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-   -   [TEC] How to use: TheDarkWraith .GR2 Editor (https://www.subsim.com/radioroom/showthread.php?t=198840)

silentmichal 10-04-12 02:00 PM

Who'll add II submarine to SH5?
 
Hi!

I think, there are comming gold times for Silent Hunter 5:haha:. And now, it's possible to add IIA u-boat... Who will do it? So, i can :yep:. I'll create new topic, to change VIIA into IIA :rock:.

PS. BIGREG, you're THE BEST!!! Lot of thanks :03:.

BIGREG 10-05-12 02:11 PM

Sorry ,for the time i take,But i try other free 3D softwares (to the all peoples can make the change) to the next chapter...:D
Wings3D make UVs errors after editing :nope: (But this is the only one free,i find ,that can "redraw" the .OBJ to import in .GR2 editor...)

Ps:MeshLab is actualy,seem to be a good "pretending"

Trevally. 10-05-12 03:05 PM

Have you tried misfits model 3d:hmmm:
http://www.misfitcode.com/misfitmodel3d/

BIGREG 10-05-12 03:17 PM

Thank Trevally :salute:

I go take a look :03:

Targor Avelany 10-05-12 03:27 PM

Quote:

Originally Posted by BIGREG (Post 1944406)
Thank Trevally :salute:

I go take a look :03:

I'm jealous... Why do I have to be at work!!!

BIGREG 10-05-12 04:47 PM

I have try misfits model 3d ,whitout success :-? after "redraw" exported files with wings3D and import in .GR2 editor ,i have altered UVs :nope:
The only one for the moment ,that make not that ,is MeshLab
But,i need find ,how to have the texture as "ground" in the UV windows modifier (that stay white,even if , i reload the texture) :hmmm: otherwise it's work great :03:

lesec74 10-06-12 12:53 AM

Quote:

Originally Posted by silentmichal (Post 1943966)
Hi!

I think, there are comming gold times for Silent Hunter 5:haha:. And now, it's possible to add IIA u-boat... Who will do it? So, i can :yep:. I'll create new topic, to change VIIA into IIA :rock:.

PS. BIGREG, you're THE BEST!!! Lot of thanks :03:.

helo Silentmichal,
have some pictures?
thanks:salute:

BIGREG 10-06-12 04:15 AM

Hello :salute:

Post updated,I have add the Bones tutorial (Targor Avenaly need it..) :D

I go PM CCIP ,if is possible to use one post by page ... Due to the pictures size ...

Edit :I go too "optimize" the pictures size/numbers ...

BIGREG 10-06-12 05:42 AM

Ouf , i found a good free sofware to change the UVs :O: This name: LithUnwrap
and in addition, it exports in the correct .OBJ format, so no need to go through Wings3D :up:

Here the link to download : http://www.geeks3d.com/20090303/lith...r-for-windows/

silentmichal 10-06-12 06:40 AM

Quote:

Originally Posted by lesec74 (Post 1944581)
helo Silentmichal,
have some pictures?
thanks:salute:

Hi!:salute:


Hmm, no. I'm starting doing it - there's awful tol of work... screenshots? Hmm, after this month :yep:.

tonschk 10-06-12 11:32 AM

Good news :sunny: , Thank you :rock: BIGREG :salute:

Quote:

Originally Posted by BIGREG (Post 1944624)
Ouf , i found a good free sofware to change the UVs :O: This name: LithUnwrap
and in addition, it exports in the correct .OBJ format, so no need to go through Wings3D :up:

Here the link to download : http://www.geeks3d.com/20090303/lith...r-for-windows/


BIGREG 10-06-12 01:58 PM

Quote:

Originally Posted by tonschk (Post 1944739)
Good news :sunny: , Thank you :rock: BIGREG :salute:

Yes,tomorrow,i go explain, how to use it :yep: to finish the Capitain bed :O:

BIGREG 10-07-12 08:58 AM

Post updated :03:

Targor Avelany 10-07-12 01:09 PM

Awesome!

Thanks for the bones tutorial, I'll need it soon :)

tonschk 10-08-12 02:52 AM

Hello BIGREG:salute:, below are the 100% features that the TheDarkWraith GR2 Editor will have when is 100% completed, can you tell me please if you know which is the currently status/situation of this GR2 Editor ?, thank you very Much :yeah:

Originally Posted by TheDarkWraith http://www.subsim.com/radioroom/smartdark/viewpost.gif
When the app is complete you'll be able to:
- create new GR2 files from scratch
- replace geometry with new geometry (objects)
- add new geometry (objects)
- replace materials
- add new materials
- replace textures
- add new textures
- add new bones (can do this already)
- edit existing items (change position, rotation, scale, properties)
- export meshes (you can do this already)
- import meshes (you can do this already)

Basically it will open up the GR2 file so that you can do anything you want with it. Right now the GR2 file is the biggest hinderance to modding SH5.


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