![]() |
Quote:
I have a question for you fubar. The textures for IX is in the sensors.dat. That file have a major part in the visibility mod and in the atmospheric mod. Is it possible to extract that file from sensors,dat and put the file in the data\Textures\TNormal\tex folder instead? I don't want to keep changing sensors.dat due to atmospheric mod and the specific skin I use. Hope you can help me out on this one fubar |
Quote:
|
Quote:
OT: Now if only we could standardize serg's sensors.dat with the atmospheric mod, we'd be set to go... |
Quote:
However, some major bug fixes are in the works in terms of the U-boat reflections and 3D models. This will affect RUb and other major mods that include tweaks to Sensors.dat and other files that mix data with graphical info. I think we're going to have to try to incorporate our sensors.dat changes into the new files, because the new models and reflections are big improvements. |
VIIB SKINS UPLOADED
I've uploaded the VIIB plain and VIIB med camo skins to
http://U-Boot.RealSimulation.com I'l now try and correct the problem with the type VIIC camo skin as best I can but I need to sort a problem with my pc. |
Quote:
Sensors.dat and many other files, like scene.dat is now changed a lot from original stock game. This can easily confuse people. I think it's time to list features we want and merge this in to this sort of files. I have also put a new thread up for a TOOL that can add different versions of this new mods http://www.subsim.com/phpBB/viewtopic.php?t=44839 What do you say? |
IT'S FINALLY HERE!! IT'S FINALLY HERE!!!! YIPPEEEE!!!!
It's like Christmas all over again (except that it's holloween). THANKS FUBAR, this is the best holloween present that I've ever gotten, aside from cavities galore! :rotfl: |
Quote:
Thx for the link, Rulle. :up: |
Having actually tried it out in the Mediterranean, fubar's new Type VIIB looks absolutely stunning. I'd say another u-boat has been successfully fubar'd. :D
In conjunction with the atmospheric mod, LOOk at these amazing shots: http://img123.imageshack.us/img123/6084/58jc.th.jpg http://img123.imageshack.us/img123/9400/26sm.th.jpg http://img123.imageshack.us/img123/8761/32sh.th.jpg http://img123.imageshack.us/img123/4108/44bp.th.jpg http://img123.imageshack.us/img123/8036/10ti.th.jpg NOTE* I used my own wooden planks on the conning tower |
The skin does not work for me . I copyd all the files in the in the maps they should be . Doube Double checked everything . Installed it once more . But i keep getting the old fubar skin for the VIIB !
|
Take out the old skin from the texture folder as this will overide
the type VIIB skin. |
Look in 'data\textures\tnormal\tex' folder
These files are overriding your VIIB camo scheme: NSS_Uboat7c_hull.tga NSS_Uboat7c_deck.tga (1) Either temporarily move them to a new location, or (2) pack them into the correct .DAT files. Choose (1) if you want the easy and simple solution. EDIT: fubar, you beat me to it... |
Yea I was just checking the forum, I'm working at the moment,
well I should be working. I must say theres some great mods that have been done and that are In the pipeline well done everyone :up: |
Quote:
|
Quote:
I dunno... Maybe fubar has an answer??? |
All times are GMT -5. The time now is 10:38 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.