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-   -   Your choice on next playable platform in DW? (https://www.subsim.com/radioroom/showthread.php?t=84364)

Fandango 09-15-05 01:57 AM

Quote:

Originally Posted by Bellman
I would prefer initialy more balance in the gameplay by introducing Russian/Chinese equvalents to the current platforms.

:up: :up: :up:

Bill Nichols 09-15-05 05:00 AM

Quote:

Originally Posted by Bellman
I would prefer initialy more balance in the gameplay by introducing Russian/Chinese equvalents to the current platforms.

Agreed. That's why I'm voting Udaloy (Although a Krivak would be closer to the FFG-7).

Stewy 09-15-05 07:36 AM

Come on you 'jive turkeys'

:lol: - sorry, I've had a bottle of wine and 3 beers - we need Western Diesels stat! Collins, 212, Swedish boats! :know:

Amizaur 09-15-05 04:50 PM

Well most easy to do for SCS would be Lada/Amur class 677, in game it could be a quieter Kilo with modified sensors/armament and faster reload times. Other great SSK would be Type-212 or Type-214, Collins, Scorpene (just oreder by India!). Other nukes are of course Trafalgar/Astute class, and Virginia class (could be in place of Seawolf ;-). From russian subs well Alfa and Sierra are cool but are they operational ? I don't think SCS are building cold-war sim ;-). Beside the 677 class SSK, next Russian platforms could be Oscar class and maybe Typhoon class, I know it;s a boomer butI'm sure many people would like to command one uder ice cap :-) think about two human player Akulas defending a human player (so responding to threat and coordinating tactic with Akulas) Typhoon class SSBN hunded by western subs ? :-)
For air and surface platform we need red equivalents of Perry, SH-60 and P-3, so Udaloy, Ka-27 and Il-38. Later we may think about additional western platforms.

Kapitan 09-15-05 04:54 PM

sierra is in service still but not for much longer and ive just picked up a report offical for the disposal of all alfa submarines

a typhoon would be great theres only 3 left now and 2 will be gone by by 2008 the 3rd 2010

stormrider_sp 09-15-05 08:35 PM

I voted for the Arleigh Burke cause it would be something really new here. But I´m not much into above-the-surface platforms. An Ohio SSGN would be a great addition, even better than my favorite, the NSSN.

Sea Reaper 09-16-05 12:29 PM

Other ,would be nice to see some western SSK like type 214 :up:

Deathblow 09-16-05 03:54 PM

I vote for the....... DDX! :o :|\ :up:

Ghost Dog 09-16-05 04:12 PM

I voted for Virginia Class which 'should' have been in the game in the first place rather than Seawolf.

But i'd love to see Udaloy or Krivak although im not much a skimmer driver.

Canadian Patrol Frigate would be cool too, be neat to try out that rapid-fire bofors!

timmyg00 09-16-05 04:41 PM

Quote:

Originally Posted by Deathblow
I vote for the....... DDX! :o :|\ :up:

That's a subject for another thread... but I would LOVE for a future sim to feature the DDX, along with some other stuff we keep hearing about that's in development...

I'll stop now ;)

TG

Deathblow 09-16-05 04:56 PM

*whispers*Trimaran FFG......*drools*

ok, I'll stop now too

EDIT:
Come to think of it, that could potentially be a very interesting discussion. I'ld love to hear peoples input on a "future naval" game and the systems modelled

*is thinking about starting a thread*

Sea Demon 09-16-05 10:52 PM

Re: Your choice on next playable platform in DW?
 
Quote:

Originally Posted by Apocal
My vote goes to the Arleigh Burke-class Flight IIA (Oscar Austin-class). Take command of arguably the most powerful surface combatant in the world today. In terms of tradeoffs, the Flight IIAs lost their Harpoons (and TACTASS, possibly) in exchange and both CIWS mounts on the all units past the USS Shoup (DDG-86).

