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There's something else to think about here. It'll certainly send a message to Ubi if no one buys when the game comes out, but I think it may be the wrong message. As far as the number crunchers are concerned, low sales on a games release probably equals: "well, no more games like that." IE there's no market.
Now, obviously that's not the message we'd want to send. The devs probably read these forums, that's who we think we're sending a message to. But it's not their decision when a game ships. I'm sure they don't want to ship a buggy game. We should just be careful that we don't shoot ourselves in the foot by not buying when the game ships. |
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You'll find if you read other posts of mine, goldorak, that I frequently offer constructive criticism of Ubisoft as a Publisher, while vigorously defending the Ubisoft Devs. Ubisoft has a reputation of producing games in both the PC and console formats that are playable but not yet complete. Last year they went on the record admitting that they had quality control issues that needed to be addressed. I hope they address them. They need to. There's a fine line to draw here though. In the case of the Silent Hunter series, the profit margin for Ubisoft is not that great, and to needlessly hammer away at the only company producing subsims would seem to me to be counter productive. |
silent hunter 5
lets remember how technical this new version will be and be patient for when the modding and patching has been done the thrill of a good sim will be present ,no the best sim will be with us and i for one am waiting in the dark depths only to surface and get my copy and submerge again . On a serious note i hope there is some historical stuff with it as well .GWX is still tops as far as im concerned,and i thank everyone for that :arrgh!:.Anything better will seem like nothing else you will ever "play".
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I sure hope Ubisoft the publisher heeds the counsel of the devs for this game. To say one of the last Ubisoft games I played was a disappointment would be an understatement - FC2. And then here was Lomac...
I tend to take the poor college student approach anyway though and wait to buy a game until I can get it for $10 shipped on ebay. For example I got COD4 only a few weeks ago and lurking ebay for SH3 at the moment. FC2 was a painful exception. |
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I am extremely happy that Ubi has decided to give Silent Hunter another go and really love the fact it's U-boats again. ShIII no longer works on my rig since I am running Vista. I will be purchasing this one out of the gate just as I did all previous releases. I am really looking forward to this one. :D
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Dunno about the rest of you guys. But I'm buying a copy as soon as I can. And I'm planning to buy it through SubSim.
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!!! ooT eM :DL |
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I won't pre-order the game right away, for two reasons.
First, I want to have some reviews in adance. Granted, SH3 has been as great as expected (or even better), and though I've never played SH4, it was also a great game on its release, despite all the flaws. I just pride myself on healthy skepticism :DL What I also want to know in advance, and it's been mentioned a couple of times: Hardware specs. The game looks like it'll use some version of the SH4 engine, but I'll just wait and see. Though it's true that Ubi Soft is the only company around that still makes subsim games, I won't buy a game just to shelve it until I buy a new computer, which could be years. To me the increase in hardware requirements during the six or seven years has been almost nauseating, and it's something devs really should give a bit more consideration. On the major points though, I'd agree with TDK1044, so that's enough for now. It's just that there's no place for bitching like the internet ;) |
With SH4 I did just what Neal recommended; bought the game right on release, and then put it in the self for a while. I have been myself whining about unfinished products some times, but on the other hand, who can expect to find a company which is capable to offer it's customers 99,5 % finished sub simlation on reasonable price? Sure, Navies and Armies have their combat simulators, but think the price they have paid for them... That's why I think every sub sim needs and will need especially two things to stay alive: the company (as builder) and modders (as people who'll get the job finished).
Greetings, -RC- |
So we supposed to just accept ubi suckage as far as products at release? Ok I will.
Now, lets hope this time around they actually fix multiplayer. Noone fixed sh3 multiplayer bugs, not developers or modders even at this time, there is huge damage server-client bug. I hope SH5 will concentrate to have better polished multiplayer experience. People here expect that modders will finish the game, unfortunately without source code modders cannot fix critical multiplayer bugs, this is why till this day sh3 is broken. |
I sinscerely hope that the devs are more involved with the release, and the suits remain relatively silent.
I also hope they make a good damage model for the sub that allows bottoming out, good sound effects like the hull compression as the boat goes deeper, good crew management that removes crew from the upper decks and bridge when the boat dives. Something like a mix of what Sh3 and Sh4 had as far as crew management is concerned. No superdudes either, that idea did not set well with many here. On the more picky aspects, I want farewell, and welcome bands when headed out and returning from patrols. I would also want wolf packs. But I also hope that the game is more moddable than sh4. I don't like how much like paper airplanes my patrol planes were compared to the allied planes attacking my boat. This new sim looks great, and I will buy it (funds permitting) when it comes out. I want to support this hobby of mine. |
I posted in this thread... its on record :salute:
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Everybody wants wolfpacks :damn:. Do you even realize what a wolfpack means in a GAME?! THe germans had at times less than 20 boats covering the atlantic, so everytime one encountered a convoy, all gathered on that route to nibble at their shins. Having 5-10 submerged subs in a 20 mile radius would've been suicide for a lot of reasons. We don't want wolfpacks, we just don't want to feel that we're alone there. Dynamic communications and reports, radio messages from other boats and from the sinking ships, orders that make sense from BdU, weather reports from the entire ocean, that's what wolpacks were all about :damn:.
Where was I? Oh yea, endorsement. Well, I just hope they'll release a nice Collector's Edition because I've already saved about 100 bucks for it. I'm gonna preorder it as soon as it's available for preorder :yeah:. Heck, I'll pay the guy that can knock me out untill then, I can't wait! |
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