SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   [REL] Video Tutorals: TDC + PK advanced. (https://www.subsim.com/radioroom/showthread.php?t=118923)

Powerthighs 07-31-07 02:30 AM

Quote:

1. You ID wrong target, but get range, bearing, speed.
Will torepode hit target?

2. ID correct target, but your range is off my 100 yards either way.
Will torepode hit target?
In both cases, it depends. IDing the target incorrectly will give you the wrong mast height, which will result in incorrect range measurements with the stadimeter. So both questions are similar.

If the target is motionless, or moving directly towards or away from you, errors in range won't matter. The faster the target is moving (and the closer it is to 90 degress AOB), the more likely range errors will cause you to miss. Also, if the target is close to you, the effect of errors in measurement is less; for distant targets the effect is greater.

In general, being off by 100 yards isn't much, so you will probably still hit in most cases. The measurements you make with the stadimeter are certainly not exactly accurate, they are just pretty close. For most close range shots (1000 yards or less), an error of 100 yards either way won't make a difference.

WernerSobe 07-31-07 02:46 PM

sign.

there will always be some inaccuracy you cant avoid it. The critical error factors are the attack distance and the speed of the target. In other words, if the target is far away and moving fast, small inaccuracies will play a bigger role then if the target was slow and close. Always keep this in mind...

So when youre going for fast targets from large distance - make sure to fire more torpedoes then usual at greater spread angle. Thats what actualy real captains did too when the solution was endangered by long ranges, fast speeds or possibly wrong identification.

So to answer your quastions. Basicly it depends on range and speed. Wrong identification will provide you wrong range but propably not much if the mast high of the wrongly identified ship is about the same. Wrong range will provide you wrong speed and course, there will be many error sources in this chain. So correct identification has a greater impact then inaccuracies by using the stadimeter.

Tibu 08-12-07 03:49 PM

The third video is pretty daunting to say the least. I wish I could have the same situation the video is in so I can practice acquiring a firing solution using only sonar.

Rockin Robbins 08-13-07 10:54 AM

practice
 
@tibu
First, if you play Trigger Maru you will have more situations where you will encounter unaccompanied merchants. Just save the game when you find yourself in firing position on such a target and use a name like "Sonar targeting practice."

Now you have a situation you can reload multiple times to practice.

The sonar technique may be intimidating at first. I assure you it is not that difficult and there is no greater satisfaction than imitating Werner and hearing three torpedo impacts on a target you have never seen.

Somebody sticky this thread!:up:

Rockin Robbins 08-16-07 03:51 PM

bump!
 
Since this irreplacable, invaluable, never duplicated, ingenious and entertaining thread has not been stickied.....
Bump!

AVGWarhawk 08-16-07 03:52 PM

Per RR's request. Make it so number 1.

CDR Resser 08-16-07 04:38 PM

I would love to download and watch these videos, but the links just send me to the home page of File Front, and I don't see a download now control anywhere.:oops:

Please Help.
CDR Resser

AVGWarhawk 08-16-07 06:30 PM

I PM'd Werner to see if these are still good.

Oldhat 08-18-07 03:10 PM

No Video Dawnload for me too???
 
No Video download for me too ???

please help:down: :huh:

Crinius 08-18-07 03:35 PM

Same here. No go. Iam directed to filefront Mainpage

CDR Resser 08-20-07 08:02 PM

Quote:

Originally Posted by AVGWarhawk
I PM'd Werner to see if these are still good.

Tried. I hope Captain Sobe is not "overdue and presumed lost".;)

sportcap 08-21-07 11:01 AM

can anyone who already download the videos repost them plz?

Bulleye 08-23-07 06:04 AM

Same problem here, I get directed to the homepage too.
I can't find those movies anywhere.

Does anybody have a good link to these movies?

WernerSobe 08-23-07 08:12 AM

i appologise, filefront has just deleted my videos i have to upload them again. Be patient.

AVGWarhawk 08-23-07 09:14 AM

Awesome Werner....many are requesting to see it!!! Thanks a million!:up:

CDR Resser 08-23-07 06:50 PM

Quote:

Originally Posted by WernerSobe
i appologise, filefront has just deleted my videos i have to upload them again. Be patient.

Sorry Captain. I am glad to hear from you. Look forward to the videos.
Your picture is on the piano.:D

minsc_tdp 08-24-07 03:41 PM

heh here's a video tutorial on sinkin ships fer ya!

look ma! no hands! :)

WernerSobe 08-24-07 05:04 PM

ok tutorials up again.

CDR Resser 08-24-07 11:00 PM

Thanks for putting those videos up again. Thanks for all your hard work.

CDR Resser

mortis1967 08-25-07 07:24 AM

just watched these vids and i must say , they have helped me alot , great work.

earlier up in this thread you state that these vids start from where the newbie guides left off. and some one else asked to be pointed in the direction of these newbie guides. he never got a reply.

i would also like to be pointed in the direction of those please if anyone has a link.

im no computer wiz or maths wiz, just a simply working man who needs all the help i can get . thanks


All times are GMT -5. The time now is 01:27 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.