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-   -   TDW's UI ver 7.2.0 for SH5 Crash problem (https://www.subsim.com/radioroom/showthread.php?t=202581)

Targor Avelany 02-28-13 05:03 PM

I would strongly recommend you to disable all the mods, clean all the folders out, re-install sh5 from scratch and try with JUST NewUI 7.1
After that - install the rest of the mods in the proper order and see what happens.

The reason is that you might have not cleaned off the 7.2 version properly and that is causing you trouble.

The other thing possible is the patcher: there are things in the patcher that enabled require some of the mods to be installed also: like magnetic torps fix, as far as I remember.

Trevally. 02-28-13 05:13 PM

Quote:

Originally Posted by acecol (Post 2017548)
Trevally can you tell me what you think minimum comp specs are for this mod, does it need really high spec comp to run it?

I do not know what the min specs would be.
If it works it works:D (you can quote me on that):O:

You are getting a bug that we all get when we sink German ships with the UI installed. Somehow you are getting it with any ship.

Im sure TDW will know what the issue is and perhaps look at the german ship bug too.


Quote:

Also have you looked at the debug report as on 1st post? If so any thoughts?
Its all double Dutch to me:doh:

THE_MASK 02-28-13 05:17 PM

Are you just using the TDW UI 7.1 and no other mods ?

acecol 02-28-13 05:44 PM

Quote:

Originally Posted by sober (Post 2017621)
Are you just using the TDW UI 7.1 and no other mods ?

Have tried with just using TDW UI 7.1 & with other TDW mods inc 1.0.74.

gap 02-28-13 06:20 PM

try with a clean SH5 install, no other mod/patch enabled but the official 1.2 patch :03:

If you will be having still the same problem, report back. If not, try adding mods one by one, and run a test before enabling the next one :up:

Dogfish40 03-01-13 03:25 PM

Quote:

Originally Posted by Targor Avelany (Post 2017612)
I would strongly recommend you to disable all the mods, clean all the folders out, re-install sh5 from scratch and try with JUST NewUI 7.1
After that - install the rest of the mods in the proper order and see what happens.

The reason is that you might have not cleaned off the 7.2 version properly and that is causing you trouble.

The other thing possible is the patcher: there are things in the patcher that enabled require some of the mods to be installed also: like magnetic torps fix, as far as I remember.

Quote:

Originally Posted by gap (Post 2017648)
try with a clean SH5 install, no other mod/patch enabled but the official 1.2 patch :03:

If you will be having still the same problem, report back. If not, try adding mods one by one, and run a test before enabling the next one :up:


I have to Ditto both these quotes not because of torpedoes but because I needed to use a clean version of the UI and the patcher, when I thought I was loading clean versions of the UI, things got screwy because I still had the old versions in folders elsewhere in the computer and it would find those and keep loading them.

One other thing acecol which I'm not sure if it's been mentioned. If you are enabling/disabling patches, (from the TDW SH5 patcher) and have improperly disabled/ re-enabled patches, (it's really easy to do); the SH5.exe will not run the patches correctly ie; the game will not play correctly. So, weird problems such as this require a thorough, clean re-install and this ends up being a fix about half the time.
Gute Jagd
D40:salute:


acecol 03-02-13 09:18 AM

Well after extensive testing it appears i may have the answer to this torpedo problem.
The single mission "THE PEDESTAL" which i have been using for testing has an ITALIAN taskforce which i try to sink these ships & every time this crash appears, going past this to the convoy ships & guess what with torpedos NO crash. So i take it this is a bug or perhaps it just happens to me. Let's hope it can be fixed if it is a bug as it has certainly affected me to the extent of nearly giving up on SH5.

Thank you all your help with this problem.

Colin.:up:

gap 03-02-13 10:04 AM

Quote:

Originally Posted by acecol (Post 2018546)
The single mission "THE PEDESTAL" which i have been using for testing has an ITALIAN taskforce which i try to sink

Okay, since many words didn't serve, I will try explaining it with a diagram:

http://www.intpforum.com/images/smilies/nazi.gifhttp://www.navydep.com/forums/images...le%20heads.gif:Kaleun_Los: ... http://www.thelivingmoon.com/43ancie...ird/italia.gifhttp://www.navydep.com/forums/images/smilies/Ship.gif ... :lost: = CRASH :dead: :nope:

