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- the notice when the boat has surfaced and is running on diesels. - the notice when you've reached the heading you requested vs. having to look at the compass. - the same when you've reached the depth requested. - the torpedo dud notice. - the approaching destroyer prop noise. - the approaching cargo ship prop noise. These last two are great for situational awareness and for not getting run over by a cargo ship. :) - the ship sinking sounds heard from the command room. I know SH3 has some but I've never heard them from the command room. - the various compartment specific damage messages. |
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Keep in mind sounds fille have huge impact on PC perf and memory.
In a mod, if the stock file has 4mn play, and you put a 8mn play, it’s obviously heavier! And the more you put, the more the game can become unstable :03: Or not...depending situations. |
Here are all the AOD sound files. Just over 1 mb. There are various non-sound files in the folder but I was to lazy to delete them. :)
All the .raw files are the sound files. |
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But I could be mistaken. |
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I.e., 1ea.raw is the same sound file as 1ga.raw. Comes in handy when its not known what is being said in German or vice versa :) |
In general, yes
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I converted the "sonar out", but i didn't get a clear sound
I will try again later in a calmer atmosphere i hope :03: |
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I.e. the destroyer approaching file. |
Yes it is It can be extended by copying or other means, as long as it is not violated
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:Kaleun_Applaud: |
Just did a quick test in SH3 with the AOD "Depth charges in the water sir !" sound file.
Its a keeper, worked perfectly. :) |
Good news,John!Nice
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Here are some AOD sounds in .wav format to possibly add to SH3 if possible/desired. Some may require a hex edit to work with a SH3 function like I assume Stiebler did with the "Smoke on the horizon" patch he did. That is beyond my abilities. Some already have the same function in SH3 and can be used in SH3 as is. However, to use the AOD file instead you have to rename it to be the same name as the SH3 file being replaced.
The voice files enclosed are headed by their AOD name. Here are the same sounds in .ogg format if needed. I've named them to hopefully be self-explanatory as to what they do. I did not include some sounds already in SH3 that are similar, just as good imo, etc. but chose to pick AOD files that mostly don't exist in SH3 but would be good to have. Later today I will upload these and all the AOD sounds file from earlier onto SubSim's download section. Thank you very much a-kermit for the info. that allowed working with these files and thanks to Neal for his storage help ! :salute: |
:Kaleun_Thumbs_Up::Kaleun_Applaud::Kaleun_Cheers:
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