) Akella add adversarial multiplayer mode, control every ship and mission editor in PT Boats...

then we can say "bye, we have new friends" to our 'mirage of DC2'...
:salute:

Hmmm... not really Battlestations is miles away from being a true simulation with depth of the SH series and whilst the PT boats in Knights of the sea are simulated in first person the larger ships are all third person like in Battlestations. Which is pretty much the system already in play in SH4 adversarial mode multiplayer (although it doesn't work very well).

Kolbus 10-02-09 05:20 AM

¿Playable DDs...? YES! :yeah:

PL_Andrev 10-02-09 10:05 AM

Quote:

Originally Posted by Sonarman (Post 1182385)
Hmmm... not really Battlestations is miles away from being a true simulation with depth of the SH series and whilst the PT boats in Knights of the sea are simulated in first person the larger ships are all third person like in Battlestations. Which is pretty much the system already in play in SH4 adversarial mode multiplayer (although it doesn't work very well).

You right, but Battlestation have "perfect" system control of many units taht you can control... and this is not a simulation...

But imagine it:
Somewhere on the Atlantic... Allied planes (controlled by human, of course) are looking for surfaced uboats. One is found! Two hits and he is sinking...
After that, the escort cruiser see periscope and three torpedoes way straight to near battleship...
Allies side must decide now: what is the correct way for his battleships? Wolfpack is attacked enemy task force from all sides...


Battlestation is not simulation but have perfect adversarial mode for multiplayers...
:rock:

The new "Destroyer Command" is still closing...

looney 10-02-09 02:52 PM

I think a DD game is very boring.. try to imagine your doin convoy duty.

Specially in Multiplayer a DD is way to powerfull.. Imho the oly reason U-boats did sink enemy shipping later in war was cause no1 knew when they would hit. In a multiplayer game Sub vs DD. The Sub is on the defensive from the start or the game will take forever.

Similar with single player DD... you are on convoy duty (And you would be on convoy duty most of the time) you press accelerate time... poof it jumps to 1x speed.. You know there is either a enemy plane, raider or sub in the area. instant action.. you might not even be able to spot it! The sub is such a good game platform cause when you drop to 1x speed you might not be able to make the attack or you have to crash dive for a plane etc etc.

Allthough a real DD sim sounds tempting I think it is nearly impossible to do well. To get a feel of what those men went trhough on their duty.. the endless waiting (specially for a merchant sailer) for the sudden explosion of a mine or torpedo.

Webster 10-02-09 03:57 PM

Quote:

Originally Posted by looney (Post 1182614)
I think a DD game is very boring.. try to imagine your doin convoy duty.

Specially in Multiplayer a DD is way to powerfull.. Imho the oly reason U-boats did sink enemy shipping later in war was cause no1 knew when they would hit. In a multiplayer game Sub vs DD. The Sub is on the defensive from the start or the game will take forever.

Similar with single player DD... you are on convoy duty (And you would be on convoy duty most of the time) you press accelerate time... poof it jumps to 1x speed.. You know there is either a enemy plane, raider or sub in the area. instant action.. you might not even be able to spot it! The sub is such a good game platform cause when you drop to 1x speed you might not be able to make the attack or you have to crash dive for a plane etc etc.

Allthough a real DD sim sounds tempting I think it is nearly impossible to do well. To get a feel of what those men went trhough on their duty.. the endless waiting (specially for a merchant sailer) for the sudden explosion of a mine or torpedo.

swap out the word submarine eveywhere you typed DD and the same arguement can be made for a sub game being B O R I N G (its not but if you havent yet played the game you could easily make that assumption)

its all in your point of view, being on a DD is equal in intensity and drama with not knowing whats lurking under the water and unlike subs who can accurately see and target ships from a distance the DD must rely only on sensors and will drop charges blindly in many cases and many times you will never get any confirmation if you destroyed the sub or if its about to put a fish down your throat.

i think a destroyer side expansion to sh5 would be a great option and it could be very popular.

Sgtmonkeynads 10-03-09 02:11 AM

Um...don't know if this is the right place to bring this up.. but has anyone ever heard of a game like this being a MMORPG type? Each of us would join a side. Then Choose a ship type. Then be given our orders. Some might play as a Comander of a convoy or Wolfpack. Opens a lot of possibilites. OR if one already exists, can you tell me where it is?

It could even swell over to a flight sim, B-24's any one? It could encompass a great deal. It would be a great task though, but would make history.

Arclight 10-03-09 03:32 AM

Navyfield comes to mind, though I think it only encompasses surface ships and command of a single ship. Not sure, never played, but worth a look: http://www.navyfield.com/

JScones 10-03-09 03:41 AM

Playable DD's - not interested. Playable PT/E-boats though, absolutely!

looney 10-03-09 04:56 AM

Quote:

Originally Posted by WEBSTER (Post 1182649)
swap out the word submarine eveywhere you typed DD and the same arguement can be made for a sub game being B O R I N G (its not but if you havent yet played the game you could easily make that assumption)

its all in your point of view, being on a DD is equal in intensity and drama with not knowing whats lurking under the water and unlike subs who can accurately see and target ships from a distance the DD must rely only on sensors and will drop charges blindly in many cases and many times you will never get any confirmation if you destroyed the sub or if its about to put a fish down your throat.

i think a destroyer side expansion to sh5 would be a great option and it could be very popular.

The problem is that a sub was used only as an offensive weapon, mostly on their own. DD's where used primarily as defensive weapons and IIRC almost never alone but in groups. A game based around defence isn't fun.. cause we (the player) can't feel the endless waiting. For instance missions where nothing happens and the convoy reaches it's destination without problems.
If those problems could be solved then it sounds cool. I'd love to see all the 5" guns firing.

A game about big naval surface battles sounds interesting and commanding a DD then will be fun.

Playable PT/E-boats always where action packed missions and thus fun to play.

Nicolas 10-03-09 05:50 AM

Quote:

Originally Posted by Dowly (Post 1178442)
I would prefer having no expansion at all, but everything on the stock game. :yep:

Sig -----> 'political incorrect...'

:down: better watch what you are posting. You should get banned for insulting (insulting much). I will not read any possible answers.

AOTD_MadMax 10-03-09 06:32 AM

It would be great to have playable british and us DD´s, hunting the german subs.

An good working Multiplayer-section is one reason for good selled games cause playing against humans is more exciting as playing against AI !

Greets

Maddy

PL_Andrev 10-03-09 12:56 PM

Quote:

Originally Posted by AOTD_MadMax (Post 1182912)
It would be great to have playable british and us DD´s, hunting the german subs.

Why not playable Italian DD against British sub near Sicily?
Why not playable US DD against Japan sub near Okinawa?
:D


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