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-   -   U-boat reflections mod v2.0 (https://www.subsim.com/radioroom/showthread.php?t=85006)

Syxx_Killer 10-02-05 04:44 PM

Quote:

Originally Posted by sergbuto
I just realized that simply overlooked to put in the download the Type IID tower correponding to that period. It was ready but apparantly did not make it in the download due to some copy-paste error. Tomorrow I will update the download by adding that tower.

That's cool. I noticed that the conning tower wasn't their, too. What file has the conning tower fix? I just went thought and converted all the skins I had for the IIA, IID, and XXI to reflect.

Rubini 10-02-05 05:36 PM

Sergei,

As usual, awesome work! :o :up:

I just PM you, but here is the same question:
-The AI uboats tower's have reflections too? Do you will make them?

Rubini.

sergbuto 10-02-05 05:54 PM

Quote:

Originally Posted by Rubini
-The AI uboats tower's have reflections too? Do you will make them?

Not yet, but I will make them.

CWorth 10-02-05 06:13 PM

Quote:

Originally Posted by sergbuto
If you want to have reflections re-pack textures to the DAT files provided by my mod.

Ok let me ask so I get this right...

I am using Seans Type IIA and Type IID skins.

So I need to do the following?

1.extract the .tga file from Seans .DAT files
2.put those .tga files into your .DAT files

Also I am using sikkboys XXI skin and he has 2 DAT files..

GUNS_SUB.dat and NSS_Uboat21.dat.

How would I do his skin?

sergbuto 10-02-05 06:19 PM

Quote:

Originally Posted by CWorth
1.extract the .tga file from Seans .DAT files
2.put those .tga files into your .DAT files

Correct.

Quote:

Originally Posted by CWorth
Also I am using sikkboys XXI skin and he has 2 DAT files..

GUNS_SUB.dat and NSS_Uboat21.dat.

How would I do his skin?

Extract .tga files from current NSS_Uboat21.dat and re-pack into NSS_Uboat21.dat from my mod.

Kpt. Lehmann 10-02-05 06:40 PM

Will the "SH3 Unpacker" also re-pack .Dat files?

Or will it only unpack them?

CWorth 10-02-05 07:32 PM

Thanks sergbuto..got them working...Looks perfect now.

BTW..what was wrong with the files that caused the reflections to not show?

Syxx_Killer 10-02-05 08:36 PM

Quote:

Originally Posted by sergbuto
Not yet, but I will make them.

Oh dear. Will this require more DAT repacking for the custom skins available? :doh: :-j :lol:

BladeHeart 10-03-05 01:54 AM

Gizzmoe, thanks. :up:

You too Avon Lady; sometime you'll have to PM me and expalin why that handle. :)

sergbuto 10-03-05 03:14 AM

Quote:

Originally Posted by Kpt. Lehmann
Will the "SH3 Unpacker" also re-pack .Dat files?

I have heard it can but I have never tried it.

sergbuto 10-03-05 03:15 AM

Quote:

Originally Posted by CWorth
BTW..what was wrong with the files that caused the reflections to not show?

The reflection nodes did not have the proper characteristics.

basilio 10-03-05 07:55 AM

I still do not see reflection with IX-d2 conning tower #1
 
Hello,
I'm still not able to see any reflection of the conning tower (model #1) on my u-boat IX-D2.
Here are some pictures...please note that from underwater I'm able to see the periscopes but not the conning tower
http://img80.imageshack.us/img80/9946/1261.th.jpg
http://img80.imageshack.us/img80/3531/1260.th.jpg
http://img80.imageshack.us/img80/5432/991.th.jpg[/img]
http://img80.imageshack.us/img80/9946/1261.jpg
http://img80.imageshack.us/img80/3531/1260.jpg
http://img80.imageshack.us/img80/5432/991.jpg

Sturm 10-03-05 08:48 AM

Re: I still do not see reflection with IX-d2 conning tower #
 
Quote:

Originally Posted by basilio
I'm still not able to see any reflection of the conning tower (model #1) on my u-boat IX-D2.

It's because this mod doesn't include Turm9c_1_hd.dat file. For some reason there is Turm9_1_hd.dat which I think is for AI Type IX Uboat (renamed the file to Turm9c_1_hd.dat and there was some extra watch crew on the conning tower :D ).

oRGy 10-03-05 09:22 AM

Typical, as soon as I have the first patch for IuB ready to upload, along comes a must-have fix.

Cheers sergbuto.

sergbuto 10-03-05 09:24 AM

Quote:

Originally Posted by Sturm
Quote:

Originally Posted by basilio
I'm still not able to see any reflection of the conning tower (model #1) on my u-boat IX-D2.

It's because this mod doesn't include Turm9c_1_hd.dat file. For some reason there is Turm9_1_hd.dat which I think is for AI Type IX Uboat (renamed the file to Turm9c_1_hd.dat and there was some extra watch crew on the conning tower :D ).

Another copy-paste error.


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