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Two normally works for a battleship if you are lined up right. You can go up to Norway in April 1940 and practice over and over and over and over again if you want to learn how. Quote:
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The deck gun is a "nice to have" early in the war. Saves using a torpedo on some low life, or finishes someone off. But making tactical decisions based on whether you can use the gun is just... odd. No offense... seriously. But you are feeling yourself forward into the game, and talking about it, which I respect. But a lot of what you are putting out as truth, rather than questions, is just wrong -- and, worse -- has been put out 1000 times before. Even by me when I first discovered the game. Trust me when I say every bit of what you question or encounter has been covered at length. Use the search function and you will, for example, find 50-60 pages on approach theories, intercepts, convoy attack strategies, pros and cons of mag/impact, etc etc. Not trying to shut you down, but this game is so thoroughly analyzed that one could write a 500-page manual on how to play it correctly. |
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By way of comparison the Kattegat was sunk during the battles of Narvik by four shots at the waterline and the ship was a 6,128 ton tanker–a ship designed to carry fluids. So I don't care if you designed the mod. Ships do NOT usually sink with just one torpedo in the game, and a reasonable number of shots at the waterline is similarly no guarantee that the ship will go under. In my other campaign, at home, I started in Lorient 1940 and sailed out with a IXB to do battle for Deutchland. I found a convoy with a light cruiser in the middle. With a two-torpedo salvo at 1º I hit that baby and, since I was still at periscope depth, I had the joy of watching the two torpedoes slam into the ship on the F6 screen. One hit it in the stern and the other hit it in the bow. Did it sink? No, the ship not only did not sink, but it also did not even slow down. So true to style, I have circled around to the other side of the convoy where I hope that a third torpedo, midships, will finish it. I won't know how that works out until the weekend. Remember that this is a LIGHT cruiser. I can only assume that it will take 4 to kill a normal cruiser, 5 for a battleship, and a thermonuclear device for an aircraft carrier. Enemy subs, as far as I understand, require Armageddon to sink. I've never engaged one. Quote:
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I have one-shotted every S-class sub I have torpedoed, though they take forever to actually sink underwater. I took a bunch of screen shots once of my boat parked next to a "sunk" S-class as I posed for pictures with our "captured British sub". :) Quote:
Also, you make me twitch calling the UZO an Uzi. :D Quote:
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Steve |
I think the key to this arguement is a tweak in the explosive yields of the torpedoes. The general consensus is that the ships damage models are too robust but i wouldnt fancy editing each of the ships damage models. It would take a lifetime to do and another to perfect it. There are so many variables involved when a hit is scored that its no wonder it takes a random number of torpedoes to sink a given target. I have sank BBs with 1 and small merchants with 3; It all depends on the environmental conditions, ships cargo, course relative to weather, speed, shot placement. Its a long list but a torpdeo that has a bigger bang reduces the effect of these variables sonewhat. As for the deck gun mod I use it as it would be more realistic using a gun up to 12ms rather than the stock 5ms. Anything over that would be an act of bravery but still possible therefore allowing me to make the judgement call required of a real commander
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I can say with GWX I have sunk small merchants with one torp. Admittedly not often - I think 3 all told in 15 patrols. Others, if weather permitting and we are not too close to shore (don't want them radioing for help from shore base) I will surface and use the deck gun.
What I have noticed is that after the torp has hit them their speed will drop. It is those that are unable to get their speed back up to 6 or 7 knots that flounder and eventually go under. So I am assuming some repair work is going on and some are successful others not. After reading the below link on freighters and tankers that did not sink - one, "Imperial Transport", can you believe, with only its stern left, still managed to survive after been smacked by one torpedo!!!!! I don't have a problem with not finishing off a freighter with one torp. http://uboat.net/allies/merchants/ships/1471.html What brought me to this link is that my present boat is U-53 and I was interested to find out what happened to her. She was lost with all hands by depth charges in 1940 in the North Sea off Orkney |
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Just have to brag,
Last night, southwest of Gibraltar I intercepted a task force with an Illustrious-class carrier in it. It was doing 17 knots. I hit it with 4 T1 torpedoes running medium speed from 4km out. Impact pistols, 5m depth. All 4 hit and exploded. She went down in about 5 minutes. :) Steve |
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