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Speed is important though because he is giving your position right now :yep: |
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Jeezus Christ, my head hurt just reading that. It's like Star Trek mathematics or something...Cycle times and warp jumps - why don't you just fire up your Dilithium Crystal, engage your cloaking device, and nail the bastard with a facefull of photon torpedos!!! If you need help deciphering the above, just refer to this: http://www.jumpstation.ca/recroom/trek/techno.html and no, I'm not a geek... Live long and prosper. |
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I just get close and shoot! I always use a steam torp on fast, if available. Follow the ships general course slightly behind it. When it makes it's turn that brings it towards you, turn into it and increase speed. If you time it right you can get a near perfect 90 degree shot at very close range. Sunk a few ships like this... no maths, just pure judgement. Of course that's a lone ship...if a convoy starts evasive manouevers I forget it and withdraw to try again later...! :arrgh!:
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