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-   -   IX D2 Range and Torpedo Fix v4 *UPDATED* (https://www.subsim.com/radioroom/showthread.php?t=89466)

CWorth 03-05-06 09:52 AM

I did everything that you posted to manually update my files..however I ran into this one discrepency.You say to do this...

5. Go to file \data\Campaigns\Campaign\Campaign_LND.mis and find:

[Unit 36]
Name=Bordeaux
Class=NavalBase
Type=407

Change the values Long and Lattitude as per:

Long=-103695.000000
Lat=5447206.000000
Heading=0.000000


When I did a search for [Unit 36] in the file this is what mine has for that number..

[Unit 36]
Name=Bombay Ab GB
Class=NormalAirBaseGB
Type=406

I also tried searching for Bordeaux but did not have it in my file...I am guessing that line does not partain to me then?

I am using RUB with the NYGM Campaign mod on top of it.

VonHelsching 03-05-06 11:31 AM

Probably you are getting this due to NYGM Campaign. But, anyway I have the impression that the Bordeaux problem was fixed with RuB. I don't use RuB, so I don't know...

Can someone verify that using the latest RuB there is no IXD/2_stuck in_the_Bordeaux_pen_problem?

The Avon Lady 03-05-06 11:40 AM

Quote:

Originally Posted by VonHelsching
Probably you are getting this due to NYGM Campaign. But, anyway I have the impression that the Bordeaux problem was fixed with RuB. I don't use RuB, so I don't know...

Can someone verify that using the latest RuB there is no IXD/2_stuck in_the_Bordeaux_pen_problem?

I'm using RUb 1.45 and HT 1.47 and my IXD2 was not stuck in the pen walls. :nope:

VonHelsching 03-05-06 12:10 PM

No, I meant *just* RuB. HT 1.47 eliminates this silly bug. Thanks anyway.

VonHelsching 03-09-06 01:40 AM

-BUMP-

*UPDATE*

See first post.

Redwine 03-09-06 05:27 AM

Many thnaks for update ! :up:

bsalyers 03-09-06 04:17 PM

Quote:

To install:
a/ Rollback SH3 Commander (if you have it installed)
Does this mean the mod is entirely incompatible with SH3 Commander? Or can you resume using it once you have rolled back and installed the mod?
Thanks!

VonHelsching 03-09-06 04:45 PM

Quote:

Originally Posted by bsalyers
Quote:

To install:
a/ Rollback SH3 Commander (if you have it installed)
Does this mean the mod is entirely incompatible with SH3 Commander? Or can you resume using it once you have rolled back and installed the mod?
Thanks!

It is compatible with SH3 commander. You just have to roll back, since depending on your SH3 Cdr configuration, you might change the basic.cfg two times; the result being (just) the torpedo fix not working.

Another word of caution: If JSGME pops up a message about the basic.cfg being already altered by another mod, I would suggest that:

- Before JSGME-ing delete basic.cfg from the mod
- JSGME-it
- Proceed with the manual editing guide, which is provided in this thread (I think is is on the first page)

Hope it helped.

VonHelsching

andy_311 03-09-06 07:16 PM

I thought the Bordeaux fix was for HT 1.46?

VonHelsching 03-10-06 12:04 AM

Quote:

Originally Posted by andy_311
I thought the Bordeaux fix was for HT 1.46?

The Bordeaux problem was fixed by HT 1.47. So if you want to use the IX D2 Torpedo and Range fix pick the HT 1.47 friendly version inside (without the Bordeaux fix and using HT's basic.cfg for the torpedo fix).

VonHelsching 03-12-06 11:30 AM

-BUMP-

*FINAL UPDATE*

See first post.


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