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-   -   DB editor (https://www.subsim.com/radioroom/showthread.php?t=83730)

LuftWolf 09-09-05 01:50 PM

Once we are finished with the next version of our mod, I may write a short tutorial for the Ludgar's DB editor. :ping:

Pigfish 09-09-05 11:22 PM

Quote:

Originally Posted by LuftWolf
Once we are finished with the next version of our mod, I may write a short tutorial for the Ludgar's DB editor. :ping:

Hey LuftWolf. I am working on one and maybe within about a week I will post it or ask Bill to host.

But then Im thinking you will probally do a better job (Comp skills + better typing/writting skills = better job) so let me know and I wont continue. :lol:

Bellman 09-10-05 12:19 AM

:sunny:

Thanks guys - there are a lot of us out here who are going to be very grateful for your help. :up: :rock: :|\

jsteed 09-11-05 11:18 PM

Due to popular demand I have just sent a tutorial to Bill Nichols, (http://www.subguru.com/) on how to add a new navy to DW using DWDBEdit. With this, you should be able to add units to existing navies or create new ones. It will probably be up sometime tommorrow.

cheers, jsteed

Bellman 09-12-05 05:57 AM

Thanks jsteed. :up: :cool:

Deathblow 09-17-05 06:30 PM

Quote:

Originally Posted by jsteed
Due to popular demand I have just sent a tutorial to Bill Nichols, (http://www.subguru.com/) on how to add a new navy to DW using DWDBEdit. With this, you should be able to add units to existing navies or create new ones. It will probably be up sometime tommorrow.

cheers, jsteed

This is a nice tutorial. But it would be nice to know what the values are controlling, not just what to put in there. What do the different Thrust paramenters control? cPropEfficiency? :doh:

And why do sensors detection curves have more than one value? :hmm: I'm still stumped on what each some of these paraments are controlling :damn: Can you put a little notation out to the side of some of the values about what the value is doing? :ping:

Bellman 09-18-05 10:31 AM

I second that - it would be nice to hear of whats and whys as well as the much appreciated 'hows' :up:

jsteed 09-18-05 11:07 AM

Hi Bellman & Deathblow,

Actually, I thought of doing that while I was writing the tutorial. However I would still be writing it if I tried to include all that information. My goal was to get something out so people could add their own, favorite units.

Your request is still a good one. But what I will do is write a short description of each individual db and give my understanding of how each parameter works, or in some cases doesn't work. I'll start with the sensor and thrust db's since those were ones you specifically mentioned. I'll do the others as I have time.

In the mean time, you can click on one of the edit boxes in the form view of the db. At the bottom, in the status line, is a short description of the parameter.

cheers, jsteed

Bellman 09-18-05 11:19 AM

JS That will be greatly appreciated thank you. :|\ :up: :rock:

Deathblow 09-18-05 12:20 PM

Quote:

Originally Posted by jsteed
Hi Bellman & Deathblow,

Actually, I thought of doing that while I was writing the tutorial. However I would still be writing it if I tried to include all that information. My goal was to get something out so people could add their own, favorite units.

Your request is still a good one. But what I will do is write a short description of each individual db and give my understanding of how each parameter works, or in some cases doesn't work. I'll start with the sensor and thrust db's since those were ones you specifically mentioned. I'll do the others as I have time.

In the mean time, you can click on one of the edit boxes in the form view of the db. At the bottom, in the status line, is a short description of the parameter.

cheers, jsteed

Thank you very much, that rocks! :rock: :sunny:

Kapitan 09-18-05 12:37 PM

i no understand


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