In that mission, Italian ships are your allies. You simply can't sink them :03:

volodya61 03-02-13 10:12 AM

Quote:

Originally Posted by gap (Post 2018567)
Okay, since many words didn't serve, I will try explaining it with a diagram:

http://www.navydep.com/forums/images...le%20heads.gif:Kaleun_Los: ... http://www.thelivingmoon.com/43ancie...ird/italia.gifhttp://www.navydep.com/forums/images/smilies/Ship.gif ... :lost: = CRASH :dead: :nope:

In that mission, Italian ships are your allies. You simply can't sink them :03:

:har::rotfl2:

as we said.. this is treason..

gap 03-02-13 10:29 AM

Quote:

Originally Posted by volodya61 (Post 2018572)
as we said.. this is treason..

:yep:

I need to reinforce Italian ship's armaments: the recklessness of our own German allies is hampering our effort to hold control over the Mediterranean :-?

acecol 03-02-13 11:14 AM

Quote:

Originally Posted by gap (Post 2018567)
Okay, since many words didn't serve, I will try explaining it with a diagram:

http://www.intpforum.com/images/smilies/nazi.gifhttp://www.navydep.com/forums/images...le%20heads.gif:Kaleun_Los: ... http://www.thelivingmoon.com/43ancie...ird/italia.gifhttp://www.navydep.com/forums/images/smilies/Ship.gif ... :lost: = CRASH :dead: :nope:

In that mission, Italian ships are your allies. You simply can't sink them :03:

The problem here, is it a bug in the UI or built in to the UI.:/\\!!

Trevally. 03-02-13 11:50 AM

Quote:

Originally Posted by gap (Post 2018567)
Okay, since many words didn't serve, I will try explaining it with a diagram:

http://www.intpforum.com/images/smilies/nazi.gifhttp://www.navydep.com/forums/images...le%20heads.gif:Kaleun_Los: ... http://www.thelivingmoon.com/43ancie...ird/italia.gifhttp://www.navydep.com/forums/images/smilies/Ship.gif ... :lost: = CRASH :dead: :nope:

In that mission, Italian ships are your allies. You simply can't sink them :03:

:har::haha::rotfl2:

:up:

Quote:

Originally Posted by acecol (Post 2018611)
The problem here, is it a bug in the UI or built in to the UI.:/\\!!

It is a bug in the UI:yep:
You can fix it by not killing your own side:salute:

gap 03-02-13 12:26 PM

Quote:

Originally Posted by acecol (Post 2018611)
The problem here, is it a bug in the UI or built in to the UI.:/\\!!

Quote:

Originally Posted by Trevally. (Post 2018649)
It is a bug in the UI:yep:
You can fix it by not killing your own side:salute:

Yes, it is a bug in the UI, and we should ask TDW to address it once and for all...

...nonetheless this is not enought for legitimating your inconsiderate act, acecol. Your reiterative attacks against Italian naval forces has started a unprecedented crysis in the diplomatic relations with the allies, putting at risk the persistence of the Pact of Steel itself. :nope:

By order of the Fuhrer, BdU is arranging your immediate transfer in Italy. There are rumours that the Italian Minister of War wants to deal with you in person... :doh: :D

volodya61 03-02-13 12:45 PM

Quote:

Originally Posted by gap (Post 2018683)
...nonetheless this is not enought for legitimating your inconsiderate act, acecol. Your reiterative attacks against Italian naval forces has started a unprecedented crysis in the diplomatic relations with the allies, putting at risk the persistence of the Pact of Steel itself. :nope:

By order of the Fuhrer, BdU is arranging your immediate transfer in Italy. There are rumours that the Italian Minister of War wants to deal with you in person... :doh: :D

:k_rofl:

out of jokes I don't think it's a bug, at least it's not annoying bug..
just one simple rule - don't open fire at the German or Italian or Japan ships.. that's all..

gap 03-02-13 01:33 PM

Quote:

Originally Posted by volodya61 (Post 2018699)
:k_rofl:

out of jokes I don't think it's a bug, at least it's not annoying bug..
just one simple rule - don't open fire at the German or Italian or Japan ships.. that's all..

well, it is not one of the more annoying bugs (the worst part is probably convincing newcomers of it :D), nonetheless we can't confuse a CTD with a feature.

During the war it happened often that a friendly or neutral ship was sunk, and the game should take this evenience into account. I am sure there are better ways to punih us for our mistakes :03:


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