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Yep, I'll need the RichSaveGames. Only those won't show up on my game. |
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I just checked the Steam page for the u-boat missions and it doesn't have those submarines. I can give it a go in trying to fix it. But I don't have the mod and I've tested it, exclusively, on FotRSU mod. For now, try deleting these files: Uboat9D2_CT_int_halo, Uboat9D2_RR_int_halo, Uboat18_CT_int_halo, Uboat18_RR_int_halo (Disable the mod first, then from the mod folder delete these files) Then tell me if the problem persists. Looking at the picture shared by johnmarrington, I'm starting to suspect it might be int_halo, lighthalo and/or lightspot. If so, then deleting those files might work('ll have to add this to the readme) EDIT: Here's the updated mod. Converted a few other textures to DXT1, lowering its size and improving the memory management. See if this helps. https://sharemods.com/9714i4hhac1q/D...eta_2.zip.html |
Re: Op. Monsun: Dark...
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I shall see of checking the 1st mod, taking out the mentioned items & putting them into a folder outside of the game... and see if in doing that works. Will download and check the update & see if that works with Operation Monsun: Dark Waters v6, and report back on what I find out... M. M. :Kaleun_Salute: p.s. Mod, as it stands (the original 1, that is..) works fine with FotRS: U-EN... looks great with it. :Kaleun_Thumbs_Up: |
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Ok, This is a report on My findings, after running further testing of the mod in conjunction with Operation Monsun Enhanced: Dark Waters, as follows: After deactivating the mod in JSGME, I went into the folder itself, took out these files: Uboat9D2_CT_int_halo, Uboat9D2_RR_int_halo, Uboat18_CT_int_halo, Uboat18_RR_int_halo (Removed them from the mod folder, rather than deleting, so as to be able to replace them in, in the event this step did NOT do the trick). Removing them, of course, DID NOT fix the boxy halo around the interior lights aka light bulbs... so, I replaced them back in.. then moved on to the next item to check out in the list of possible suspects. int_halo: I removed this from the original mod folder (DrJester's Environment Overhaul) & tucked it away, again in the same folder on My desktop that I stuck the previous files in... then proceeded to test run the game... and.. struck pay dirt. Halo's for Me, were gone... light from the bulbs, of course, still shined from them. I did test the beta 2 version, as is, and with it.. did NOT run into any box halo's... and that test run, was with the mod exactly as it came out of the zipped box. I did cross check it against the original mod, before running My testing I outlined above with the original mod. Any way, that is the end results from testing... M. M. :Kaleun_Salute: |
Aside from what's being reported, I got lots of errors while extracting the mod; anyone else had this?
Just to be safe I have not enabled it. I will try downloading it again, but thought you should be aware. |
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:hmmm: What are you using for unzipping.? Is it up to date.? Just asking, for clarification... M. M. :Kaleun_Salute: |
I am unable to download the new version here in the midwest US, since the share site insists on installing a Chrome toolbar to my non-Chrome browser, which I do not want, and will not install, so therefore, it never goes to the download itself...
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Can you recommend me a good website to upload the mod? Until then, I will PM you a mediafire link. Quote:
Thyank you for the testing! Turns out, it seems to use the same light halo as the lighthouses. Thank goodness the Beta 2 seems to be working better now. If you run into any more problems, write here, so I can try to fix it. And eventually release the mod officially! :) Quote:
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The MediaFire link is fine. It's just the "Share" site that did that to me. I do have it downloaded now, and while there is a noticeable hit on the Win10 laptop with onboard Intel graphics, it is not nearly as heavy as the first beta. I'll check it out here in a little on the desktop and edit this post later. :salute:
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I tried it out last night and I like it a lot! The stars make it so beautiful!
This kinda made me feel like I was trapped inside a snow globe, lol. https://i.postimg.cc/FKJDXX1p/SH4-Im...-00-43-155.jpg https://i.postimg.cc/13VpfcP5/SH4-Im...-02-40-281.jpg I had the same problem as reported earlier, https://i.postimg.cc/NMs971hX/SH4-Im...-30-03-750.jpg I also have a another problem. I completed a patrol and I started the next one, I left port when it was dark out, supposed to be night. The sky was dark but the sun was out and the water was a light blue like it should be if it was day. Very strange. EDIT: I just saw the updated version, the only problem is that my WiFi blocks it. Could you possibly upload it to Mediafire please? |
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Not sure about this one.. Your hosting sight bothers me.. Everytime I click the link in the first post to d/l the mod this pops up from my Security Software.
Mediafire would be a safe place to host this mod and its free. |
Installed and enabled the update. Not sure if the lighthouses still have any issues but something else popped up.
https://i.postimg.cc/x8RzbJr1/SH4-Im...-45-06-367.jpg https://i.postimg.cc/s2hG40F8/SH4-Im...-08-41-995.jpg Not sure if its due to the Starry Night mod or the base mod itself. |
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Now, that one, at the bottom. Damn... I thought I had caught all of them! Apparently, I didn't. I think that might be "lighthalo.dds". I'll have to check it here(I wish the ships would show their search lights more often so I could test those things easier). ___________ And in regards to the download website, I'll see if I can use the google drive here. I'll upload the Beta 2 to it, and then try to fix the latest disappointment. New download link(Still the Beta 2): https://drive.google.com/file/d/1Tnn...ew?usp=sharing |
Let's give this one a go... BETA 3
https://drive.google.com/file/d/1W5i...ew?usp=sharing Gosh, it was a major pain to find out what was causing the issue of black background on the flares. But I think I got it. |
Re: last beta mod tested...
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Just wanted to give you a heads up... I downloaded, unzipped, activated & ran a test of the latest mod with Operation Monsun Enhanced: Dark Waters... and... success, thus far. :Kaleun_Thumbs_Up: Have not ran into any issues with weird looking halo's around light bulbs, sun looks as it should be.. & as far as I can tell.. it should have the issues with search lights & lighthouses also fixed. Will proceed further with career mode & report back later on, when I get to starting out of harbor and there is a lighthouse around or run into a convoy at night with ships that have searchlights available to further check on that aspect. I'll take some time & see of adding it in to FotRS & run a systems check with that mega, just to cross check it, as well & report back on that, as well. Otherwise.. am loving the look of things with the mod enabled. :Kaleun_Applaud: M. M. :Kaleun_Salute: |
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