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-   -   Manual TDC just to difficult (https://www.subsim.com/radioroom/showthread.php?t=116987)

panthercules 06-21-07 01:17 AM

Quote:

Originally Posted by John Channing

Or do what I have been doing.

Never use the Magnet Detonator. Set your torpedos for Contact only, shallow run (just below the waterline).

But don't tell Fife or Christie. They will be p***d!

JCC

LOL - if you're running RFB and playing in 1941/42, even that won't save you. I fired 14 torps at a small freighter in January 1942 - 6 while underway (all missed), 8 more after bringing her to dead stop with the deck gun. Of those last 8, the first 2, set for contact at 10' depth, and the next 5, all set to contact and 3' depth, passed harmlessly under her hull - only the last torp (also set to contact and 3') finally hit and exploded, and she mercifully went down. Obviously, setting them shallow will be better than not, since they tend to run deep, but it's no guarantee of success either. So, for TDC practice purposes, I say go with no duds in 1944/45 till you get the hang of it. :yep:

Thilo 06-21-07 06:44 PM

Well I FINALLY think I got the hang of this. Intercepted a convoy nw of the phillipines at night and sunk a destroyer and passenger carrier w00t

TwistedFemur 06-21-07 08:39 PM

I use Real Fleet Boat but I dont use manual TDC because I'm the skipper of the boat and thats what the crew is for.

NefariousKoel 06-21-07 11:51 PM

Quote:

Originally Posted by Thilo
Well I FINALLY think I got the hang of this. Intercepted a convoy nw of the phillipines at night and sunk a destroyer and passenger carrier w00t

:up:

Subject 06-22-07 07:13 AM

Quote:

Originally Posted by Thilo
Well I FINALLY think I got the hang of this. Intercepted a convoy nw of the phillipines at night and sunk a destroyer and passenger carrier w00t

http://i189.photobucket.com/albums/z...trampoline.gif Excellent! And thanks for starting this thread!

Rockin Robbins 06-23-07 09:02 AM

success!!!!
 
I cheated a bit by disabling RFB (I recommend doing this to obtain your first successes as monitoring your mistakes is much easier), but I'm hitting ships now! I thank all of you for a thread of gold. The satisfaction of hitting a ship with full manual targeting is like no other! Now if I can get my wife's grandfather's boat Kraken and avenge some of their loss of credit for ships sunk I'll be a happy man. No Kraken wasn't always a rollercoaster in Tampa, FL! The original ride was much more perilous than that.

After repeated success I'll go back to RFB (what a great mod!) and get some real experience.

daft 06-23-07 10:19 AM

Quote:

Originally Posted by Rockin Robbins
I cheated a bit by disabling RFB (I recommend doing this to obtain your first successes as monitoring your mistakes is much easier), but I'm hitting ships now! I thank all of you for a thread of gold. The satisfaction of hitting a ship with full manual targeting is like no other! Now if I can get my wife's granfather's boat Kraken and avenge some of their loss of credit for ships sunk I'll be a happy man. No Kraken wasn't always a rollercoaster in Tampa, FL! The original ride was much more perilous than that.

After repeated success I'll go back to RFB (what a great mod!) and get some real experience.

Nice to see you're sorted. I had one of those golden moments last week when I managed to sink three merchants in one salvo using manual TDC. Six shots, six hits, three sinkings. I almost shouted out loud in excitement as the explosions went of around my boat. Total confusion reigned in the convoy as the destroyers dropped DC's left, right and center. If my stern tubes had been ready we could have let loose one the most devastating torpedo salvos in naval history. Manual TDC truly is what this game is all about. :up:

Joe S 06-23-07 02:02 PM

I am not hitting with manual TDC all the time either, but I am having some sucess. Here are my suggestions:

1 get close to the target track, 1500 yds or less
2 range is the least important factor in the firing solution, and the target book is extreamy difficult to use, so forget about it. identify the target type and enter a mastheight that is the average for that class of ship, for example, for a heavy cruiser, use 119ft. All you really need to know is the mastheight, so if you can get it exact, great, if not , use an average. forget about finding the target in the book and clicking on the little square
3. Set up a 90 deg shot or as close to 90 deg as possible
4 use the map and a stopwatch to estimate speed. This is the critical component of the TDC. A slight error here willl result in a miss.
4 Set torps for fast speed.


AOB only needs to be close, not exact.

If you have a good speed calculation, and are withing 1500 yds, at about a 90 deg angle to the target track, your chances for a hit are very good. I hope this helps, Joe S

Fearless 07-02-07 07:46 PM

I have about a 75% success rate with manual TDC (aiming at one ship though). What I can't seem to figure out is how I can quickly target the next ship and "shoot from the hip" so to speak. The data from the previous target is still locked in the TDC and it doesn't seem to wanna clear out.:hmm:

Has anyone got that down pat? I surely would like to know what steps are involved how it's done :oops:

AVGWarhawk 07-02-07 08:03 PM

Quote:

Originally Posted by Fearless
I have about a 75% success rate with manual TDC (aiming at one ship though). What I can't seem to figure out is how I can quickly target the next ship and "shoot from the hip" so to speak. The data from the previous target is still locked in the TDC and it doesn't seem to wanna clear out.:hmm:

Has anyone got that down pat? I surely would like to know what steps are involved how it's done :oops:

Generally speaking you need not worry about speed as the ships are doing the same speed. Perhaps adjustment on the AOB and then make another range check on the fresh target. Click to update the TDC. This will clear out the old AOB and range. That is about it really.

Rafter11 07-02-07 08:23 PM

It is not that hard
 
Thilo,

You just need to nail the speed and AOB. In my experience the visual you get of the AOB thorugh the periscope is very misleading. It is usually appears higher than it actually is. AND AOB IS CRITICAL.

I regularly hit first targets with manual TDC from 2000 plus yards. Switching to the second target is another story.

But I digress. Use the protractor on the chart page to measure the AOB. Once you get it right, PK will keep it updated. Use the chornometer and the pencil on the chart page to nail the speed.

I went through the same frustrations you are. But once I realized my AOBs were the problem, things really started clicking.

Rafter11

Fearless 07-02-07 08:32 PM

Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by Fearless
I have about a 75% success rate with manual TDC (aiming at one ship though). What I can't seem to figure out is how I can quickly target the next ship and "shoot from the hip" so to speak. The data from the previous target is still locked in the TDC and it doesn't seem to wanna clear out.:hmm:

Has anyone got that down pat? I surely would like to know what steps are involved how it's done :oops:

Generally speaking you need not worry about speed as the ships are doing the same speed. Perhaps adjustment on the AOB and then make another range check on the fresh target. Click to update the TDC. This will clear out the old AOB and range. That is about it really.

Thanks AV :up:

Rafter11 07-02-07 08:35 PM

TDC reset
 
Quote:

Originally Posted by Fearless
I have about a 75% success rate with manual TDC (aiming at one ship though). What I can't seem to figure out is how I can quickly target the next ship and "shoot from the hip" so to speak. The data from the previous target is still locked in the TDC and it doesn't seem to wanna clear out.:hmm:

Has anyone got that down pat? I surely would like to know what steps are involved how it's done :oops:

Fearless,

I am having the same problem. I have even checked the attack plot and find the second target circled and the white line looking ok. Yet when I fire the torps they head for the old target 1. The strange thing is that if I sail around for half a day or so the problem goes away and TDC will take new data. If this is a bug, I hope the devs will fix it in 1.3.

Rafter11


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