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Corrections
@ miner1436 - Forgot about the Lexington class when I threw together that list from memory.:damn: Thanks - list updated.
@ tater - I see. I always heard US historians like Edwin P Hoyt refer to them as frigates, and just never questioned it. I usually thought of kaibokans as comprising the type C and D classes, (although I have read about the A and B variants, I never associated them with the C and D variants for some reason). Thanks. |
We would also have to add propellers and shafts on the ships.
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Well I dont think a converter for these files exists.
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Yeah, WE did call them "frigates," for sure. Not sure why we made a distinction with a ship type we didn't really use ourselves, lol.
<S> tater |
Would it be posible to have some of the junks or fishing boats with sails in game , without the sails . I mean make them a small motorised version . Just a thought .
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I spent most of my afternoon trying to convert the .mdl files... to no avail. I set up GMAX, etc... almost got the file to convert to .dxf but the converter barfs...
I can also convert them into intermediate formats, MD2, MD8, BGL and SCA but no further. What's ironic is the converter I'm using in this case has a switch to convert to .dxf as well, but the author won't enable it in his freeware version... It appears that they are converted to the .mdl format that various versions of MS Flight Simulator uses and cannot be readily converted back to the original formats easily, if at all... They are not simply geometry, they also have a bit of code embedded in them, like a .dll in some aspects. Too bad, as according to the website, the models are Freeware (used Google Translate on the webpages). The only way it seems to do anything with these is to contact the author for the original files BEFORE they are converted to .mdl |
Contact
I think it's about time someone contacted the builder of these fine vessels - I just checked over that site, but I don't see an e-mail address anywhere (I can't find one in the readmes either) - at least not one in English. Can anyone help me find one?
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The author has a blog link on his homepage. You can access the blog and leave a comment for him I guess. I couldn't find an emai link either...
Here's the tranlated URL.... Hit the back button on the top of the page and you'll get his homepage... Good luck! http://www.google.com/translate?u=ht...&hl=en&ie=UTF8 |
Japanese Blog
I'm considering posting a request - I'll have to tell him to contact me through Subsim though, as I don't want to post an e-mail address on a public blog. Thanks. :)
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A request for what?
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Nah, seriously... I think AG124 is going to try and contact the creator of these fine ship models for use in SH...:up: |
Request
Deepiron is correct.:yep: However, I haven't yet decided whether to ask or not.
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Ask him if he would be so kind as to convert them to .obj.
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Is there really a need to scoure the internet, and ask permission, for new ship models? I'm sure there are plenty of capable modelers residing here on subsim that are already modeling new units, and if they haven't already started then they will eventually.
Besides without S3D's import/export support all efforts to add new units are essentially in limbo. Not trying to downplay your efforts to get new ships ingame miner, but just because no new SH4 models have been shown on Subsim thus far doesn't mean they don't exist. ;) |
I had posted this...a few days ago.
SH3 IJN sub chaser modeler CHOMU asked him to JOIN SH3 modding ships. CHOMU is Japanese and asked in Japanese ofcurse. But he is not intersting in sh3 and sh4.....:nope: I dont know he permit convert thease data. If he will not permit convert data, ask him to where thease data get from. Hard to get thease plans so on. |
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I've been buildng new vessels for SH in anticipation of importing them into the sim, and it's a lot of work... |
New Ships
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I'm also going to do some of the more "huntable" vessels like the Kaibokans (for variety) and I want to do the Yubari (because it was unique). I've also got some of the IJN subs on my list too... What's holding us up is the inability to create SH4 .dats, something that Skwasjer is actively pursuing in S3D. That, and being able to create an entirely new vessel "from scratch" with all the appropriate config files for testing. tater worked out a lot of the necessary configs and details for the new vessel files, we just need to complete the process. |
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What's interesting though, is that a number of the images are lifted from the US Naval ONI Recognition Manuals, which I have... :up: |
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