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-   -   [REL]Cpt Blueballs amazing sound mod (https://www.subsim.com/radioroom/showthread.php?t=198443)

Trevally. 09-16-12 09:33 AM

:haha::rotfl2:

New avatar cpt blueballs:hmmm:
:D

Stormfly 09-16-12 10:56 AM

Apollogy accepted,

and as i wrote allready, regarding the work i did with SDBSM, there is no need for a permission as long as credits are given.

plz be so kind and add a link to SDBSM`s release threat, so ppl can see what the original mod do and who is part of it.

Kalleblom 09-16-12 12:10 PM

Quote:

Originally Posted by cpt blueballs (Post 1934950)
haha okay i think a deserved it and had it coming haha:03:

Sorry mate,

My entering was for the picture not for the intention.

:salute:
Kalle

cpt blueballs 09-16-12 12:11 PM

Quote:

Originally Posted by gap (Post 1934960)
Well, to be fair in the first post of this thread cpt blueballs warned us that his mod is a collection of sounds coming from various other sound mods featuring a few personal additions. I assume from it that it wasn't his intention to steal anyone's work.

Indeed, he should have detailed wich are the mods that he borrowed sounds from, and evidently he also missed to ask their authors for permission to do so.

Since this an overally cooperative community, and standing to the friendly attitude shown by Stormy, I think the OP is still in time to rectify his mistakes with little effort. :03:

EDIT: ops, once more my comment was too late. Please ignore it... :D

P.S. one last suggestion, cpt blueballs: if you want your future mods to be taken with all the due respect, you should change you nickname... Why you say? Here's the why :haha:

http://www.damajority.com/wp-content...-balls-kw.jpeg


HAHAHA damn you nailed it right on spot :D
not far off from the real picture :O:

but however as to my nickname concerns i will never i repeat NEVER surrender to the enemy i shall not flag nor fail. i shall go on to the end. i shall fight on the seas and oceans; i shall fight with growing balls of confidence and growing strength in the air. We shall defend our blueballs whatever the cost may be; i shall fight on beaches, landing grounds, in fields, in streets and on the hills. i shall never surrender and even if, which I do not for the moment believe, this blueballs or a large part of it were subjugated and starving, then our empire beyond the seas, armed and guarded by the mighty balls off fire , will carry on the struggle until in God's good time the New World with all its power and might, sets forth to the liberation and rescue of the Old. . :Kaleun_Mad:hell yeaa and sheers:Kaleun_Cheers::D

Trevally. 09-16-12 12:22 PM

Quote:

Originally Posted by cpt blueballs (Post 1935010)
not far off from the real picture :O:

:o
Can I suggest softer toilet paper:O:

gap 09-16-12 01:27 PM

Quote:

Originally Posted by cpt blueballs (Post 1935010)
HAHAHA damn you nailed it right on spot :D
not far off from the real picture :O:

but however as to my nickname concerns i will never i repeat NEVER surrender to the enemy i shall not flag nor fail. i shall go on to the end. i shall fight on the seas and oceans; i shall fight with growing balls of confidence and growing strength in the air. We shall defend our blueballs whatever the cost may be; i shall fight on beaches, landing grounds, in fields, in streets and on the hills. i shall never surrender and even if, which I do not for the moment believe, this blueballs or a large part of it were subjugated and starving, then our empire beyond the seas, armed and guarded by the mighty balls off fire , will carry on the struggle until in God's good time the New World with all its power and might, sets forth to the liberation and rescue of the Old. . :Kaleun_Mad:hell yeaa and sheers:Kaleun_Cheers::D

LOL, I see you care a lot about your blueballs :o :D

Quote:

Originally Posted by Trevally. (Post 1935013)
:o
Can I suggest softer toilet paper:O:

:rotfl2:
seconded that!

gap 09-16-12 01:44 PM

I had a look to your sound collection. Currently I am especially interested in gun's sounds. I've noticed that your mod got more sounds than vanilla game actually uses. Did you include them on pourpose? :hmm2:

In ordeder to make those extra sounds to be played, they should be defined in sh.sdl, and assigned to some new muzzle flash effects in particles.dat. Those new effects should be then assigned to any of the existing guns by making the appropriate changes in guns_radars_01.sim, or in any of the sim files contained in the data\Objects\Guns path. :hmmm:

cpt blueballs 09-18-12 09:09 AM

Quote:

Originally Posted by gap (Post 1935038)
I had a look to your sound collection. Currently I am especially interested in gun's sounds. I've noticed that your mod got more sounds than vanilla game actually uses. Did you include them on pourpose? :hmm2:

In ordeder to make those extra sounds to be played, they should be defined in sh.sdl, and assigned to some new muzzle flash effects in particles.dat. Those new effects should be then assigned to any of the existing guns by making the appropriate changes in guns_radars_01.sim, or in any of the sim files contained in the data\Objects\Guns path. :hmmm:


hi!!

i have included the sound files but haven't made any changes in the sh file
the sh file are the one from Stormys DBSM mod

the thing a did in my remix was to replace and mix around sounds cutting away some things adding others pretty basic nothing fancy.

you now am pretty new in this:) so im still trying to figure out how to make the changes i want to change i have a Lott of ideas but not the skill right now:O:
but im working on a new sh file trying to get some whale sound included and bomber alarm sound and a more other stuff, will have to see how it works out and if it does am going to re-upload it again:cool:


and btw i have made a new picture fore the radio-room guess what picture :)

cpt blueballs 09-18-12 09:11 AM

Quote:

Originally Posted by Trevally. (Post 1935013)
:o
Can I suggest softer toilet paper:O:


hahaha ka-thingg!!:D will do will do

GT182 01-16-13 12:41 PM

I hate to bring this up again, but it's not intended to start up trouble.

Download links for Cpt BlueBalls sound mix and gramaphone links aren't working. Can they be reuploaded somewhere?

whiskey111 01-24-13 12:21 PM

The link to your soundmod doesn't work. Could you please update.


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