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Same as you kylania. Would it be possible to merely add the huge compass and course dial but keep the old dock maybe? I am not much of a modder myself, so Id need some expert advice.
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sorry i'm running the game at 1024x768 and i just don't have this problem.:hmm:
could someone post a screenshot? |
Why? If you don't have it why worry about it?
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The solution was already offered. Most people here don't care about the other dials. They are happy with the original one and just want the big compass as an addon.
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It was? I missed that, could you url me to that thread?
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What I meant was, that such a solution seems to be the general wish of those who aren't content with the 6 dial mod as it is now.
While such a solution hasn't been created yet, that seems to be it as soon as someone does create it. |
Like this:
http://www.wcrevival.de/joker/HugeDialMOD.jpg Is this satisfactory? (The compass is of course still sliding out to the right) |
Here's a video of the error I was talking about where you can't really set low speeds due to overlapping with the text bar.
http://youtube.com/watch?v=IyulelmZBmc You can also download the video from FileFront. |
cheers for posting that kylania i understand now.
this dosen't happen to me cause my console/text slides in and out of the picture and is never on screen when i press my dials. i assumed everybody had this same set up. |
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You must edit menu_1024_768.cfg file. To turn on officers icons and textfield slideout function find the block: [G3F I33] Name=Slideout Konsole; FLB Sale`s 6 Anzeigen Type=1026;Menu group ItemID=0x3F0C0000 ParentID=0x3F000000 Pos=0,141,670,140 Color=0xFFFFFFFF ;VertSlide=-130 and remove a semicolon before the ;VertSlide=-130 line. So it looks so: VertSlide=-130 To turn on clock bar slideout function find the block: [G3F I375] Name=Group feedback; FLB Sale`s 6 Anzeigen, Konsole & Uhrfeld Type=1026;Menu group ItemID=0x3F010000 ParentID=0x3F000000 Pos=0,145,733,145 Color=0xFFFFFFFF ;VertSlide=-144 and remove a semicolon before the ;VertSlide=-144 line. So it looks so: VertSlide=-144 |
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Hi Guys!
Good work Noe. Thank`s for including it into TW2.2, works well :) I know the Problem what u mean with the overlaying Textfield over the Dials (so u cannot click on 1 knots and so on...) That is because the transparent Textfield (tga) is laying over the Dials Group. That Problem should be easy to solve by just change the Position of those Dials a little bit upwards about 10 or 20 pixels.... Will take a look at it when i have the time for those things. Cannot mod anymore like thoese times i bulit those mod. My girl is crying when i am sitting on my PC ;) I read here that somebody only wants a big Compass to have and all over Things leave standard!? That is easy to make for u. Before i released that 6 Dials Mod, i made a small 4 dials one... that is excactly what some people want to have. 4 Dials (slideout on the right side) and everything else like the Console, Dials and Navigationoffizerpannel is left as it is. The nice thing is, u can built only 1 Dial into your game, or 2 or 3 or all 4. whatever u want. Read the Readme and then just choose the edits in the Dials.cfg and Menu.xxxx.ini which are responsible for the Compass. Then u can easy built only him inside and use ur own liked position on right side by editing the positionline in the Menu_xxxx_ini. So u can put him higher or lower like u want him to have. U can find it here: http://www.subsim.com/radioroom/show...light=Anzeigen U must download him on u-boatrealsimulation.com because the radpilink is very old. I hope u enjoy that Mod, even there are some small Problems. I could`nt solve all Problems when i buitl him.... Best wishes Sale |
Thank you very much noe for the integration of this great mod into NYGM, and thanks FLB sale U-999 for making it. ;)
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