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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Ultra received: SH4 update here!!!!! (https://www.subsim.com/radioroom/showthread.php?t=97179)

Nightmare 08-23-06 01:12 PM

Quote:

Originally Posted by Jager
I wanted to be on the bridge of the destroyer or on the depth charge racks so this is a real set back.

I’d rather have DC2 as a separate game instead of bundled into SH4. This way it gives the developer more time to focus on making each product: detailed, immersive, accurate, realistic, and detailed. With the timetables developers work under these days something would have to give, and I rather have two good to excellent games instead of a buggy one that had to make compromises.

Quote:

Originally Posted by Jager
Talk about lump sided.

No Silent Hunter game to date has had multination subs as playable, so I don’t understand the expectation that we’d have Japanese submarines playable this time around. While playing a Japanese sub would be interesting and would be refreshing, my understanding was they weren’t used effectively during the war.

Quote:

Originally Posted by Jager
Does this sound like SH3 with a few improvements ?

Sorry for being harsh but I expected more out of SH4 and so far it died out pretty quickly for me. :down:

It was pretty much acknowledge since the SH4 rumors started so close after the release of SH3 that it would be just an updated SH3 in the Pacific. Why fix something that isn’t broken?

As long as SH4: takes the series back to the Pacific (I don’t think this theater has been visited since the original SH), expands on SH3 gameplay, has more immersive campaign (radio), expanded missions while on patrol (lifeguard duty, photo reconnaissance), and fixed watch system/crew management I’ll be extremely happy. Any graphic upgrade is just icing on the cake for me. So far what I've read seems to meet all of that.

mr chris 08-23-06 01:23 PM

Well i for one am going to sit back and see what develops. After all ive got SH3 to keep me ocupied.:arrgh!:
Good luck to the dev team for SH4 what i have seen so far is impressive:up:

codefool 08-23-06 01:26 PM

I'm not buying if Star-Force is included
 
Ubisoft using that crappy star-force copy protection junk really screwed my system up - so much I had to replace the damn thing before I realized it was SH3 that was screwing it up (even after uninstall, the system continued to degrade). If SH4 also uses star-force, sadly they will not get my gaming dollars.

The rumor is that Ubisoft has stopped using star-force:

http://www.gamekult.com/tout/actus/a...000047791.html

I will have to wait until somebody else installs the thing before I'll trust it.

Jmack 08-23-06 01:31 PM

now ... that is an point they never mentioned in the enterview

Godalmighty83 08-23-06 01:58 PM

no brit subs.... :cry:

oh well theres always sh5.

Stary Wuj 08-23-06 02:25 PM

Screenshots Photoshoped to maximum :-) hmmmm, too much brown IMHO

What about THERMAL LAYERS ?

We will see, I hope SH4 will be better (and not easier) than SH3.

Best Regards

Stary Wuj

Type941 08-23-06 02:28 PM

Of course. Very positive reactions, all looks wonderful. But i cant help but be a bit sceptical. About the realism of it, that is. I smell a rat every time the game is 'tuned' for an american audience - i.e. more 'accessible' (WHY?) and more 'fun'. So many racing sims suffered from this. I hope Sh4 stays true to its core fan base, not some 12 year olds who wanna "blow up things 'n stuff".... :|\\

aanker 08-23-06 02:42 PM

interview... Boats
 
Subsim: Which class of US subs are planned to be included?

SH4 Dev Team: The main types of subs we’re putting in are P-class, Salmon, Tambor and Gato. Obviously, the variations of these classes will be represented in detail
------------------------------------------------------------------

Too bad they didn't include the S-Boats and Narwhal this time.

Also, sailing all the way across the Pacific to the patrol area and assigning the crew tasks to perform along the way seems tedious to me.

Thanks for a great interview SubSim.

Art Anker

Stary Wuj 08-23-06 02:56 PM

Quote:

Originally Posted by Type941
Of course. Very positive reactions, all looks wonderful. But i cant help but be a bit sceptical. About the realism of it, that is. I smell a rat every time the game is 'tuned' for an american audience - i.e. more 'accessible' (WHY?) and more 'fun'. So many racing sims suffered from this. I hope Sh4 stays true to its core fan base, not some 12 year olds who wanna "blow up things 'n stuff".... :|\\

Full agreement here, very well put Type 941 !!!

Stary Wuj

PeriscopeDepth 08-23-06 03:33 PM

Other then the lack of S-boats, everything looks great!

PD

Roads88 08-23-06 03:37 PM

It looks realy good to me. I'm glad they are not trying to get it out by Christmas.

After, Christmas i'm going looking at CPU's, Motherboards, and video cards.
Think I'm going to need the power.:up:

Capt.Crackerjack 08-23-06 03:40 PM

American Subs In the Pacific- Yesssss!
 
I am sooooo glad we are going back to the Pacific! For those of you with negative attitudes towards the new SH4 GAME, you are free to stick with the U-boats if you prefer; for the rest of us, we're headed back to the gorgeous Pacific in the American subs! Hoorah, yeaaaah!!!

rfbranch 08-23-06 03:43 PM

Quote:

Originally Posted by PeriscopeDepth
Other then the lack of S-boats, everything looks great!

PD

A Salmon Class is an S-Boat, so you are in luck :lol:

DeepSix 08-23-06 04:08 PM

He means the old "sugar" boats (S-39, S-41, etc.). Or were you joking?:)

Sailor Steve 08-23-06 04:54 PM

I Agree with DeepSix: 'S-Boat' refers to the 'old' S-class which were numbered. The Salmon/Sargo class were sometimes called the "New S-class", but were not the same thing.

I too am hoping to run an old tub out of Manila or Cavite.


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