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-   -   Life after SHIV? (https://www.subsim.com/radioroom/showthread.php?t=106883)

Kapitan_Phillips 03-07-07 01:35 PM

Personally, I think if Ubi wants a truly amazing game to redefine the genre, they should stop issuing concrete development schedules and essentially hampering the dev team from using all of their creative talent. Too often have I seen the devs say "due to time constraints" and it'd be really interesting to just give them a project, a budget and a post-it saying "Let me know when its done"

Subnuts 03-07-07 02:09 PM

I suppose most of the posters on this board have a stigma against modern sims, but a remake of Red Storm Rising with a full dynamic campaign, 3D interiors, multiple submarines on both sides, and up-to-date graphics would knock my ass to the floor. ;)

ijozic 03-08-07 04:44 AM

Quote:

Originally Posted by Kumando
Sure you have, but it lacks the graphics and immersion, only 2d screens, you dont see other crew members, whenever i play SC ,DW i dont feel like im abord a real submarine compared to SH3.

I agree completely. It really looks too outdated, immersion is not there at all and the missions lack dynamic and random factors. You play the mission once and you know exactly which ships/subs are out there so you can much more easily identify the ships on the passive sonar array. Besides, single missions (and especially these kinds of non-dynamic missions) are boring for single play. They need to make some semi-dynamic campaign set in the cold war. I guess it's too much an investment to start making the whole engine from scratch, especially since their prime customer is the real navy.

If Silent Hunter would proceed on this territory, I feel they have enough head-start with graphics alone. It wouldn't be that much different from SHIII - busting convoys from US bound for Europe :D


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