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Now I think brand-new Graviteam production - Steel Armor: Blaze of War - is much superior to SBPro overpriced oldie. It has much much better graphics and wonderful tactical commanding experience intelligently linked with advanced tank simulation. Let's wait for free SA:BoW mods and multiplayer patch. Then we will say goodbye to eSim toy. During Christmas Holidays you could buy SA:BoW for only...15 bucks! I don't see any reason to continue this discussion with Skybird. I am sure other forum members will be able to draw right conclusions about SBPro PE game after reading this thread. :) |
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Live needn't necessarily be so complicated! Here you are brand-new Steel Armor: Blaze of War - realistic tactical and simulation experience with stunning graphics costing you only...30 bucks! Remember - you will not be charged for patches. All patches will be free! Also multiplayer feature will be most possibly added! Next - in accordance with previous Graviteam's games tradition - free mods will follow transforming SA:BoW into a new benchmark of tanksim games. Do you really need anything else??? Of course not! :rock: |
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You know - that's "an upgrade", not a patch! So don't hesitate any longer and buy "an upgrade" at once! Later wait for...FREE patches bug-fixing your "upgrade". :rotfl2: |
Hi, guys!
Another SBPro PE flaws have just surfaced after latests pay-ware patch release! Read this thread on eSim forum: It looks like not only BMP armor is a derision in this SB Pro PE toy but Challenger-2 tank overall capabilities, too! Its engine is very weak like some car engine, so this tank cannot keep up even with APCs! Additionally Challenger-2 cannot kill anything above T-72 and is on par with this ancient Soviet tank. In real life Challenger-2 is one of the best tanks worldwide - without any doubt! Challenger-2 firepower is ridiculously weak in SBPro PE toy while in reality it possesses one of the best L-27/L-28 APFSDS rounds on this planet. What eSim guy told customers on their forum is a clear idiocy! He "thinks" that armor penetration of old Soviet gun-launched "Reflex B" ATGM is 1300 mm. That is obviously not true - this ATGM has...almost two times lower penetration! Additionally this guy stated "SB, through some helpful information and educated assumptions from tankers, seemingly exposes those [Challenger-2] flaws " supposedly secretly guarded by British Army! What a joke! What else will they figure out to rebuff customers??? It looks like entire armor protection model is broken in this toy, probably after applying 2.640 payware patch worth...30 bucks. Now premiere Western tank is very weak, and Eastern stuff rules thanks to silly too powerful ammunition and "panzer-engined armor improvements". Of course one should know today Western armor is way better than old Soviet gear but eSim guys don't care about such "subtle differences". However it is quite "understandable" - magical "game balance" is most important feature in all console games and...now also "military grade tank-sims for civilian market" sold for 125 bucks! It seems they introduced first playable Soviet tank and subsequently "tuned down" Western stuff capabilities not to doom to certain defeat new T-72M1 drivers playing this toy... :rotfl2: That's way now it's time to try "STEEL ARMOR: BLAZE OF WAR" - brand-new realistic and well-documented tank simulation software! In the basic package you'll get two historically balanced and carefully chosen tanks: Soviet T-62 and American M60A1. Now you can fight each other with full accordance with historical and technical realities - each tank has its own pros and cons but both are very-well suited for balanced tank battles on tactical scale. In 2012 we can forget about ancient overpriced sim-toys, now we can experience real and beautifully looking tank-sims! :rock: |
Gorshkov, you have a PM.
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Gorshkov, enough is enough. I'm closing this thread.
Now, as I said via PM, you can either post your own thread, or I can just close every thread you comment on until you can't do anything but. Up to you. |
I have a question regarding guided missile AI in SBP. Does the AI have the ability to acquire a new target while the missile is in midair already, when the original target got wiped out by something else ?
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My artillery attack!
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