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Mein Kapitain , you are entering dangerous territory raising the topic of ' size ' :o :o This is one of those confidential , and somewhat personal areas, that is best avoided. ;) 7 ft you say - heck how do you get it into your bath ? Can you get in too ? Sure its a 688 - look closer - are you sure the 688 has two spheres ? :lol: |
haha lol its a radio controlled model that i bought of ebay and i keep it in my garrage
the dam thing doesnt fit in me bath :cry: and it does submerge (if it was built il try get some pics of it very soon in fact if i can get of my arse this afternoon i post some pics :D |
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just the shell and propeller shaft £400 it will cost about another £800 maybe £900 more to fit all the radio controlld stuff inside and engines etc.
the ballast systerm works by compressed air you buy air bottles and that alone is an arm and a leg i recon its going to cost at least what £3500 to £4000 finnished |
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http://www.subcommittee.com/old/Photos.html#SubRegatta I might suggest looking at there "Who Are We" link... http://www.subcommittee.com/SubComm/about_us.cfm |
lol id love to go but i cant dam it
hey wow model subs can fire torpedos :o http://www.rc-submarines.com/id47.htm http://www.rc-submarines.com/r_c_subs.htm main page even detail how it goes underwater |
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http://www.rc-submarines.com/9d8901f0.jpg |
wow i got to put that in my SSN :D
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A few years ago, while looking for a game to buy in the store, it was near xmas, i found this 688(i)HK, which had just been released. I bought that and a game I don´t remember.
I just felt in love with modern subs. |
What I like
Here's what I like about subs, not necessarily in any order of importance:
Sub war is a very "geeky" form of war and I am a certified geek. It doesn't require size or reflex, neither of which I have. What it requires is memory, cunning and puzzle solving skill. It bears no relation to the physical, and much to the intellect. It is slow and creepy. A sub/asw warrior does not have the option of letting testastorone carry him along, the way Achiles and Beowulf-or for that matter a grouchy dog might. He must keep up hour after hour, cold as the sea never knowing when death might come from "nowhere". It is a uniquely human form of war requireing qualities no animal could have. It has to be learned for none can do it instinctively. I won't say I could do it in real life but it is worth remembering those who could. In peacetime on the other hand it is a permanant "game" spiced up by the knowledge that there is a purpose beyond "the game"(or at least everybody thinks there is and sometimes there really is), but also by the knowlege that subbers get to test their prowess on one another in peacetime with no one having to get hurt. I don't know if real subbers enjoy it the way I imagine them to, but I would think quite a few would. The long game of hide and seek is unique in all the methods of fighting providing a fascinating setting. It provides a tactical challenge of that few other formats provide. The technical minutiae of gadgets, gizmos, and stuff provides a treat because I am an invertate detailmonger and choose hobbies because they have lots of information to aquire and play with. Yet at the same time the details are not overwhelming. Finnally thinking about submarine war gives one less of a mental hangover then thinking about the border war and operations-other-then which are really the most likly form war will take for decades to come. The only civilians are merchant sailors-who can't after all consider themselves civilians if they carry strategic materials for a belligerant(if you can't stand the heat etc). If you miss it won't land on some helpless peasant's villiage, there are no annoying reporters, no guerrilas changing into civilians when you get to close(and making sure said annoying reporters are in the area, after they have done so), no hostages, no embarrassment at having an unworthy foe, and no one to call you a bully because you happen to win the last engagement. I know it's all nasty in real life(I say this as a concession to PC-ideally it should be assumed I know this), but there are degrees of nasty and at sea it is less nasty then in operations-other-then. On the other hand if any thing like Dangerous Waters ever really takes place, the world will have to be in flames. In the meantime the eternal war of hide and seek goes on and no one can call me bloodthirsty for enjoying contemplating it as no one really gets killed(except in collisions which rarely happen). As Ramius said, "And once more we play our dangerous game. A game of chess against our old adversary, the American navy." Much of what I say sounds like romanticism but romanticism is only a flaw when it becomes naivity and there is no inherant virtue in cynicism. I know perfectly well that flushing a toilet on a sub is a bother-but I am not required to contemplate it. Finnally naval war provides distinct units that interact in a delightful manner with the inherant advantages and disadvantages of platforms playing upon one another in a complex game of chess-as Ramius said. At the same time it has delightful simplicities. Each platform can be thought of as a single organism in a way that is impossible on land, thus a computer can digest it. Tactics can be contemplated in it's essence, wheras on land it is in a sense more about psychology then tactics, and most of all about logistics. Finnally at sea you don't have to think about the nastier parts of fighting on land. The food is better, the smells and sights are not quite as bad, and no one has ever even heard of mud, dust, or rain. The victorious come home and the vanquished just drown but they don't lie for hours waiting for the ravens to finish argueing over them(ok there are sharks-but you are dead before they arrive). Finnally Dangerous Waters is a curiously congenial forum. For some reason the internet is overloaded with jerks and name-callers. Perhaps it's because the subject is not serious enough to make people upset(yes, yes war is serious-but Dangerous Waters is play), and thus the people have perspective. Being caught in a flame always gives me a "hangover", and there are almost no flames on DanWat which makes it easier to live.May DanWat flourish! |
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blow away any P-3C's yet:cool: ......... |
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BTW: I think that a Alreigh Burke Add-on would be nice, not a chance thou, and not a chance more yet for a nice Ticonderoga VLS add-on... the king of the seas...:lurk: I find it kinda odd that sonylasts(however u spell it) is only interested in ASW. ASuW would be kinda fun, but it would get kinda boring. I think it'd be awsome to have a game for Anti-Sub, Anti-Surface, Anti-Air, Anti-surface...(im thinkin nukes :cool: ) Isn't that Fleet Command though? to bad there aren't nukes in that game... I mean u CAN control all the SSBN's... BTW: i have a model of the Ticonderoga VLS, not exactly an "expert" though, as in the parts r a little off(the front is VLS and back is rails...?) its unpainted, u can c some model glue and its not tight together, but still, its not bad, its preatty nice... |
I have always been fascinated by submarines. In my opinion they are the absolute most lethal weapons platform known to all mankind. I am mesmerized by those machines. I remember playing a beta version of online Harpoon multiplayer back in like 95 or something and I was hooked, literally! Before that it was Harpoon II. Then the beta version ran out every other sub game seemed just a little to arcade like. Downloaded a demo for DW and here I am. Still havin some issues with sonar and TMA but its only been a few weeks :)
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As a matter of fact my kill score in MP matches do include the downing of 4 P3C orions 31 FFG's 16 submarines 61 other craft.
In single player i have now toteld over 850,000 tonnes of sunken ships. |
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