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Faith, one question: Is it possible to see in the new version of the mod any russian harbour with their traffic, please? :D
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This took far longer than it should have been.
New version 1.23 released. There's a lot of new stuff here, so I hope it's worth the wait. Changelog -Modified harbours: Fushiki, Muroran, Niigata, Hakodate, Higashi-Wase, Tsuruga, Kagoshima, Naha, Itoman, Shanghai -Removed harbour traffic at Naha and Itoman (Okinawa never had any big harbours) -New Harbours: Nagoya, Tokuyama. -Rearranged elements in Yokosuka and Hong Kong -Rebuilt Maizuru -Fixed Priorities in map appearence. Big harbours will appear first now, followed by smaller ones. Now all 4 main IJN naval harbours will appear first, Seattle will appear alongside San Francisco and San Diego, ect... -New coastal defenses for US Coast (San Pedro, Astoria, Panama nonhistorical, San Diego, San Francisco, Seattle historical) -New minefields : historical Manilla, San Francisco minefields, several ahistorical/uncertain minefields -New ship : Target Ship Yakaze https://s9.postimg.cc/f8bpwj8nj/SH4_....03.35_187.png https://s9.postimg.cc/kxwjufz0v/SH4_....39.58_500.png https://s9.postimg.cc/pxu0254kv/SH4_....16.05_468.png https://s9.postimg.cc/ysuucvykv/SH4_....25.09_656.png |
That's amazing you did a great job:Kaleun_Cheers:
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I just realised that I put a minefield for Manilla without any instructions for the way in or out :oops:
https://s9.postimg.cc/hs5lwapgv/Corregidorminefield.jpg I arranged the minefields as shown on this map. Follow the indications and you should come out unharmed. DO NOT cross the channel underwater as there's still mines at the entrances, set at a deeper depth. |
Dammit... I though I changed the Mediafire link, but I didn't.
For all those who don't have a SubSim account, please accept my apologies :( |
Wow. Impressive work :Kaleun_Cheers:
Always great to see some update on the harbours |
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