In regards to the Harpoons, the Navy does not embark these ships with Harpoons only as a cost cutting measure. They retain the ability to fit Harpoon launchers between the stacks if the threat requires. This would give the IIA's the same or better anti-ship capability than the Flight I's. They also can use the SM-2 in the anti-ship role if necessary as well and they carry more of them in the IIA's. So a DW Arleigh Burke Flight IIA add-on can still be modelled with all the anti-ship capabilities as flight I,and II's with no loss in realism.

And I agree, the Arleigh Burke IIA's are the ultimate destroyer. It's amazing because they carry all the equipment for every operation type. Being able to attack aircraft, missile, sub-surface, surface, and far away land-targets simultaneously sounds rather appealing.

On a side note, I heard AEGIS baseline 7 is operational as of September 12. Gotta love it. :cool:

Sea Demon

Kapitan 09-17-05 01:17 AM

how about sevdvinsk class ?

Apocal 09-19-05 09:41 PM

Quote:

In regards to the Harpoons, the Navy does not embark these ships with Harpoons only as a cost cutting measure. They retain the ability to fit Harpoon launchers between the stacks if the threat requires. This would give the IIA's the same or better anti-ship capability than the Flight I's. They also can use the SM-2 in the anti-ship role if necessary as well and they carry more of them in the IIA's. So a DW Arleigh Burke Flight IIA add-on can still be modelled with all the anti-ship capabilities as flight I,and II's with no loss in realism.
That is good to hear. I wonder if the same situation exists with TACTASS? I mean, what good is helicopter capability if you depend on Helen Keller (the SQS-53C) to make initial detection?

Quote:

And I agree, the Arleigh Burke IIA's are the ultimate destroyer. It's amazing because they carry all the equipment for every operation type. Being able to attack aircraft, missile, sub-surface, surface, and far away land-targets simultaneously sounds rather appealing.
Yes, their true multimission design is what attracted me. I imagine mission, set a short distance off the coast, on TMD watch, where you come under sudden and rather unexpected attack by seaskimming missiles, small boats, and aircraft. You'd have to deal with the hostiles with SM-2s and Harpoons, while simultaneously engaging coastal SSMs batteries with 5"/62 and/or Tomahawks, then switch gears and attempt to intercept a IRBM launch before Japan experiences another artificial sunrise.

Quote:

On a side note, I heard AEGIS baseline 7 is operational as of September 12. Gotta love it.
AEGIS Baseline 7, SPY-1E, SM-3 LEAP, RAM, RNSSMS, ESSM... it's a good time to be a surface-type in the Navy. :sunny:

Quote:

I voted for Virginia Class which 'should' have been in the game in the first place rather than Seawolf.
That was my reasoning as well. I especially like how they retained VLS, so I don't have to choose between limiting my offensive ASW ability to supplement my ASuW/strike capability or vice versa. 4 ADCAPs, all the time.



As for the Oscar II SSGN... I'm sure it could sink other subs, but will you imagine turning a 24,000 ton sub at four knots? I did. And the thought horrified me. And regarding the Sierra, for some reason I had heard that it was the Seawolf to the Akula's Virginia and they pursued prdouction of the Akulas for much the same reason? Was I misinformed?

Surefire 09-12-07 07:25 PM

It's a good question to ponder. My thought is that there are plenty of playable subs already, both US and Russian. An SSBN doesn't seem like it would be all that interesting in terms of gaming fun: (mission orders- come up off the ocean floor and wipe continent XYZ off the face of the map by 1800 hours; don't get killed by an SSN in the process). An SSGN might be a little more interesting if the game was geared more toward fleet engagements. I suppose it would be easy enough to write scenarios for it.

If I were releasing a mission pack/upgrade, I would seek to balance the air and surface units with what was already in game. A KA-27 helo and the Tu 142M would be good OPFOR ASW aircraft. On the surface side, an UdaloyII, while admittedly bigger than the Perry frigate, is still a good choice for a modern-day Russian multipurpose DDG and suited to carrying the Ka27 helo.

Beyond that, the rest is gravy. Playable cruisers for both sides? Maybe some small missile boats to facilitate littoral missions. If it could be included, it might give some more depth to an expansion pack.


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