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:hmmm: |
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How to Changing Default Captains name:
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It typically says, "John Doe" (or some other name if a mod) for the Captain Name: Approximate Line #: 133=Career lost! ;default name for the player starting a career 134=A. Anker;John Doe 135=Bernard Von Unfall My name will be, Rank A. Anker ---> i.e. ---> LCDR A. Anker Menu.txt is found in your main game installation folder, then: \Data\Menu\Menu.txt The semi-colon after my name and before, "John Doe" above reminds me what it said, and prevents "John Doe" from being displayed. Important: If you are running a mod that alters menu.txt you should disable the mod with JSGME first, then make the edit before enabling the mod again. I don't play the U-Boat side, however the procedure may be the same. Find out what the default Captain name is and do a search in menu.txt for that name and make the edit following the procedure similar to that described above. Happy Hunting! |
yep as Aanker say and the U-boats is same
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has anyone figure out how to place nets and mines in the harbors
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What steps do you need to do to add a AI gun and get it to work in game? Never mind I figured out my problem, was a barrel name in the sim file DOH!
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You just Need to figure the depth of the port you want to mine, then set the depth of the mines according to that at around -1 to -15.
A minefield Needs a waypoint to start (is only a waypoint if Memory serves) and the next Point is the actual field placed. As it is a circle calculate the area covered and set the mine-density. Note that this is in meters! One Point: high density slows the game down. greetings Jolie |
I recall reading anti-sub nets slow things down, too. |
would slow down harbor raiding or make it harder anyway
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Yes, the nets do that too, but mines have more of an Impact on gamespeed.
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so it be better to use nets then instead of mines :yeah:
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Have a look at the "Hellcat-Warpatrol", there you can see what a minefield should be.
You can use mines and nets but I guess this is single-Mission-only as it would slow the game. What do you have in mind? |
What is the most common error that would make a conning tower not show up?
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I assume you are talking about your boat's tower. |
My 1st 'mod' in SH4.
The first mod I tried back in 2007 was this fix for firing a torpedo every time I bumped the Enter Key that wasted many of my first torpedoes. Today I read a post by Sniper297 that describes the solution that so many including myself used in Stock SH4 to prevent this accidental firing of our valuable torpedoes:
For Stock SH4 v1.5 & 1.4. Sniper297 wrote: Quote:
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