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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [WIP] New, new interiors... (https://www.subsim.com/radioroom/showthread.php?t=200903)

Rickster1 01-07-13 10:35 AM

Hi Flakmonkey, I am looking forward to your release, its back to SH3 from SH5 as a result of your work, well done

Rickster1 01-14-13 12:12 PM

Hi, do you have an estimated release date yet. Many thanks

flakmonkey 01-14-13 02:07 PM

no firm release date yet, im currently rendering new lightmaps for the remodelled forward quarters (no more corner sofa thing)

i think ive sorted the sound problems, and ive almost finished adding collision meshes to stop the free cam roaming through walls etc...

still got to add crew to aft quarters, galley and engine room.

rik007 01-14-13 02:19 PM

Hi Flakmonkey. Still a lot of work on the to-do list so: take your time.

Rickster1 01-15-13 10:22 AM

Sounds excellent, cannot wait

flakmonkey 01-15-13 02:23 PM

A few new shots...

Im still not sure about the static crew, let me know what you think...

+The forward quarters is now more accurate, the corner sofa is gone...

http://s8.postimage.org/iuncl1s7p/shot4.jpg

http://s8.postimage.org/rn4b8qdcl/shot6.jpg

http://s8.postimage.org/6haie52j9/shot5.jpg

http://s8.postimage.org/4zp22kxsl/SH..._2013_19_3.jpg

http://s8.postimage.org/vjd1qz8yd/SH..._2013_19_0.jpg

http://s8.postimage.org/9vo3gj8k5/SH...2013_18_59.jpg

http://s8.postimage.org/y9mdo65n9/SH...2013_18_58.jpg

http://s8.postimage.org/f396kzp5h/SH...2013_18_57.jpg

:salute:

Jimbuna 01-15-13 02:37 PM

Now that looks rather tasty.

rik007 01-15-13 03:07 PM

I think the sleeping guys are not your problem... I can understand that the static crew looks strange. I personally should have left them out or make them optional. But I have no idea what I'm talking about and what the value is of my opinion.

I'm thankfull for every new great MOD and this one certainly looks fantastic! :)

kristenburnout 01-15-13 04:33 PM

It looks absoulutley stunning! :D

However, if I could change one thing, it would be the very yellow light from the lightbulbs. It does not fit very well with the more white lighting on the walls. Of course, this is just my personal preference. :)

Keep up this exellent work, you have made a way better interior than in SH5! The atmosphere is amazing! :salute:

HW3 01-15-13 04:33 PM

The static crew looks better than no crew.:yep:

:salute:

flakmonkey 01-15-13 04:56 PM

Quote:

Originally Posted by kristenburnout (Post 1993505)
It looks absoulutley stunning! :D

However, if I could change one thing, it would be the very yellow light from the lightbulbs. It does not fit very well with the less more white lighting on the walls. Of course, this is just my personal preference. :)

Keep up this exellent work, you have made a way better interior than in SH5! The atmosphere is amazing! :salute:

Should be able to tweak the halo properties to make them a bit less yellow i think, i will give it a try.
Also for those who dislike the posed static crew i will release with an option for just the sleeping crewmen.

Lindley 01-15-13 08:13 PM

Nice Work.

The Kriegsmarine Summer Off-white Overseas Cap would
look good on the Smutje.
http://www.listityourselfauctions.co...aakmwhite2.jpg

Turtle01 01-16-13 02:50 AM

Great absolut fantastic work, for me the rooms
looks better than in SHV.. I like the static crew why not some more guys ?

Gotmilk 01-16-13 05:50 AM

Oh Flakmoneky. Thanks for adding those interiors. I dont really care if those models are static. Better have a static model than empty submarine i think.

sabretwo 01-16-13 07:57 AM

Static models I think are great, as long as the pose is believable...The only one I would suggest changing is the cook. I'd face him toward the pots and cooking range, maybe with his arms folded or something. That would be believable for long periods.

Your sleeping crew are great!!! I was hoping this would get added. Any plans to add one or two sleepers to the aft quarters too?

After almost of year at port, I think its time for me to reload SH3 and get back out to sea.


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